... even occupied space is big enough for a player to find his own spot to play in and not be bothered by others when debating solo vs oen, there really doesnt need to be a solo mode just take a few jumps off the beaten path and you wont see anyone.
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Why dont you simply offer a "social Bonus" or "hazzard bonus" or something like that to open play, the problem is that open play simply poses all risk and no additional reward.
spullara
Have separate saves & universes for open and solo/group and finish this discussion once and for all. I'm sure this comment is against whatever rules there are but i am tired of these ridiculous "solutions". I'd say that Solo/Group is even more damaging for those that mostly play in Open.
Wow, mods on holiday? Usually posts like this get cast into the pit of Open v Solo doom within minutes.
Guessing you don't play solo. This reminds me of hotel taxes that get voted in easily by local voters who don't stay in those hotels, but obviously don't consider voters in other areas are doing the same thing which eventually will cost them money when they travel.its a tad more dangerous in open, theres the same reward for less risk in solo and its bad for piracy and imersion etc, risk works out expencive in the long run so why not outright tax a player for grinding this shouldnt effect the economy and reduces the amout of fully kitted out anacondas populating open mode
Decided to quote it all afterall, just for fun
Is indeed more offensive than saying people lack reading comprehension, I didn't say anyone was stupid you can infer that all you like.
For example If i say, "That cat is black", and you reply, "Derath said that cat is a white elephant with pink ribbons", you lack reading comprehension. You and others frequently put words in my mouth about things I wasn't even talking about, then shouted at me as a group repeatedly about the things i didn't say, you lack reading comprehension is my way of saying you didn't read what I actually wrote, or you read it and didn't understand (that's the comprehension part).
I did indeed say a group of posters earlier were physically incapable of understanding my argument, because they were, I never said they had to agree with me, agreement doesn't = understanding, eventually the forum mod who was posting gave a reply that showed he did indeed understand, but disagreed, so I dropped it.
Mobius is indeed the exact sort of thing that can easily be used as a representative argument for open only, it allows the curating of members based on a fixed principle, that principle has to have some method of control which is why mobius works, whereas say an Ironman group would not.
Finally I don't view comments made towards open only to be directed at me, I view comments quoting me as being directed at me, the rest it depends if i've got anything to add to the discussion or not.
Secondly I notice you have a Mobius banner, which is basically an admission that you don't play by the same rules that everyone else does, you made/joined a group so you could make your own. Is it so hard to understand that while you want to exclude pvp'ers, the pvp'ers might also want to exclude? Yes I realise you could make a pvp group btw however it would be a major pain in the bum to operate without a core ruleset supporting it.
Worst idea I've ever heard. Make the trade dividends from the station equal to trader profit so that escorting traders around is actually worth it for players in fighting ships, and suddenly it might seem more reasonable.
I only ever play in Open.
I doubt very much, however, if I would join an "Only Open, Like Everr" game mode unless it was that Iron Man concept.
So why would I not join an "Only Open" mode, given that I only ever play in open?
(I just made myself cachinnate)
Worst idea I've ever heard. Make the trade dividends from the station equal to trader profit so that escorting traders around is actually worth it for players in fighting ships, and suddenly it might seem more reasonable.
Its almost like they are doing what they said they would ages ago, you know, what we bought into originally, make a modern day Elite
Hang on - are you suggesting that you, as a hired gun in a combat ship protecting a fat, juicy trader ship want the exact same amount of profit by simply making sure fat trader doesn't get shot up?
That is completely senseless - you don't have the operating costs of the trader, you don't have the cargo outlay of the trader, and you don't have the vulnerabilities of the trader. If things go horribly wrong and trader gets blown up - (and you have failed in your protection duty) you have a far higher chance of making it out alive in your combat ship.
If you want income parity with the trader, then either get really good at shooting ships with high bounties, or become a trader, or start pirating traders you wing up with
It's a bit like those McDonalds peeps demanding double their earnings whilst providing no extra skills or value to their employer. It's the same as it's always been - if you want more money, find a way to earn it, or at least rob it in style![]()
I agree with this. Or at least let the trader set a percentage of there profit to go to the escort