Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

Status
Thread Closed: Not open for further replies.
Anyway, like I said before, I think people should be allowed to play how they want, open or solo.

I just don't think it right that people that ride bikes downhill compete for the same medals that people that ride bikes uphill. For the rest, I have absolutely no beef with any of the modes.

that actually sounds like a reasonable argument.. while the game is all about freedom of choice in how a person plays the game and earns a living. i would definitely support a change to the system which would award different decals and/or addition labelling to titles gained by players who stick solely to open play. recognition for that level of commitment is a very reasonable request.
 
Last edited:
I'm sorry but only someone who lives with their head buried in sand could claim that data showing a 50% peak user drop on the most widely used PC gaming portal is irrelevant.


Really? My head is buried in the sand? I love how people like you introduce a chart or other reference then point at the data saying that it means "X" when what they are introducing is an unknown outlier.

Do you know the % of players in ED who got it through Steam vs those who got it from doing the Kickstarter or who bought it directly from the company? No, you don't, all you can do is make an educated guess and that means that It matters not if Steam is the most widely used PC gaming portal in the universe. Steam is NOT required to play the game and a chart showing things on Steam is NOT any type of indicator on the health of the game as a whole. It may shock you but there are still a vast plethora of PC gaming enthusiasts who've never used Steam.
 
It depends if you see CGs as competitive or cooperative. CG = Community Goal. A goal for the whole community. A shared goal for the whole community. If the community does well - meets the requirements of higher tiers - then the rewards are greater for everyone who takes part. The couple of CGs that I took part in I was grateful that other players were grinding away more than me. I'm not a grinder, I get bored with it, so left to me the Community Goal would not have been met, the rewards for everyone would have been lower and the story would not have concluded.

If players were not grinding away "downhill" in Solo then the Empire may not have completed enough of the CG to reveal who poisoned the Emperor, for example. If more players had been grinding away in all modes, then we may have learned more about the President's mis-jump.

Everyone who works on a Community Goal adds value to everyone else's reward.

Conversely if everyone had to do it in Open with other players blockading then even if you finished in a higher reward tier, chances are you would actually end up with a smaller reward because fewer players contributed to the goal.

Look at it like that.

You are correct, and let me say that I by no means want to create some kind of open vs solo flame war.

One of the greatest experiences in Elite that I had were some CGs where i could just sit in the station landing pad and chat with fellow cmdrs, exchanging tips, locations of goods, locations of RES, etc. That alone makes open worthwhile, but like I said I respect the wish of the players who prefer solo.

- - - Updated - - -

Have you added a post to the Vox Populi thread? It was created seeking player opinions on just this topic.

I guess I am too late as the thread is now locked, but thx anyway for the suggestion!
 
Because NPCs dont bounty-hunt so do not affect bounty-hunting CGs, nor do they congregate massively in CG areas, and NPC pirates are easy to escape / destroy compared to human pirates. So it ins't really comparable.

Anyway, like I said before, I think people should be allowed to play how they want, open or solo.

I just don't think it right that people that ride bikes downhill compete for the same medals that people that ride bikes uphill. For the rest, I have absolutely no beef with any of the modes.

If you thing playing in solo is easier, then play in solo. It's your choice. Complaining that the choice you made is harder then the choice someone else made seams kind of pointless. The only difference between solo and open is other players (direct player interaction). If you don't want player interaction because you make less money, or merits, or whatever your goal is, don't play in open. It's that simple. I you want to see other players, then join a group. I don't understand why this is so difficult for others to understand.
 
Because NPCs dont bounty-hunt so do not affect bounty-hunting CGs, nor do they congregate massively in CG areas, and NPC pirates are easy to escape / destroy compared to human pirates. So it ins't really comparable.

Anyway, like I said before, I think people should be allowed to play how they want, open or solo.

I just don't think it right that people that ride bikes downhill compete for the same medals that people that ride bikes uphill. For the rest, I have absolutely no beef with any of the modes.


It isn't comparable to you... plenty of people struggle against NPCs, if you want more of a struggle than may I suggest befriending everyone who shares the opinion you do and then broadcasting your location to them constantly so you can ensure that the "challange" you want will be there.
 
You are correct, and let me say that I by no means want to create some kind of open vs solo flame war.

One of the greatest experiences in Elite that I had were some CGs where i could just sit in the station landing pad and chat with fellow cmdrs, exchanging tips, locations of goods, locations of RES, etc. That alone makes open worthwhile, but like I said I respect the wish of the players who prefer solo.

- - - Updated - - -



I guess I am too late as the thread is now locked, but thx anyway for the suggestion!

The Vox Populi thread is not locked..read the first post.

You can create a written piece here, report yourself to the mods and ask to have it moved....

OR just report any of your posts and put the text of your comment within the body of the 'complaint'.

The Devs are reading that thread for input on some very distinct issues...again read the first post.
 
I guess I am too late as the thread is now locked, but thx anyway for the suggestion!

Read the first post in the Vox thread, it give the directions for posting. Yes it is locked and has been since it started, because they want to limit the posts to one per person.

Edit: Ninja'd
 
Last edited:
Yay a Mobius..

Not a part to QQ about the time I injected a little excitement into your group.


Just because you choose to only play part of the game doesn't mean the whole game should suffer.


This thread is about Open vs Solo. Mobius is a good as solo because of your ban on danger.


Then the rest of the game needs some real content, not the A-B grind we currently have.


YES I killed players in Mobius, It was glorious, I had a lot of fun,


It was the single most exciting thing to ever happen to your group.




1. You call it "excitement." Others would call it lying, shifty, deceptive... and please don't trot out "the game lets me do it" argument; The game also "allows" me to use different modes. So we are both allowed to do what we do.


2. This is the same argument from our side. You can't claim this stance as your own & deny it to others. The only "suffering" the game has seems to be that a certain type of PvPers encourage solo/group modes by acting like only their way of playing is legit.


3. Mobius doesn't claim they "ban danger"; in fact, Mobius allows for consensual PvP. Do you mean the "danger" of Open? If I fly 1000ly out, or my ping time is bad, or there's more than 12 in an instance, you'll never see me in Open.


4. The game was sold as an evolving thing. My own opinion is that FD are making a skeleton or sketch to hang further interesting mechanics on. You appear to have little patience for such a game path.


5. YOU had fun. Others, not so much and directly because of your actions.


6. Says you. To most people in Mobius, it just demonstrated the lengths that sociopaths will go to in order to feed their huge egos; lying, dissembling, deception, taking advantage of trust, pulling a move...

your kind of player is exactly why we have Solo & Group options.
 
Last edited:
It sounds funny to me that in a game that is known as Euro-Trucker with Lasers, some actually expect Euro-Fighter with Cargo Hold.... Just the sound of Euro-Fighter with Cargo Hold gives me the creeps.

You know, time to learn that lesson about fighting is not the only solution in every situation? And not every game is just about fighting.
 
Have you actually bothered to look at the numbers there? Plus 21% in the last month? With peak and average players almost as high as after the Steam release?

And have to bothered to check the development of the numbers of other games? Let's take a for instance some little other games you might have heard of: CoD Modern Warfare 3 or GTA V. Notice something? Like the virtually constant decline of the number of players? Very few games hold the player numbers they had shortly after release.

Compared to that, ED fares so far very well in that short time it is available on Steam.
 
If you thing playing in solo is easier, then play in solo. It's your choice. Complaining that the choice you made is harder then the choice someone else made seams kind of pointless. The only difference between solo and open is other players (direct player interaction). If you don't want player interaction because you make less money, or merits, or whatever your goal is, don't play in open. It's that simple. I you want to see other players, then join a group. I don't understand why this is so difficult for others to understand.

But I want player interaction, and I like increased difficulty. I like the risk of being attacked, I like having to mind my routes, having to mind my scanner, having to fight for my ship, and sometimes having to run away. I like chatting with other players on stations, and I like seeing other players flying in space.

I don't see where in any of my posts you got the message that I am complaining about the difficulty of the mode i've chosen to play.
 
It depends if you see CGs as competitive or cooperative. CG = Community Goal. A goal for the whole community. A shared goal for the whole community. If the community does well - meets the requirements of higher tiers - then the rewards are greater for everyone who takes part. The couple of CGs that I took part in I was grateful that other players were grinding away more than me. I'm not a grinder, I get bored with it, so left to me the Community Goal would not have been met, the rewards for everyone would have been lower and the story would not have concluded.

If players were not grinding away "downhill" in Solo then the Empire may not have completed enough of the CG to reveal who poisoned the Emperor, for example. If more players had been grinding away in all modes, then we may have learned more about the President's mis-jump.

Everyone who works on a Community Goal adds value to everyone else's reward.

Conversely if everyone had to do it in Open with other players blockading then even if you finished in a higher reward tier, chances are you would actually end up with a smaller reward because fewer players contributed to the goal.

Look at it like that.

and as it is only possible to bounty hunt or pirate players present in the same instance at the same time.. there will never be any guarantee that someone is placed in the same instance, or even be on-line at the same time, which adds more reason to your perspective. the players with the grind mentality are definitely the larger part of increasing the value of the final reward. things like CG and PP are what they are because they involve the entire community, so splitting that down into niche slices would lessen its relevance and take away from the game. as you quite rightly say, CG and PP are not just about earning and rewards, they are part of the storyline.. split them out and we would need different versions of the simulation.. that.. or not have them effect the background simulation at all, which would make them meaningless as they would no longer be part of the ever evolving storyline.
 
Last edited:

Robert Maynard

Volunteer Moderator
But I want player interaction, and I like increased difficulty. I like the risk of being attacked, I like having to mind my routes, having to mind my scanner, having to fight for my ship, and sometimes having to run away. I like chatting with other players on stations, and I like seeing other players flying in space.

I don't see where in any of my posts you got the message that I am complaining about the difficulty of the mode i've chosen to play.

Complaining that a mode, other than your preferred mode, is easier, in your opinion, is the same as complaining about the relative difficulty of the mode that you choose to play in.
 
For "open to survive" it needs more Jordan Cobalts and less Majinvash.

I support this too; as I've said before. I would consider Jordan a good model for piracy. He actually does it. I support consensual PvP (and so does Mobius). What I object to is forced PvP.
 
Complaining that a mode, other than your preferred mode, is easier, in your opinion, is the same as complaining about the relative difficulty of the mode that you choose to play in.

Solo isn't just easier; since it exists in a vacuum, it continues to get even more easy until opposing hardness is applied.
 
Who/what was harassing you? Not to name and shame, but was it NPC's or players? What system were you in? There are plenty of players out there looking for a good fight!

Oh I'm not saying anything was done wrong or anything needs to be changed or anything like that. I read my comment and "unprovoked harassment" was probably unimaginative. I encourage blowing up if that is your play style (but that behavior should have serious consequence). "Play your way" should apply to everyone. I was heading out of the system to go do something else for a while when I got jumped several times by some nuts spouting "the code" this and "you will leave this system" that. It was kinda creepy as I'm am adult and "hey, hold still whilst I blow you up" would have been more to the point (lol). I wasn't winged, just puttering along, would not have been a "good fight" against a wing (one ship was either a Conda or an FDL, I was busy blowing up..)

Anyway, there was a lot of that stuff going on at that time and I chose to not participate in it, simple as that. I'm not an MMO player, 98% of all gaming before this game I have done has been solo. Since then most of my revenue is from trading and exploring anyway, and CGs. I may go back to Open, I have no problem with it specifically, just more fun for me currently to do what I am doing on my own. That option is available to me.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom