^ See above. Majority vote.
Nobody said anything about changing the Anaconda. It's just fine. This is a thread about SCB's and has been for 680 posts.
What role are you going to play in a game where you're alone 99% of the time? Are we balancing the game for NPC wings now?
Changing one thing will affect to other things as well. It is not pure SCB question.
I think I wrote more to this thread about roles. If Anaconda would be slow and would be forced to use turrets against fast ships, even in PvP. It would be ok to make it very strong. Fighting would be done totally differently with it, it would not be a fighter any more. It's role in wing vs wing battles would be something totally different -> Than 1vs1 fighter. Right now all ships in the game are 1vs1 fighters. It would be a big change to the game, so I do not really think they will do it.
Anaconda could use fixed, but then it would need support against fast ships. etc.
When balancing ~rock-paper-scissor style, you can make the small ships to be somehow valid in the end game. Maybe Viper is not able to destroy fixed weapon Anaconda, but it could break Anacondas drives, or canopy. Anaconda might be forced to retreat. In one way Viper just won? Anaconda might be back with turret setup, in this moment Viper should probably run.
Anyway, back to the normal Elite 1vs1 fighters...
If someone has money to buy 5,6,7,8... Times more expensive fighter, why is should be easy target for a wing of cheap ships? Everyone will have money to buy those in the end. So if you do not have the ship now, you will have something big eventually. Then you feel that it is stupid that now you have 30mil rebuy cost, and you got nothing. Then you are back at the forum crying another river to buff the Anaconda? So pure SCB nerf is not a good idea.
Why to even try to balance it like this? Why would someone buy that very expensive end game ship, with huge rebuy, if a ship 1/10 of the price can do better or the same?
So this SCB stack, in one way it is ok, because it makes Anaconda to be worth the $.
I still admit and think the same that it is not in balance atm. They should have increased the hull strength as well, in balance with shields. So that the battles are not something where the other ship jumps out before its shields are down.
So to make small ships useful vs big ones, there has to be more diversity between the ships. Roles. Simplest example was that Anaconda example, where you can fit it with big fixed weapons, or turrets. You either shoot bigger ships or smaller ships.
Right now all the ships are 1vs1 fighters -> More expensive ships have all the reasons to be better than the cheap ones.
edit.
I buy a Fiat, you buy a Ferrari.
I got my Fiat and you got a Fiat with a cup holder.
This is what pure SCB nerfers are asking for.