Robert Maynard
Volunteer Moderator
Sorry but the game has online and seperating them would make everyone happy i don't see why it wouldn't, its a world economy if you get pirated you gotta figure out how to prevent that loss or make it up, this then stimulates the economy by the hiring of mercenaries as protectors.
EDIT:
I think the idea that you have is childish in my eyes it feels like you treat the world like its all cushy and nice which it isn't people have become blind to this in the western world.
Let's try not to make this personal, shall we?
While separating the modes would undoubtedly please a portion of the player-base, it would equally displease another portion of the player-base - so not everyone would be happy, no.
Who should Frontier listen to? The players who bought the game knowing that particular features allow players certain freedoms or the players who bought the game and want to change it to suit their particular play-style?
Hiring protection requires an element of trust - a player could just as easily be hiring the pirate who will destroy him as soon as they enter an anarchic system.