This can be paraphrased to "Unless the game is fundamentally altered to accommodate my desire for gratification, then I and all the players of my mindset will stop playing... well actually we won't because there are a couple more ships I've got my eye on and I'll need to RES grind some cash and then maybe sort out my faction... but apart from that... you give me sheep to cull or I AM LEAVING!"
The food chain and co-dependency arguments are a bust. If you asked CMDRs to post how many significant (eg more than 500k) player bounties they had collected in this game, I suspect you could write the list on the back of a postage stamp.
BH = npc farming and assassination missions. Not chasing through the galaxy looking for Derath or GluttonyFang and collecting their scalps (okay Derath allowed himself to be de-scalped when he took his hiatus).
Piracy against npc needs some work, because as everyone knows, npc ships carry small amounts of low value goods. Even if an L9 had 300t of bauxite and 30t of Imp Slaves, it would be of some use to CMDR pirates... I do believe there would still be some who would not be satisfied, as a key element of their pleasure is from giving other CMDR a negative experience.
The game does not revolve around non-consensual pvp. Once you can accept that, life gets so much easier