Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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Hardcore

I just hope all those people pushing for Ironman/Hardcore realize they'd be sissies if they are using Rotational Correction or Flight Assist.

Elite84 - no rotational correction without the purchase of a rare and expensive Docking Computer. I blew up many, many ships while trying to match a station's rotation.

THAT would be "hardcore/ironman"

And OH YEAH
Original Elite: solo only
Frontier: Elite II - solo only
Frontier: First Encounters: solo only
:rolleyes:

*runs away, cackling*
 
I just hope all those people pushing for Ironman/Hardcore realize they'd be sissies if they are using Rotational Correction or Flight Assist.

Elite84 - no rotational correction without the purchase of a rare and expensive Docking Computer. I blew up many, many ships while trying to match a station's rotation.

THAT would be "hardcore/ironman"

And OH YEAH
Original Elite: solo only
Frontier: Elite II - solo only
Frontier: First Encounters: solo only
:rolleyes:

*runs away, cackling*

Is your signature a quote from the floating advert in Blade Runner?
 
Is your signature a quote from the floating advert in Blade Runner?


Yes :) I always hear it in my mind when the stations' "announcements" are going on... it's the one thing I wish I could hack into the game! I use Voice Attack & have attached selected soundclips for many many actions/responses from a long history of science fiction movies & games :)
 
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Yes :) I always hear it in my mind when the stations' "announcements" are going on... it's the one thing I wish I could hack into the game! I use Voice Attack & have attached selected soundclips for many many actions/responses from a long history of science fiction movies & games :)


Rep +1000000
 
There is one that they definitely DO read, and that's the Vox Populi thread about these issues.

I'm afraid I have to be sceptical about this. There has been no feedback on this issue despite that thread started nearly three months ago, despite Sandro saying that he needed a little more time to form an informed opinion at that time (on our previous thread). Also you may have noticed that they originally released Power Play, several months after that thread was started, with a very similar ladder system to Community Goals (the problem of which was "recognised" enough so that thread was created in the first place). That ladder was only removed due to overwhelmingly negative feedback (not about the modes, mind you, just about people wanting to actually cooperate more than compete).

So, forgive me, I think that's just a lip-service complaint sink. But I am a grumpy old cynic.
 
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Two Commander slots (at a stroke)

This has probably been discussed before but I can only find search results which touch on it without detailing this particular suggestion.

Why not have two separate 'slots' which a player chooses to play at the main game menu? The difference between them is that one is fixed in Solo mode and the other is fixed in Open mode. Neither, once begun, can be swapped. This would allow players to have another character identity and career path in the game with separate ship locations, so they can play a computer game if they so decide, rather than feel that they're bound to a virtual life (where the 'play' element can sometimes stray into unwanted 'poor paying second job' territory which is unavoidable). Sometimes, if you know you only have a short time to play, where you are in the game at present doesn't necessarily make expending that half hour or so very appealing.

Some might choose to go exploring in Solo but stick around inhabited space with their Open character, involving themselves in PP activities. Others might like to go exploring in Open, hoping to bump into a fellow space traveller somewhere in the black, whilst trading in Solo as they want to avoid meeting aggressive human players. Others might use their Solo character to try out newly introduced game mechanics, reserving their Open character as their primary game playing choice. Everyone will have their own favourite way to separate the two.

I see no reason why this concept should upset the apple cart in any way whatsoever. If each 'slot character' had its own credit balance and ship ownership then they are divorced from each other. The Solo character could only affect the galaxy as any player currently playing in Solo does now. The Open character slot could mean that more people who currently play exclusively in Solo might be tempted into the Open arena. If anyone chooses to play in Open then they have a greater commitment to whatever role they are engaged in, as they can't just switch over to Solo when things get too hairy, yet carry on seconds later from the same point with the same ship, balance, cargo, etc.. The concept of two slots per game licence holder would be like doubling the player base in one sense, but the maximum number of concurrent players would not change.

If this was to to introduced then there are two things which would need to be done beforehand. Firstly, the plan should be announced several weeks prior, so that we can position our current characters where we want them in the game universe. Secondly, the main game menu should make it clear when starting up the game after the upgrade that the choice of current character becoming Solo or Open is binding and cannot be reversed. As each licence holder has only one log in id then there should be no possibility of each 'slot character' being played at the same time (unless FD decide that it is acceptable).

If it was decided to introduce this two-slot feature I'm undecided how I'd use my two slots. I do know that I'd keep my current character in Open, and having a new character to play with beginning as a noob would be quite fun.
 
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Robert Maynard

Volunteer Moderator
Why not have two separate 'slots' which a player chooses to play at the main game menu? The difference between them is that one is fixed in Solo mode and the other is fixed in Open mode. Neither, once begun, can be swapped.

As recently as yesterday, DBOBE is quoted as saying (in an interview with Arstechnica at E3):

There are no changes planned to separate solo and online saves, and players will continue to inhabit the same shared galaxy whether they’re in solo or multiplayer—again, continuing with Braben’s contention that there’s no ‘right’ way to play.
 
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Why not have two separate 'slots' which a player chooses to play at the main game menu? The difference between them is that one is fixed in Solo mode and the other is fixed in Open mode. Neither, once begun, can be swapped. This would allow players to have another character identity and career path in the game with separate ship locations, so they can play a computer game if they so decide, rather than feel that they're bound to a virtual life (where the 'play' element can sometimes stray into unwanted 'poor paying second job' territory which is unavoidable). Sometimes, if you know you only have a short time to play, where you are in the game at present doesn't necessarily make expending that half hour or so very appealing.

and why u think is good to do that cause of what? i suggest to read the first 3 pages of this thread and i bet all ur questions will be answered ;)
 
Many people choose their play mode on a session by session basis depending on mood and situation (don't have very long, using a poor connection, etc.).

The majority of players will not want to progress and manage two separate positions just for those occasions when they would use a different mode so they will invariably choose to stick with one.

The game was designed, sold and marketed with the ability to change play mode at will and take your assets with you each time.

And what problem does this actually solve anyway?
 
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And what problem does this actually solve anyway?

It would address the number of requests I've seen where people have asked for more slots. It would also mean that people would not have to buy the game a second time so that they can have two divergent career paths. It was only a suggestion...
 

Robert Maynard

Volunteer Moderator
It would address the number of requests I've seen where people have asked for more slots. It would also mean that people would not have to buy the game a second time so that they can have two divergent career paths. It was only a suggestion...

Adding an additional slot would not, in itself, require each slot to be locked to a particular game mode....
 

Robert Maynard

Volunteer Moderator
Powerplay and pc, mac, xbone players

what I understand now mac and pc players that play in open can battle against each other
And xbone players are separated of us does that not mean that when the xbone players play powerplay it is a sort solo groupplay
Then only xbone players can fight each other that can mean when the xbone community will become bigger that play powerplay then pc
and maybe the idea is with CQC they will become allied with Zachary Hudson then the pc players will have a disadvantage

All players affect the same shared galaxy state, whether they trade, participate in CGs, pledge to a Power and try to expand the Power's territory. The shared galaxy state has been a core game feature of the game from the outset, initially between the three game modes and now with other gaming platforms as well.
 
I just hope all those people pushing for Ironman/Hardcore realize they'd be sissies if they are using Rotational Correction or Flight Assist.
<chortles> Ironmouse makes his own rules!

Elite84 - no rotational correction without the purchase of a rare and expensive Docking Computer. I blew up many, many ships while trying to match a station's rotation.
<grins> You obviously never learned to fly properly - real '84 veterans never needed the docking computer!

Morning, y'all - has the differently-sized lady sung yet?
 
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