Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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I remember when ppl used to thrive on competition and challenge to better their peers. This generation nowadays is all about the "competition is bad. Everyone is equal. There are no winners or losers" bunch of bull crap they teach kids in school now

Is that back when you could push your opinions on to others and they would accept it as gospel;)
 
So because I have already purchased the game I am not allowed to comment or offer an opinion?

.

an opinion which ruins the game for a lot of us. Thanks a lot!.

You are right that PP was not known on launch, and indeed that has its own thread almost as toxic as this one.... but you should have known that unless FD u-turn on the promised mechanics, that any game mode was not going to lock out a bunch of players.
 
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So because I have already purchased the game I am not allowed to comment or offer an opinion?

No, the point is why did you buy a game that contains core features, which has always contained these core features, that you are so strongly opposed to? Would you buy a new car knowing it was yellow and then complain that the car was yellow?

Why did you buy something you don't want?

Power Play wasn't out but Community Goals were which show the same "issues". Regardless, before that you knew the game offered a Solo option to play the same shared galaxy. If you failed to extrapolate the potential problems that you would have that's not FD's responsibility. If the only thing spoiling the game for you is Power Play then don't play Power Play. It's entirely optional.

"I don't mind having a yellow car until I drive through a rough neighbourhood when they all laugh at me. That's your fault for making the car I bought yellow. I didn't know I would have to drive through that neighbourhood when I bought it."
 
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because of course.. all the solo players are playing against you aren't they.. i guess they must have had a meeting before hand.

paranoid much?

Why is it that so many of the replies here seem to just be ad hominem attacks on people whose opinion you don't share?
No I am not paranoid, nor am I suggesting that all the solo players are against me. I am not sure why you introduce 'me' into it at all.

I have nothing against solo, or people choosing peaceful play styles or any of the other irrelevant points people keep raising.
I have played a lot in solo myself mostly because of real life distractions like kids.

But there are other modes.
Some people enjoy these.
Competition is part of this enjoyment.
Powerplay SHOULD have been a great thing for these people.
Many of these people are disillusioned often for the reasons I have given.
 
Why is it that so many of the replies here seem to just be ad hominem attacks on people whose opinion you don't share?
No I am not paranoid, nor am I suggesting that all the solo players are against me. I am not sure why you introduce 'me' into it at all.

I have nothing against solo, or people choosing peaceful play styles or any of the other irrelevant points people keep raising.
I have played a lot in solo myself mostly because of real life distractions like kids.

But there are other modes.
Some people enjoy these.
Competition is part of this enjoyment.
Powerplay SHOULD have been a great thing for these people.
Many of these people are disillusioned often for the reasons I have given.

FD Dropped the ball by allowing PP to be for all modes - that's how it is so we have to deal with it. To change it now to be just for Open would leave the doors wide for complaints about content being taken away from a group of players, some of who may have purchased the game just to take part in PP but they have no desire or to many RW distractions to play in open.

So please explain why a tiny minority of players want this to change and to take content away from others?

Personally I would have no problem if PP had only been for the open players from the start.
 
No, the point is why did you buy a game that contains core features, which has always contained these core features, that you are so strongly opposed to? Would you buy a new car knowing it was yellow and then complain that the car was yellow?

Why did you buy something you don't want?

Power Play wasn't out but Community Goals were which show the same "issues". Regardless, before that you knew the game offered a Solo option to play the same shared galaxy. If you failed to extrapolate the potential problems that you would have that's not FD's responsibility. If the only thing spoiling the game for you is Power Play then don't play Power Play. It's entirely optional.

Why are you making rather stupid and disingenuous comments about me and what I may or may not like/be opposed to?

I am not strongly opposed to the core game features - where did you get that from?
I didn't buy something I don't want - where did you get that from?
I didn't fail to extrapolate anything, I am quite capable of making such basic extrapolations thanks.
Nothing is spoiling the game for me, certainly not Powerplay - where did you get that from?

Is it really not possible to just discuss aspects of the game in this forum without all these pointless back and forths?
 
Why are you making rather stupid and disingenuous comments about me and what I may or may not like/be opposed to?

I am not strongly opposed to the core game features - where did you get that from?
I didn't buy something I don't want - where did you get that from?
I didn't fail to extrapolate anything, I am quite capable of making such basic extrapolations thanks.
Nothing is spoiling the game for me, certainly not Powerplay - where did you get that from?

Is it really not possible to just discuss aspects of the game in this forum without all these pointless back and forths?

I won't respond to your posts again.
 
The most fun you can have in a game is with other real people.

The worst things that happen in a game are caused by real people.

If there were no solo mode then those people who have been scared into solo by the threat of imposed pvp would find a different solution. The elite universe is so big that provided you stay away from the core worlds then you will never see a PvP pirate. I've never seen a PvP pirate and I've been playing since before the December release.

Overall NPCs are far more dangerous than players. Their abundance and new AI with its kill-kill policy is much more of a threat than the very rare PvP pirate. At least with a PvP pirate he might talk to you.

As far as I can see the ability to swap easily between solo and open is most useful to quickly refresh the missions. E.g. miners looking for specific missions to sell the palladium they've collected. Is this an abuse? It feels like an abuse.

I was surprised there was a solo mode. I was then surprised that solo and open were not completely separate games. I don't know of any other mmo that let's you play by yourself and then bring that solo-mode generated character into the mmo.

My opinion is get rid of solo.

Going back to my first points it will force people to have more fun and find solutions other than hiding.
 
Why is it that so many of the replies here seem to just be ad hominem attacks on people whose opinion you don't share?
No I am not paranoid, nor am I suggesting that all the solo players are against me. I am not sure why you introduce 'me' into it at all.

I have nothing against solo, or people choosing peaceful play styles or any of the other irrelevant points people keep raising.
I have played a lot in solo myself mostly because of real life distractions like kids.

But there are other modes.
Some people enjoy these.
Competition is part of this enjoyment.
Powerplay SHOULD have been a great thing for these people.
Many of these people are disillusioned often for the reasons I have given.

It isn't an ad hominem attack. Powerplay goals are achieved by how much your team collectively achieves, not by how much you thwart the efforts of another team. So choosing to play Open is because you choose the competitive aspect of other players being able to assist or hinder your progress. You choose that flavour of gameplay as you feel it enhances your enjoyment.

It is not the central pillar of the game... It is only choosing to build your card tower on a big table where other people are also building theirs and seeing if you can knock theirs down faster than they can knock yours down, because that draws your attention.
Meanwhile the other people building their card towers on their own smaller table, or on a table big enough for their friends to join them on barely look across and see what you are doing, as they are concentrating on their own towers.

If you crave competition, you have it. Your competition is to prove you are just as effective at building your card tower as the players on their own tables are; even when other people keep trying to knock your tower over. If you aren't as successful, maybe you aren't as good at building card towers with interruptions, as some are at building them without interruptions.

That is as complicated as it needs to be.

Two perspectives here, one faction says "This game is not what I thought it was, change it!". The other says "This game is what I thought it was, don't change it!" Whatever clever argument the "change" faction come up with, has already been discounted by FDev and so will not happen.
 
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If there were no solo mode then those people who have been scared into solo by the threat of imposed pvp would find a different solution.

My opinion is get rid of solo.

Going back to my first points it will force people to have more fun and find solutions other than hiding.

1) oh FGS enough of the being scared into solo. its a game... I am not "scared" of anything in a game. Not enjoying certain iterations is not the same of fear of them (actually I partly take that back, Alien isolation in the rift scared me a few times!!!)

2) quoting this as some are stating that no one in this thread is trying to get rid of solo, and this posts refutes that nicely.

3) speak for your self not for others you do not get to tell me what I find more fun and frankly the fact that you believe you know what everyone in solo is thinking is incredibly big headed and makes you look a fool!.

Bottom line you seem to forget that 1 solution if everyone was forced into open would be to simply stop playing. You probably would not mind this, but when the next big PvP shooter comes out and that PvP crowd move on, the game will be left to rely on the people who actually want to play elite rather than the people playing it waiting for the next big thing so forcing them all out now would be possibly suicidal..
 
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My opinion is get rid of solo.

Going back to my first points it will force people to have more fun and find solutions other than hiding.

Getting rid of solo would be stupid I think. This is what the majority of players asked for and wanted.

The sentiment in your second point I wholeheartedly agree with though. I know a few players who only tried Open recently because of PP and wished they had done so sooner. It's not for everyone but it certainly is more fun and more challenging and nothing to be afraid of.
 
If there were no solo mode then those people who have been scared into solo by the threat of imposed pvp would find a different solution. The elite universe is so big that provided you stay away from the core worlds then you will never see a PvP pirate. I've never seen a PvP pirate and I've been playing since before the December release..

That's right... unless you are in my gang you can't go and see Lave, or Diso, or Leesti, or any of the worlds you remember from the original game. If you aren't capable of beating me and no doubt my tribe in confrontational pvp, then I get to dictate to you which parts of the game you can play.

I'm not sure if it would be possible to disagree with you more than I do.
 
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The absolute best case scenario for the 'open advocates' is that the game modes be separated and CG's and PP with them so that there can be no cross-mode influence. Where does that leave the open players ? in a game that is instanced like ED in a worse place than they perceive themselves to be today, why ? Because they will still have invisible adversaries thwarting their goals, just in other instances ! Add to that ignore lists, time zone differences, different platforms on separate instances and all those solo and group players in solo and their groups (if you think open is empty now keep campaigning and you will know what empty really means) and tell me how that will be an improvement ?


I say it again, the way forward with this is to push for game improvements that make more people want to play in open, that and focusing on your own game and not other peoples.
 
I remember when ppl used to thrive on competition and challenge to better their peers. This generation nowadays is all about the "competition is bad. Everyone is equal. There are no winners or losers" bunch of bull crap they teach kids in school now

so in your mind competition only exists in confrontation and killing.. so field and track sports.. guess that isn't competing.. chess, draughts backgammon.. guess those game aren't competitive. in terms of trading in game i can compete with other traders if i wish, or i can compete with myself or i can just hauls for the sake of travelling to new places and finding new routes and funky station names.

it is sad that you are so dependant on pvp conflict to justify or prove yourself within your peer. as for the whole 'bunch of bull' they teach kids in school' these days rhetoric.. you know nothing! id rather their time was spent on academic subjects, any environment that has a group of individuals doing the same thing, especially if it is going to be graded, automatically makes it competitive to those who take pride in their work. Understanding the nature of competing is far far more important, that the choice of the competition.

my daughters have always been driven from personal pride, and strive for the best results they can. my eldest is a total maths and science nerd.. starts her engineering degree this year, and my youngest while equally intelligent, has a preference for sociology, history, english, physiology and biometrics, and is mad crazy about crossfit and running, something she does for fun. she competes against herself as she is more interested in perfect technique and form than in winning competitions. currently she is on a military base working a group trainee officers very hard for the next week.

so you see, what they are doing, actually has some importance and really does mean something. this is a game, nothing we do here has any importance on life, maybe grow up and realise that. also think about his.. normal people tend to play games that they enjoy, that is the whole idea behind a game is it not.. what the hell are you still doing here if you don't like it?
 
Getting rid of solo would be stupid I think. This is what the majority of players asked for and wanted.

The sentiment in your second point I wholeheartedly agree with though. I know a few players who only tried Open recently because of PP and wished they had done so sooner. It's not for everyone but it certainly is more fun and more challenging and nothing to be afraid of.

Here we go again with the "afraid" comments. :rolleyes:

How many more times do the egocentric crowd have to be told, no one is afraid of you.
We just don't like your attitudes and don't want to waste our in game time with you.

As the core premise from Frontier was "choice";

sorry Pickachu, I don't choose you ~ I prefer Bulbasaur.

(No offence intended)
 
The most fun you can have in a game is with other real people.

Solitaire. :) You can't have more fun in Solitaire with other people.

The worst things that happen in a game are caused by real people.

Russian Roulette. ;) The worst part of that game is caused by yourself.

As far as I can see the ability to swap easily between solo and open is most useful to quickly refresh the missions. E.g. miners looking for specific missions to sell the palladium they've collected. Is this an abuse? It feels like an abuse.

It's a little bit abusive. Meta-gamey at best. Like players who jump in and out of RES until they get good spawns.

I was surprised there was a solo mode. I was then surprised that solo and open were not completely separate games.

I wasn't. I was interested in the game but I wouldn't have bought it if it was multiplayer only so I did some research. Solo mode was close enough to what I wanted and with the way the background simulation was supposed to work, having a shared galaxy was actually an interesting idea that justified an online single player game mode.

My opinion is get rid of solo.

Going back to my first points it will force people to have more fun and find solutions other than hiding.

You first points are subjective and so is this. You wouldn't be forcing me to have more fun, you'd be forcing me never to play again.
 
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Here we go again with the "afraid" comments. :rolleyes:

There ARE players who avoided open because they were afraid of the consequences, I know some of them.
I would guess that there are actually quite a few.

How many more times do the egocentric crowd have to be told, no one is afraid of you.
We just don't like your attitudes and don't want to waste our in game time with you.

Aren't you being a bit egocentric yourself by choosing to speak for everybody?
When I play in solo it is not because I don't like somebody's attitude and don't want to waste my time with them.
There are lots of reasons to play in solo and I would guess that yours is not top of the list ;)
 
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