I want the game world to be robust, meaningful and to be full of people. I don't want to stop people playing single player, but if they do I don't want advantages they gain from that to bleed over to OPEN.
again this imaginary advantages.....
I want the game world to be robust, meaningful and to be full of people. I don't want to stop people playing single player, but if they do I don't want advantages they gain from that to bleed over to OPEN.
Wouldn't it more logical to assume that your gaming friends tend to be people with similar gaming preferences to you rather than a proportionate representation of the whole player base?
Maybe it's time for another sockpuppet purge![]()
....
Or everyone is in Solo..![]()
I've been reading this thread and finally decided to chip in.
If people want to play solo and treat it as a single player game I'm ok with that. What I do think should happen though are separate save slots for OPEN and SOLO. I don't think it's right that people can go to SOLO, farm up loads of credits safely and then switch to OPEN. There's a good reason why other games separate this sort of thing (one example is World Of Warcraft where there are different PvP and PvE realms though lots of other games do this too).
How about introducing new servers for Open play only. I think it would make the game a lot more interesting.
Not quite:
- Separate servers in WoW, nowadays, are more about having different communities than preventing players from jumping over. In fact, you can just group with someone from a different server and go play in that group's server — which allows, for example, you to pick your PvP character and join a PvE group for some leveling in a PvE server.
- Not only leveling can be done in WoW exclusively in non-contested (PvP-disabled) zones and instances, about everything that offers good rewards in WoW is instanced anyway, with very few exceptions. PvP rewards are to be earned in instanced Arenas and instanced Battlegrounds, and PvE rewards are mostly earned in instanced Dungeons and instanced Raids. Ever since LFD was introduced in WoW, half a decade ago, the difference between PvP and PvE servers for leveling became meaningless.
- Many games don't separate players from PvP and PvE servers at all. Either because they allow players to freely move between them (Ultima Online, for example, added that option back in 1999, DCUO did it in 2011, Runescape launched in 2001 with that option already in place, etc) or because the game simply doesn't allow PvP in the open world and instead restricts it to arenas and battlegrounds (GW2, Marvel Heroes, The Secret World, Lord of the Rings Online, etc).
So, what you have described not only isn't true nowadays, much of it was never true at all, even back when most devs seemed to think players leveling in a PvE server had an unfair advantage — a notion that nowadays has much less support than when WoW launched.
How about introducing new servers for Open play only. I think it would make the game a lot more interesting.
I think the solo modes and open play modes should at some stage be separated.
Actually I think it would make it less interesting. It would make the universe less dynamic for a start and make GalNet a mess.
Maybe if there was more danger in Solo, there would be less complaints?
the problem is that prolly wont have many players on it anyway lol ;p
I'd prefer to see elite compared to eve rather then wow. In eve you have safe core zones, but venture out and it gets quite risky. I think this adds an element of risk and also excitement. Something like this could be implemented in Elite.
How about introducing new servers for Open play only. I think it would make the game a lot more interesting.
Apologies if these have been already discussed before!
It is quite funny.
FD can 100 times explicitly say that there will only one server set (galaxy simulation) for Open, Group, Solo, XBox Open, XBox Group, XBox Solo, lastly they explicitely confirmed this at E3 and yet, there is born another player every day, who start babbling about Solo/Open separation, using the same non-sense arguments 1000x again and again.
Maybe it should be mandatory the read the whole thread from beginning, before posting same things once again.![]()
It is quite funny.
FD can 100 times explicitly say that there will only one server set (galaxy simulation) for Open, Group, Solo, XBox Open, XBox Group, XBox Solo, lastly they explicitely confirmed this at E3 and yet, there is born another player every day, who start babbling about Solo/Open separation, using the same non-sense arguments 1000x again and again.
Maybe it should be mandatory the read the whole thread from beginning, before posting same things once again.![]()