Well I would say the downside for someone who doesn't want their contribution reduced or doesn't want to be forced into a mode they don't want to play is;
"What difference does it make - it isn't fair or balanced in any way so why should my input/game be affected just to appease someone who is upset about it?"
Why can't you just accept that other people want something different than you want - and that logically what you want makes no sense to the overall outcome - it won't fix anything other than make you feel better?
I'm not talking about locking anyone in, unless there were multiple cmdr slots that would suck. But I wouldn't be opposed to it if there were. I was simply talking about seperate world's or bgs for each mode. Which has downsides for sure. I just don't think the negatives are that big of a deal.
I'm not talking about locking anyone in, unless there were multiple cmdr slots that would suck. But I wouldn't be opposed to it if there were. I was simply talking about seperate world's or bgs for each mode. Which has downsides for sure. I just don't think the negatives are that big of a deal.
Why can't you accept I would enjoy something different than you? And I never said anything about locking people in. And I'm not upset about anything, I'm also fine with the way things are. Do you just not want the topic discussed?
Ah, we have reached this subroutine in the great program.Quote one, and the comment it was responding to.
Ah, we have reached this subroutine in the great program.
Every month or so it comes around, once someone is daft enough to post anything that could be construed as playing the man and not the ball, we fall into the "Go and spend ages trawling back through the thread to find 'evidence' of me saying anything and an attributable quote..."
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Someone is then silly enough to take the bait and spend ages finding a whole wall of quotes, which is then responded to with @Oh, now you are quoting me out of context and twisting my words to fit your agenda..."
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The mark, now truly on the hook goes back again to refine their research, only to be met by more obfuscation and claims of deliberately misunderstanding your intentions. This goes on for a couple of hours until they realise they have been hooked and give up.
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And ever the circle repeats.
I am discussing it - sort of. Well really I'm pointing out how I think you're wrong - repeatedly.
Though tbh it's not really a discussion - you're not acknowledging any of my points and I'm not acknowledging any of yours. We're just make opposing statements.
But that's okay - no?
I like mode switching and a single shared BGS and I have confidence that FDev have made the right design decisions for the gameRight well I don't think it's ok to put words in people's mouths. So yeah prove it or drop it.
I like mode switching and a single shared BGS and I have confidence that FDev have made the right design decisions for the game![]()
Not really if it's just to shut down conversation, because why not just ignore the thread? And if you know your opinion can't be swayed, there's also no point in being here, you are just here to preach. Nothing we say here will have any effect, it's a discussion for the sake of discussion.
My opinion can be swayed if you - or anyone can come up with something to sway it.
I haven't seen that so far in this thread. If I disagree with something I will say so - if I can be bothered - you've caught me at a can be bothered moment right now.
If you think that's me trying to shut down the conversation then I guess that's up to you - but it's not stopping you though is it?
I have no idea how that relates to what I said, but let's say they add a seperate locked in PvP mode is that really a big deal?
But as to the injected events and stuff, I really don't think it's that much work to seperate the two, although they don't put much effort into it anyways so it may be too much for them. And I wasn't aware that events in game effect the story.
I have no idea how that relates to what I said, but let's say they add a seperate locked in PvP mode is that really a big deal?
Only FDev know the financial and logistic implications of extending their original design decision. I have confidence that they modelled their player gains and attritions over the 10 yr development cycle of the game, which is why they chose the 3 interchangeable modes and single BGS.I have no idea how that relates to what I said, but let's say they add a seperate locked in PvP mode is that really a big deal?
I have no idea how that relates to what I said, but let's say they add a seperate locked in PvP mode is that really a big deal?
I suppose it depends on what you mean by a locked in PVP mode?
I play in open all the time which is the nearest we have to a de facto PVP mode - in so far as it allows PVP - it's not obligatory.
But I like to keep my options open - if I want or need to play in solo mode for any reason I don't want my main save/progress/ships denied to me. It doesn't matter if I never need to or want to - if I'm I told I can't just because that gives me an unhappy.
As I say - it depends on what you mean by locked in.
How do you think the new Emperor was chosen ?
It wasn't a flip of a coin, Galnet has had that story running for months.
Players actions have decided who was the new leader of the Empire.
It was a close call between Blue and ALD - the old gal never stood a chance, not sexy enough for us male pervy gamers![]()
If you have a new BGS, it would lose sync with the story and become stale / static.
Then even you wont have an impact on it - no one would.
Do you want a stale / static BGS for open only?
…What events let us vote so to speak? I am not aware of anything players have done to have any effect on the story so far.
Power play has a direct influence on the story.
CGs have an influence on the story.
Do you notice how a lot of starworts are under quarantine, with ten thousands of CMDRs not being able to use their stored ships, trade routes not working because all the quarantined stations don't sell anything, don't repair, don't resupply ammo?
No?
That's because a handful of very, very dedicated players slaved along in CGs to fight the cerberus plague. Players in Solo, Private Group and Open Mode working together to push the story against all odds in a direction that helped all players.
Players who only look at "how can I kill the next CMDR" will never see what happens behind the scenes and how player actions affect the BGS. The BGS is the real game, not the space ships that can be destroyed …
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So there was a cg to elect the leader of the empire? Or sway their power? I know cg's effect things like that and what rares are available etc. I'm talking about the story not events. …