Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
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Thread Closed: Not open for further replies.
No I don't. What I do know is that you try and force people to accept your point of view. I absolutely refuse it and I'm not alone in my point of view.

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It would be if we didn't influence each others gameplay.


I have never tried to force someone to my viewpoint, but I do call when I see it.
 
It would be if we didn't influence each others gameplay.

Your whole argument is you want to engage, now you're saying 'don;t touch my stuff'. What your saying is you only validate the influence on the BGS/PP that you approve of. How can you justify that?

Your influence on the galaxy is fine with me. I encourage it. Play and do anything you wish. I will applaud your achievements. Just don;t attempt to tell me how to play. I think that is immensely fair. C'est la vie.
 
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Nope, I have no problem with the galaxy being out of my control. My issue is that I would find gameplay a lot more fun when we can directly counteract opponents and immediately influence events rather than watch a meter and see who is winning. We had this discussion already.


Again, you say you have no issue with galaxy being out of your control, but want to directly counteract. If it irks you that you can't directly counteract than you do have an issue with not having control over the galaxy. Otherwise you wouldn't have any issue with Solo and group influencing the BGS as Open influences it.
 
First disprove that players in solo have not ruined the game for those in open. Spaghetti monster right back at you. The simple fact that this thread exists proves solo has indeed ruined the experience for some open players. You either understand this or you don't. Its odd you bring up being a child because not understanding their actions can effect other is a childish trait.


Who has the burden of proof? Traditionally, it's in those who seek change, rather than those who are content with the status quo.

Anyway, to revert the logic back to what you're deriving your unsupported assertions from:

The simple fact that this thread exists proves that people are often forced into solo by the negative and unprovoked actions of players that insist on the validity and value of their game play above other players. You either understand this or you don't. It's odd that you bring up being a child, because an insistence of being treated as if you are special, without consideration for others or understanding how your negative behaviors that come as a consequence of those actions is a childish trait.

Time and time again, those who wish to see solo have features removed or content barred from it or other penalties applied to those who play that way, don't actually address the fact that open mode and the behavior of a minority of players in that mode is wholly, entirely responsible for the alleged 'ghost town' that open has become. All attempts to close solo or force players into open if they want to have any impact on the background sim or to engage in conflict to please those who intentionally seek it out won't make players engage in conflict or jump into open or be happy about what's happened, it simply turns players into non-players. Short term you will get a surge of numbers, but very quickly you'll end up back with the same situation you have now except FD has to deal with all the solo players having gone off to play Oolite.

Solo did not kill open, solo just means more players can play a game they paid for and deserve to enjoy in the same way that players in open deserve to enjoy. However, nothing I paid for says I am responsible for being part of another someone's game experience. That you can't understand that is just childish. Oh, see what I did there? Now that we have that out of our system perhaps we can continue this discussion without any more name-calling on any side? Or, y'know, just start talking about bacon, drinking games and cats. This thread is so much more peaceful and fun when we do that. Grumble.
 
Nope, I have no problem with the galaxy being out of my control. My issue is that I would find gameplay a lot more fun when we can directly counteract opponents and immediately influence events rather than watch a meter and see who is winning. We had this discussion already.


So, as I suggested, the trouble stems from you not getting what you want. It's not about bettering the game, but just increasing your immediate pleasure. That can't be enough of a reason for a fundamental change in game design.
 
Nope, I have no problem with the galaxy being out of my control. My issue is that I would find gameplay a lot more fun when we can directly counteract opponents and immediately influence events rather than watch a meter and see who is winning. We had this discussion already.

It would be if we didn't influence each others gameplay.

Unless my entire comprehension of the English language has gone out the window I think you have a contradiction here. I get that you want to be able to shoot random people, but could we get some consistency?

Either you don't care about the influence of others or you do. You don't get to have it both ways.
 
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Actually, I think Manjivash and Meritz are the best PvE advocates one could hope for. Their so called "arguments" are so off putting and counter-productive that I think quite a few waffling people are pushed right into the PvE camp. Seeing the fallacies in their "arguments" and assertions is way more effective than you can argue positive for PvE.


yes, the more he posts the better i like it.
"i'm out here clubbing baby seals and i don't even harvest anything from them. i just like to watch them cry and die."
 
Nope. Even if I can counteract one player or several the galaxy is still out of my control. I just want the way we interact with the galaxy to be more sensible than filling meters.

Then why are you arguing for change again? It would seem to me that you should be happy with the status quo. You claim you're happy with no control and yet here we are.
 
I did not meant the expression "fear spread like widlfire" to be insulting, nor calling anyone a coward. I meant that because the constant "griefers everywhere in open" dubious reports, many people that would probably play in open now avoid open not because they were harassed in any way, but because they think that they will be harassed as soon as they login in open.

That video is great, there should be no mercy for cheaters!

you seem to have a number in mind for how many griefers are acceptable in open.

how many is that?
 
You just gave a number of reasons the modes shouldn't affect each other.

If you want to talk about bacon there off-topic sections of the forum you can do that in. Grumble.


And you just post reasons for open to be entirely removed from the game altogether. See how baseless accusations and mistaking personal opinion for logical argument makes for fun conversation and valuable debate?

...

BACON.
 
What? Is the game not about having fun and pleasure?

More direct actions would certainly decrease the grind players find are a concern and better the moment to moment gameplay.

you are trying to take a game that is a certain way, and change it to what you think is more fun, ignoring everyone who bought the game and having fun with it just the way it is.
 
There are certainly places for those type of players though. While I would not indiscriminately kill I find their presence in Open makes it a more unpredictable galaxy. Yes, we need better security areas but they still should be around trying to raid from anarchy.


You like them there that is your right, others don't and leave open, and others in open complain there is no one there anymore, or they can't find people to shoot at.
 
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I am not alone in my point of view - you see page after page about people with my same concerns across the forum.

Numbers don't prove much. If you want to account for numbers, count up all of the players that play in Group, and Solo for a glimpse at how many disagree with you.
 
I am not alone in my point of view - you see page after page about people with my same concerns across the forum.

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Quite true. I would have no problem with an PvE only mode as well as an Open only mode.

Trying to change the fundamental game is not a "concern". And you have your open mode as others have PVE. BGS isnt' changing both will effect

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Numbers don't prove much. If you want to account for numbers, count up all of the players that play in Group, and Solo for a glimpse at how many disagree with you.


don't forget how many play in open and disagree with him as well
 
Remove solo so it doesn't effect the Open galaxy

and while you're at it make it offline.

/end thread.


OH THANK GOD YOU CAME ALONG!!! I CAN STOP READING THIS THREAD NOW!!!

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actually this has been said many times in the 21K + messages in this thread.
and i am still here.
i am convinced i must be out of my mind.
 
Good question.

I expect that Open would regain its groups that have left power play and attract more from other PvP oriented games.. I expect tactics would emerge in taking and defending territory because its no longer possible to just switch to other modes. I think Factions would gain an increased camaraderie because they all interact with each other to help their faction and see the results happening rather than waiting.

Traders would learn to wing up for safety, bounty hunters would be able to use the bounty board to find their pirates. Pirates would find traders that locked themselves into Open only.

Future mechanics could rely on direct actions e.g. protect/defend a vulnerable convoy.

Possibilities for mechanics and gameplay become a lot less limited in general.

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Neither of us can quote statistics on player numbers. From both sides its anecdotal.

I don't see how that would happen. Is the connection with groups and the BGS/PP that strong? The players that don't play in open now wouldn't suddenly say, I need open play. They would just play the BGS/PP within Solo/Group. The only thing that would change is the influence each side would create would not show up on the other's BGS. Does you proposal mean to leave the Solo/Group players without a BGS/PP? That would certainly be a non-starter.

You brought up numbers, not me. I'd be glad to leave that issue out of the debate.
 
For others, their immersion is ruined in Open by pew-pews shouting "I iz gonna sh00t u coz I MITEY PIRATE!" and murdering players in highly populated, lawful, armed-to-the-teeth systems that hold seats of government.

I agree, solo mode is there so that if you get too fed up with boneheads, you can leave them too it. also maybe if people realize that there behavior will take away a source for of credts for them ( if they are pirates) then they might think more about there behavior, or maybe others will change it for them.
 
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