I don't understand why StarDreamer can't be included in the SP mode - but after trying Oolite, I haven't got any worries about 'Local Hyperspace'.
That's why I didn't like the combat in Frontier - to me, combat whether in space or in the air is all about getting on the other guy's six.
I think the 'Stardreamer' control was okay Imho when you 'just' wanted to get on with the trading/mission parts of the game, especially at the start of the game to build up your credits.
I agree in part with the actual combat side of things, as regards the jousting effect, but I also think I enjoyed batting along at umpteen miles a second while being attacked by other ships as well, from a stable gun platform. (maybe i'm a bit weird!
I just liked the feeling of speed in the game I suppose, While I still enjoy The Egosoft's X Games I miss that feeling of Frontier's Well...*shrugs*...Speed!
When doing 'Assassination missions' though in Frontier, that was a different matter, as regards speed.
One of the highlights of Frontier (for me) though was being able to kit your ship out to be able to jump vast distances and scoop fuel from gas giants and stars/suns along the way to your destination. I hope I can still do that in Elite Dangerous...that's why I'm a bit worried about this 'Local Hyperspace' feature.
I would like to see the option for players to choose how to fly their ships tbh.
Yes, that would great!
Jack.
Last edited: