indeed....... but then
1) I would suggest that piracy should be forced to the outskirts of space and not under the noses of the police in the capital systems. Maybe it
should be impractical in high sec space, thus giving players the choice to play in open without too much hassle of PvP - albeit with reduced profits and have the more profitable trade routes riskier (as systems with no law would have to pay more to entice traders to visit)
but the main thing for me which is far more important this is this.......
2) its the punishments for killing clean traders as well as the lasting repercussions which need to be worked on. IF a player absolutely wants to fly to leesti and ram and shoot every sidewinder he can see, the game should not mechanically stop him......... BUT it is how the game reacts which is currently way off base. simply getting in a free sidewinder and destructing, then moving a couple of systems away should not be a solution
If Fred and Rose West had just thought, time to move on, scrapped their car and bought a new one, and moved house to 25 miles away in Oxford I do not think the police would have forgotten about them with the notion of "They wont dare come back here again.... for 7 days at least at any point, so lets call off the man hunt!