Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
on 1 hand I can see why you would feel this way, however you could also argue on the other hand it could be seen as the result of a player who was forced to take this action to keep on playing the game in the way which was advertised since back in 2012/2013.

I am NOT saying I would do this, but if the changes were made that some in this thread are demanding, it would certainly tempt me.



I agree they shouldn’t but then neither should FD radically change the design in such a way as to remove content from players after they have taken their money imo.

Truth is, from MY POV if I am reading the guy right, his suggestion is actually the least toxic of the suggestions in this thread, as he is only suggesting taking powerplay from the solo players as opposed to the whole content, but I do think if this was to happen it would potentially be the start of a "classic" slippery slope.. remove PP from everyone outside of open today, but then what will people be asking to take off tomorrow?

Personally though I worry that that door has already been wedged open, because as I understand it CQC is only allowed in open, which saddens me.


The idea that anyone in a mode other than open should be restricted from content, just because someone is offended at their choice of play style, is ridiculous. CQC will be entered from the log-in screen, not from within the game, unless something has changed drastically. Everything FD has done has supported the multi-mode design of the game. PP has zero content, or objectives that even suggest that it should be played in open. Everything is based on PvE activities, equally able to be accomplished in any of the modes.

It's just a sense, by some players, that open 'owns' the BGS/PP. There is some misguided idea that open is the arbiter of game play. While all of the data says otherwise. Elite has but one feature that even hints at PvP, collecting bounties which has no connection to the BGS/PP at all. Everything else simply requires PvE tasks. That should be a hint.
 
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It's just a sense, by some players, that open 'owns' the BGS/PP.

And this would be why some of us do not want to play in open.
But we've told open advocates this I don't know how often, and yet they continue to provide more evidence that people I'd want to play with, don't play in open.
 
I know of dozens of ways of doing so, of course - anyone who knows the barest essentials of networking knows them. I don't use any of them of course, but if the game changed in such a way that I felt justified the use of techniques on my own equipment (i.e mode choice removed) then I'd have an absolute field day :D
 
And this would be why some of us do not want to play in open.
But we've told open advocates this I don't know how often, and yet they continue to provide more evidence that people I'd want to play with, don't play in open.


As it happens, new players show up to assert old, discredited ideas. Have patience, and avoid personal attacks. The better position will out.
 
Client hacks, combat logging, instakill etc have a direct and unpleasant consequence upon other real players in-game. Ensuring you never meet other players means that the only consequence is to yourself, and it's simply only not meeting other players - who suffer no negative consequences.
What about the hacks that have no effects on other people? Or if they are only done in solo? No direct negative effect on other people doesnt mean it's not still a cheat.
 
What about the hacks that have no effects on other people? Or if they are only done in solo? No direct negative effect on other people doesnt mean it's not still a cheat.

Cheating is cheating. Cheaters should be banned. Me running diagnostics or capacity tests on my own equipment is my own business.
 
https://forums.frontier.co.uk/showthread.php?t=145309&p=2237444&viewfull=1#post2237444

As A few of you seem not to know about FD saying PP is balanced in all the modes or that mode switching was part of the original KS pitch - you know, the one that got us the game to start with.

I can not understand how you can defend the use of different mechanicals for players, you want a game, pve, but also WANT that their actions have an impact on pvp, this sounds pretty bad, if you do not want online, play offline, but , you can not let their actions affect us to the other players. Example: If you go you have to undermining a want anyone stop you from being in this system, even though his action has clear implications for other players or systems. it has a very clear name. Frontier is wrong with these statements can not be taken as a doctrine as you do.
 
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As it happens, new players show up to assert old, discredited ideas. Have patience, and avoid personal attacks. The better position will out.

That was far from a personal attack, just a general point being made.
Open advocate keeps on how players are leaving open in droves, it is a barren "wasteland" out there....

Just pointing out, it is some open players that are putting people off playing open.

It's not the game that is broken, it is some people that are broken - fix them, and we fix the game.
 
Frontier aren't wrong with these statements - as they are the ones stating them. If players want Frontier to change the game to meet their expectations - then petition Frontier to do so. Until then, enjoy the status quo and the ability to play as you choose.
 
I can not understand how you can defend the use of different mechanicals for players, you want a game, pve, but also WANT that their actions have an impact on pvp, this sounds pretty bad, if you do not want online, play offline, but , you can not let their actions affect us to the other players. Example: If you go you have to undermining a want anyone stop you from being in this system, even though his action has clear implications for other players or systems. it has a very clear name. Frontier is wrong with these statements can not be taken as a doctrine as you do.

What you don't understand is your premise for the game is flawed.

This is a PvE game that lets you PvP - it is NOT a PvP game.
So it is not "but also WANT that their actions have an impact on pvp" - PvP is OPTIONAL not mandatory in Elite: Dangerous.

All in game mechanics are designed and balanced around PvE. Once you accept that, you may understand what my link, to my Wall of Information is about.
 
I can not understand how you can defend the use of different mechanicals for players, you want a game, pve, but also WANT that their actions have an impact on pvp, this sounds pretty bad, if you do not want online, play offline, but , you can not let their actions affect us to the other players. Example: If you go you have to undermining a want anyone stop you from being in this system, even though his action has clear implications for other players system. it has a very clear name. Frontier is wrong with these statements can not be taken as a doctrine as you do.

While your statements are based purely off personal opinion. That undermining is countered by fortifying seems to mean nothing to you. Instead you insist on wedging in a element of play you desire, but is not supported by game mechanics. Besides BHing, what element of game play requires players to meet in space? Everything the BGS/PP requires are basic PvE activities. What does that tell you?

I'm going to ask you a question that no one has been willing to answer. I believe the answer to this question is at the crux of the matter. It boils this argument down to it's basic element. Why should the whole of the playerbase have to succumb to the gamer ethics of the few?
 
Example: If you go you have to undermining a want anyone stop you from being in this system, even though his action has clear implications for other players or systems. it has a very clear name. Frontier is wrong with these statements can not be taken as a doctrine as you do.

If someone is undermining one of your systems, then go fortify it. It doesn't matter what mode you or the other player are in. PvP has nothing to do with undermining or fortifying.

I read a completely unrelated post on a completely unrelated topic on a completely unrelated blog today, that made me think of this exact issue. The post was regarding a court decision about the constitutionality of a law (the law was struck down). I won't go into the details regarding the law or the ruling against it (they are both quite off topic), but one statement from the judge gave me a more refined perspective for the concept outlined in my response above. The judge's quote was: "The remedy for misleading speech, or speech we do not like, is more speech, not enforced silence..."

There are already rules by which you can play Power Play. You can undermine, or you can fortify. If you don't want to do either of those, then by all means complain that there is not enough to do in PP, but don't try to enforce PvP, just because you find that more enjoyable.
 
Frontier aren't wrong with these statements - as they are the ones stating them. If players want Frontier to change the game to meet their expectations - then petition Frontier to do so. Until then, enjoy the status quo and the ability to play as you choose.

I do love it, when people think they can state the Devs are "wrong".

Wonder if those same people like to proclaim water is not wet, the sun is not hot and the world is not a sphere, but it is in fact a disc, held by 4 huge elephants on the back of a giant turtle called "Great A'Tuin" :p
 
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