That's a video game franchise. Big difference. Original Elite is as dead as a doornail. As are all iterations before this latest one, including Oolite.
This game, to reach it's full potential, will require years of active development. Don't know about you, but I'd really like to get those planetary landings and walking in ships and stations, as well as the 90% of DDF stuff that was talked about but never implemented. All that takes time - lots and lots of time.
And active development of this ONE game, requires an active audience. An audience that will keep playing this game for years and years, AND buying stuff from the cash shop (are pay paintjobs as interesting to people who have no one but themselves to look at them) AND buying the expansions.
We're not talking about Elite 2: More Dangerous or Elite 3: Even More Dangerous, we're talking about this game.
And only multiplayer games (specifically MMOs) have lasted anywhere near ten years and still retained anything that can be called an audience.
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Stick to solo, you'll be safe there little wabbit.