Agreed, but then this thread has no reason to exist at all in the first place.
The only party who has actual figures about Solo vs Open activity to base decisions or recommendations on is FDEV. Everything else is anecdotal evidence at best.
My proposal a few pages back is based on assumptions, like the rest of the discussion in these 400+ pages.
My assumption is that, eventhough I agree that Open vs Solo risk difference is in the eye of the beholder, the perception (real or not) that it may be skewed towards Open may warrant dev action with specific mechanics simply to avoid a potential trust deficit in the overall system.
This thread has exactly zero genuine reasons to exist.
The fact it does, shows that some people have no trust (or faith) in FDev at all. That may or may not be FDevs own fault (I.E. Offline scandal).
Which, as people do not trust them now after FDev have said it is fine - then what good is any evidence either way?
Because if people won't trust FDev now when they say it is all balanced, why should they trust any information FDev releases to back up that claim and not just accuse them of making it up?
If you remove the people with trust issues, you would still have the thread. As some people just like to troll and upset others.
And the best way to upset any group of online gamers is to petition game developers to start removing features from the game, "for the good of the game".
It is pure and clearly upsets people, that is why some folks do it. Also, some find it fun to prod until others start getting banned for becoming overly upset at such clear trolling posts.
So removing the trust issues and the trolls, you'd still have the thread because of people being greedy and wanting some kind of advantage over others. If people can go to a quiet place and fully focus and concentrate on what they are doing, then they will petition the game developers to change things so there is no quiet places for people to use. Those who cannot stand overly busy areas now cannot concentrate due to all the hustle and bustle - gives the person who can concentrate the advantage they were seeking. Same for those who keep saying all NPCs should be uber death machines, this only helps those who are established and prevents new people from settling in as they get frustrated that every time they undock they get destroyed in their small ships while the Python and Anaconda pilots sit laughing knowing very few people will keep trying - so they have this big chasm of time+skill+resources stopping the general population catching up to them in their "end game" ships.
So we've cut out those with no trust, the trolls and now the greedy. Role-players all ready have said the game is three miles wide and one inch deep, so they need open mode to bring more people (aka "content") to keep them busy and amuse them.
Then we have those who do not understand how the game works with the BGS, instances, servers and networking etc, etc. They talk as if the game runs on DBOBEs personal work computer, as if any change is a quick reboot of his machine and job done. They turn up with their "fixes" and "suggestions" (same stuff from the other groups, but different reasons without any malice intended) and they get upset when folks try to explain the tech side.
The competitive crowd are getting CQC, so they have calmed down in the thread but they had their own reasons to mess with modes until E3.
And I'm sure there are more demographics I've not covered. But wither way, this thread was always going to be here. Might have had another name (Star Trek Online call theirs "The DOOOOOM Thread") but it would be here. All games have them
As I've stated, even if FDev stepped in no one would listen and the thread would carry on regardless.
[video=youtube;p3XbCMK9pAE]https://www.youtube.com/watch?v=p3XbCMK9pAE[/video]
[video=youtube;SMig8i8jeNg]https://www.youtube.com/watch?v=SMig8i8jeNg[/video]