Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
Something more recent than the Kickstarter.

Groups

A player can only exist in one of the following groups at a time:


  • All Players Group– Players in this group will be matched with each other as much as possible to ensure as many human players can meet and play together
    • A player’s Friend List and Ignore List is used automatically to indicate preferences in match making so that friends will be matched instead of others if a choice exists(though this is a fuzzy system so there are no guarantees)
      • E.g. In a nearly full session a player with more friends in the session than that of another arriving at the same time would mean the first player getting in and the second spawning a new session instead
    • Players can use an option to indicate they would like friends of friends to be included in the preference system described above (which basically expands their friends list for the purposes of preferences under the hood only)
    • Players playing on ‘Iron Man’ mode will only be matched with other ‘Iron Man’ mode players
  • Private Group – Players in this group will only be matched with other players in the same private group
    • Players can create their own private group and invite people into it
      • To help facilitate inviting players into a private group, players can be indicated as friends in game and can be selected easily for sending invites out too
      • Any player can be invited into a private group regardless of friend status so player name searching and direct in-game selection is possible
      • A player who accepts such an invite will be removed from their current group upon the next hyperspace jump and be placed in the private group of the inviting player
      • A player who refuses such an invite will remain in whatever group they were already in and the option to ignore future requests from that player during the current gaming session is presented
      • Players can only invite other players of the same type (normal, iron man) to a group
    • Players can save private group settings including players to invite to allow quick selection and set up of groups
    • A player can set an option to allow friends to “quick join” into their private group
      • They can change this option at any time
      • Players will be able to see on their friend list that other friends are in private groups and that some may have a symbol indicated they’re free to “quick join” into the group without needing an invite
      • The “quick join” option can be extended to allow friends of friends in freely also
    • A player wishing to join another player’s private group will have to message them asking for an invite as there is no way to formally request admission into the group
      • Players will thus typically set the “quick join” option if they don’t want the hassle of their friends having to message them when they want to join in with the group
    • Only the original private group creator can invite others into their group. They can also do the following:
      • Kick other players out of the group
      • Disband the group resulting in all the other players entering their own individual private groups with “quick joining” disabled (gives them the opportunity to play solo or decide to join the all players group)
      • Pass their leadership and thus all these options to someone else in the group
      • Upon disconnecting, logging off or leaving the group automatically passes leadership to the oldest private group member, i.e. the first player to accept an invite into the group that is still present
    • When creating a group the player creating it can decide how the group will react to crimes committed by players while in the group
      • The player can decide to either count only crimes committed against other players, or against AI ships
      • The player can decide if a player who earns a bounty is either kicked back into the all players group, or can be kept in the private group
  • Solo Group – Players in this group won’t be matched with anyone else ever (effectively a private group with no one else invited) with the following properties:
    • Players in this group are effectively indicating they want to be left alone and not disturbed by anyone else
    • By default group and friend invites are ignored but this can be enabled if desired
    • By default a player’s online status is hidden (set to offline) from others but this can be change if desired
    • A player in this group can still see when other friends come online and can message them
    • A player in this group can still receive messages from friends (possibly revealing the fact that they are online by virtue of return messages but still indicated as being offline)
 
If you're going to invoke the dealing with real life comparison then why on earth are people getting so worked up about their imaginary progress compared to someone else's imaginary progress in a pretend space game?

Snap back to reality, oh there goes gravity. :)
 
Ok since I am trying to find a solution to cater for all tastes and since you people like to offer negative criticism to anything I (and many others before me) have said I am quiting the conversation.

But you are not.. you are trying to find a solution to YOUR problem (fair enough) BUT

it is at the HUGE expense of people who are depending on the 3 modes with swapping (not fair enough) and now (seemingly) getting irate when people try to explain why your "solutions" are no solution at all for many of us.

personally I would hypothetically be fine with an OPEN ONLY mode where your CMDR was locked in. Personally I would even be fine with you having your own locked in universe. SAdly I believe this would be too much expense and work for FD.... but that is the only 100% fair way of doing it.

A compromise on this of having an open only tag but in the existing universe has already been pooh poohed by some as despite solving the issues of the supposed players who tool up in solo then come in open to grief that was not good enough.

so I personally just do not see any common ground TBH. I say this with no malice at all.... but it seems to be an oil and water issue.
 
I believe this solves our solo friend worries as well. Just to clarify: In visibility mode you will be able to see all players even those who are in invisibility mode but you will not be able to talk to them.

Ok since I am trying to find a solution to cater for all tastes and since you people like to offer negative criticism to anything I (and many others before me) have said I am quiting the conversation.


Sorry if I don't wave. Rebutting your argument is not negative criticism, the replies to you have been rather civil. You brought forth your opinions and some of us disagreed with them. You made light of people reacting bad to negative words, yet here you are throwing a huffing fit and stomping off because other people said your ideas are not going to work.
 
I think part of the problem with CGs and PP is that no-one apart from FD has any idea about the numbers of players supporting each faction at any given time.

So you could find yourself in an "unwinable" situation because your faction is hopelessly outnumbered.

That's just one of the reasons why I can't see them as a competition.
 
So you could find yourself in an "unwinable" situation because your faction is hopelessly outnumbered.

As a former Liberal Democrats voter, I know exactly how this feels.
If I go to vote, I have no clue what everyone else is doing or who they are voting for.
So I can either cross my fingers and vote - or get depressed and walk away without voting.

Real life Power play, sucks even worse than the in game one, in my opinion.
 
As a former Liberal Democrats voter, I know exactly how this feels.
If I go to vote, I have no clue what everyone else is doing or who they are voting for.
So I can either cross my fingers and vote - or get depressed and walk away without voting.

Real life Power play, sucks even worse than the in game one, in my opinion.


Can I buy your vote with Cubeo Razorback Bacon?
 
Can I buy your vote with Cubeo Razorback Bacon?

I no longer engage in Power Play, fictional or otherwise.
I find FD's PP more interesting than the UK version - but neither interests me at all now :)

Unless of course, if the defection timer is still going for Clegg... then I may go for a fast drive down his road ;)
(joke)
 
Well if the player gets so much offended by digital *^*&& and @#$@$# swearing cursing and bullying then what can I say? I wonder how this person is dealing with real life *^*&& and @#$@$# situations :rolleyes: This game has a pegi rating of 7. Maby they should increase it to 18 ...:rolleyes:
but then this will reduce the player base even more. oh Decisions, decisions ...:rolleyes:
I kinda doubt they can increase the rating after the fact; parents and children already purchased the game based on the lower rating, and governments often go nuts in making sure products sold as proper for children are effectively so.

Which, as someone pointed in the past, is another reason Solo mode can't be removed. Playing with others in a non-curated environment can never be Pegi-7, which means Frontier can't remove Solo mode and keep their current rating. And curating is expensive enough that SOE discontinued Free Realms over that cost, despite the game having millions of players, and basically decided to not do child-focused MMOs again.
 
Here is the thing though, people do not speak to each other that way in real life, well, extremely rarely, if at all. The reasons for this are social acceptability and the fact that they know they would get a smack in the mouth in real life, whereas hiding in their basement brings them the security to be a muppet. Believe it or not, many gamers try and bring their maturity, their decent upbringing and their social morals and manners with them into games, this, for me, is the right and mature approach, the 'others', (being polite), not so much.

They might even get worse, a lawsuit. In this day and age that smartphones are so prevalent, anyone can record badmouthing and use it as proof in a libel case. Where I live suing over it has become fairly common when the badmouthing is done by some manager against one of his subordinates (which often ends with said manager losing his job).
 
Well I don't and the reason is not only that players are scattered in all different groups affecting the same universe but also because this universe is so huge so that splitting players in different groups is diluting the already diluted player base even more.


I am not responding "negatively" but there are several problems associated with your suggestions. Many of them have been answered in this thread as responses to you. I want to mention another problem.

Even if all players were in Open, you still wouldn't be able to see more than 32 (actually more than about 12). If you're talking about CGs and PP, you still won't be seeing those players as instancing and the network structure won't allow it. At best, you'd see a couple commanders in your instance.

There is also the condition of the matchmaker dealing with ping and lag times & players outside your "bubble" that are affecting the BGS. You wouldn't see them either. There is no way, in this game, to see "all players."
 
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If you're going to invoke the dealing with real life comparison then why on earth are people getting so worked up about their imaginary progress compared to someone else's imaginary progress in a pretend space game?

Because my pixels are better than your pixels as well as being worth more. Or something...
 
Did someone mention pixies?

Pixy Stixs
PixyStixProduct.jpg
 
MY pixels were all earned in Open so that makes them TWICE as valuable as Solo pixels - my mum says so, so ner!

It's a fair cop guv, innit. I popped over to Lembava tonight to "baseline A" outfit my Bask and I was reminded of all this talk of Open (where I have been since Gamma) being a desolate wasteland... can you spot the tumble-weed and hear the old church bell?

wasteland.jpg

I think there is some shifty looking guy in a poncho on a donkey at the back there.

In short, where I am normally based is very quiet, but if I want to find people then I know where to go so even within Open there is choice.
 
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