Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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Wait, I'm confused. Why do private/solo players care if they impact the open players?

I play in a private group. I WANTED to play in open assuming the rules would work as advertised. Right now they do not... but I digress

the point is, some that I play with play in open most of the time, others tend to play solo, but we can ALL play together when we want. IF many in this thread got their way then I would never be able to play with my mates.

also

if solo was blocked from open, how would people who only have decent BB part of the time be able to play?
 
See, this is where you contradict yourself. "you dont have to explain that anymore." despite knowing that for over two (2) years and as recently as last week FD clearly stated the modes are not going to change, then say you're "hoping for a change of heart".
You obviously don't understand at all, the game was funded, in Kickstarter by people who liked and wanted "Selective Multiplayer".

As for people leaving Open, it was busy enough last time I used that mode. Perhaps you're looking in the wrong places.
Last Saturday I loaded Open by mistake, I knew what I'd done by how many people were working out of the HQ for Asling Duval.
From what I gather, the Alliance has not been that popular. So hanging around there you may not see so many. Try Fed space or one of the Duvals in Empire, they seem to be quite busy.

I will. Im in Patreus systems right now and not much going on around. Also didnt they in kickstarter say its going to not require online always ? And then they changed. It can always change, they own the game they can do what they want with it. Like i said chances are slim, but still not nill
 
I will. Im in Patreus systems right now and not much going on around. Also didnt they in kickstarter say its going to not require online always ? And then they changed. It can always change, they own the game they can do what they want with it. Like i said chances are slim, but still not nill

I believe that FD didn't originally want offline mode but many backers asked for it. It transpired that FD still didn't want it (one of the reasons they ditched offline mode was that they believed that splitting the shared universe would lessen the game for all and make GalNet too complicated). Something like that. It wasn't proposed from the very beginning anyway.
 
I will. Im in Patreus systems right now and not much going on around. Also didnt they in kickstarter say its going to not require online always ? And then they changed. It can always change, they own the game they can do what they want with it. Like i said chances are slim, but still not nill

I believe that FD didn't originally want offline mode but many backers asked for it. It transpired that FD still didn't want it (one of the reasons they ditched offline mode was that they believed that splitting the shared universe would lessen the game for all and make GalNet too complicated). Something like that. It wasn't proposed from the very beginning anyway.

There you go, Steve nailed it.

Offline was not part of the original KS campaign (Despite some folks keep saying it was around here).
It was added, after people kept asking for it (like people ask for the modes to be changed :p), then the idea was ditched because it didn't fit within the type of game FD wanted to make (the one we have).

So, please, keep asking for changes we know wont come. Sooner or later they'll say it's coming, then rip it away with some sort of "not possible" excuse like the Offline folks got :p

;)
 
I will. Im in Patreus systems right now and not much going on around. Also didnt they in kickstarter say its going to not require online always ? And then they changed. It can always change, they own the game they can do what they want with it. Like i said chances are slim, but still not nill

That's why you get push-back. If your suggestion went unopposed, FD might get the impression that the idea was accepted. The best thing you can do is make a cogent argument for your position, and possibly show the faults in the arguments of your opposites.
 
There you go, Steve nailed it.

Offline was not part of the original KS campaign (Despite some folks keep saying it was around here).
It was added, after people kept asking for it (like people ask for the modes to be changed :p), then the idea was ditched because it didn't fit within the type of game FD wanted to make (the one we have).

So, please, keep asking for changes we know wont come. Sooner or later they'll say it's coming, then rip it away with some sort of "not possible" excuse like the Offline folks got :p

;)

The offline argument probably included "the game will fail without it" I'm guessing? ;)

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That's why you get push-back. If your suggestion went unopposed, FD might get the impression that the idea was accepted.

Pretty much that exactly. As long as there are still calls for changes then we have to speak up to show that it's not the opinion of everyone. Plus sometimes it's fun. :)
 
The offline argument probably included "the game will fail without it" I'm guessing? ;)

LOL

Kind of, it was more along the lines of, "all the refund requests will bankrupt FD" (because they never had money before hand of course :rolleyes:).
And of course, some people didn't ask for a refund until after getting 100 hours or more in first (then wondered why they were refused).

Some folks got their money back, and the game moved on and grew. Pew pews are getting CQC (of which I will join in myself) and the game keeps growing, despite all the doom and gloom threads.
Heck Star Trek Online had just as much (if not more) doom and gloom going on, it's over five (5) years old now and still the basic core game is there and has been added to.
 
Yes and i god damn welcome them. Let them come at me. Let me get blown to bits. This is what this game is about. You die, you have to pay the price for your mistake. How many of you have 200mil+ in their bank ? What do you do with all that after you finish your last ship ?Do we just farm money until we get to the end of the Int(2,147,483,647)

Well, getting blown to bits is only a part of the game, and no more important than trading or exploration depending on a persons viewpoint. And there are plenty of ways to die other than being blown up by another CMDR.

I can't speak for others about what they do or don't do, but I like to mix it up, a bit of bounty hunting through BB missions, a bit of rank progression, some exploring, the odd rares trade run, and very occasionally some normal trading.

I imagine that doing any one single thing becomes 'boring' after a while, and that would include constant combat, but that's just my opinion.
 
Plus sometimes it's fun. :)

Why do you think I do it ? ^^ I dont really expect any major change at FD anyway, but hope dies last. Also after some time, its more fun to just argue around than to actually try and change people's minds. After all, that is why this thread is the biggest and probably most ignored by FDev :D
 
Kind of, it was more along the lines of, "all the refund requests will bankrupt FD"...
From some of the more vocal users, perhaps - most of us who had wanted Offline said very little and just got on with it.
Personally, I adjusted my expectations, and my opinion of FD, and mostly withdrew my support for the game.

To quote Bob Dylan: You don't need a weatherman to know which way the wind blows!
 
Also because i hate the attitude on SC forums and Reddit. If you even as much as say "guys maybe the 500$ ship is too much?" you get instantly downvoted to oblivion, blackmailed, hijacked beaten to near-death and when you return home you find a ticket stating that if you say something not overly positive about it you will be disposed of(ofc only the first is true :D)
In that case have some compensation rep :)
 
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i would point out that there is a noticeable difference between "we have no plans for that at this time" and "no".

True. However, do not expect majore changes. There were glaring problems with Community goals and min/maxing because of a difference between NPC capabilities and PC capabilities. Rather than change the game to the detriment of Private vs. Open, the devs increased the nastiness of the NPC's. There is still a difference and min/maxing still works between the modes...but the disparity of the difference is markedly less. They will never be able to fix the problem totally...but they can get the min/max difference removed for 95-97% of the players. Not perfect but close enough to work.
 
I will. Im in Patreus systems right now and not much going on around. Also didnt they in kickstarter say its going to not require online always ? And then they changed. It can always change, they own the game they can do what they want with it. Like i said chances are slim, but still not nill

They were nearly sued by some of the backers when they removed offline. Nearly as in, Frontier actually received a few Letters Before Action, but chose to cave to the demands and offer a full refund instead of allowing legal proceedings to start.

And that was before the game launched. Imagine now, after the game has been selling for over half a year with the different modes and mode switching in place, and after the game has been on Steam as (among other things) a single-player game for a couple months.

They might own the game, but they have a duty to fulfill what was advertised. If UK law is similar to what we have here, a legal duty enforceable in the courts. And the game was explicitly advertised as allowing players to choose, on a session by session basis, who they would play with.

The offline argument probably included "the game will fail without it" I'm guessing? ;)
Which one, the argument for asking for an offline mode in the first place? That one was more like, "I would be willing to back the game if I didn't need to be online to play it."

It was my case, BTW. And I'm still decided to not purchase anything else from Frontier in the next decade or so over the removal of offline; their Coaster Park Tycoon will be the first game from Frontier in that genre I won't be purchasing, for example.

LOL

Kind of, it was more along the lines of, "all the refund requests will bankrupt FD" (because they never had money before hand of course :rolleyes:).
And of course, some people didn't ask for a refund until after getting 100 hours or more in first (then wondered why they were refused).

Bankrupt, no. But there is a good chance the Kickstart wouldn't have been successful without without that promise. It passed by little enough that, if just 20% of the backers only got onboard due to the promise of the offline mode, it would have failed without them.

Also, a hundred or more hours in the game before the removal of offline mode was announced. Very big difference here. And why I'm glad that about everyone that pressed with their refund requests got them in the end.

Sincerely, if a company goes back on a promised feature, one that for many people was a deciding factor in whether to purchase or not, they should offer unconditional full refunds regardless of whether the consumer already had access to an incomplete preview version of the product.
 
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Would have been nice if you'd waited for us to answer before you declare us cowards.

I play Solo or Group with a couple of friends for various reasons.


  • I'm an Introvert and social interaction, particularly real-time, drains my energy. Spending time alone regenerates my energy. Playing games is part of my recreation time, a lot of which I want to spend recharging after a day of interacting with people at work (adults and children, I work in a school).
  • I have enough friends.
  • I have low spec hardware (below minimum spec in fact) so I'm at an immediate disadvantage in engagements.
  • I don't want some random gamer dude popping my immersion bubble with some setting-inappropriate chat.
  • I'm not playing the game for a challenge or to test my "skillz", I'm playing it to relax.
  • I didn't buy the game to be the content for other people.

I'm not "avoiding Open" because I'm a coward (although playing a computer is not bravery). I have no fear of being blown up. Many times I've jumped into an SSS for a laugh. I never win and often I die (I only have a Vulture, sometimes I use my Asp or even my Cobra). I shrug it off. It's only pretend money. I'm not doing it because it's "easy" or to get an Anaconda and then jump into Open and kill people. I don't have an Anaconda and I have no desire for one at this time. If I wanted to kill people in Open I would do it now. I don't want to it doesn't interest me.

Mind you, so what if I am a coward or if I want to get a 'Conda and bring it to Open. The game allows me to do that, it's not a cheat or a hack, and it's none of your business how brave I am.

All right, maybe I didn't express myself properly, and probably "cowards" was not the best word, but as I'm not native english speaker my vocabulary is poor, I dont know less aggresive "coward" synonyms. Anyway I wrote that as many of solo/group players justify game mode they choose as they are affriad of loosing hard earned/grinded credits. To those who are grinding all the time to have better ships, bigger cargo racks to again grind more credits to buy even bigger, more expensive ships, I addressed my post. THat is vicious circle in my opinion, as everything is focused on credits.

I respect that some of You want to play alone, as we used to play in FFE and single player mode is good enough for You. Same story if you want to play with your friends only.

For me it's just a shame that we have such an opportunity to create "world" fulfiled with pirates, bounty hunters, smugglers, traders and fighters, and we just cannot bring it into play. We got tools from DEV's but we still cry that it's not enough, we want more even though we didnt put any effort to use given ones in a more fancy way. We have big galaxy opened for us and instead of crowding it up,we pick to play in hundreds of own galaxies... It is a game, everybody should enjoy it, but I have a feeling people wants to play a god mode...

Of course by WE I mean E: D society in general. Cheers!
 
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Yes it will xD. Don't you understand everyone grinds in Solo for PP but they actually want to play Open? The min-maxers go grind in Solo and their Power wins. If they had to make a choice, they would choose Open for sure because they would not like to just Grind for nothing in Solo.

Sorry I am a bit lost here, why again are all these min-maxers grinding in solo again? because you say open is so empty and you never see anyone, more than a bit lost I am thoroughly confused.
 
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