Modes The Solo vs Open vs Groups Thread [See new thread]

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And people would actually win if a decent amount of people who DONT want to carry cargo sitting in RES/conflict zones for days would actually stop the other side and inflict some heavy damage.

What I said was that the people doing the blockading or whatever you call it, those hindering players actually doing the task, can never win. Take it to it's ultimate conclusion. If blockading was 100% effective and both sides did it, then neither side would win.

(and yes, this is a multiplayer game with an option solo mode, not a singleplayer game).

When you click on play you are presented with three options. Open, Group and Solo. They are all presented exactly the same. You don't start in Open and have to opt out. You choose your mode from the very start. Therefore all modes are equal. It it a game with an optional solo mode, an optional open multiplayer mode and an optional private group mode. To state as a fact that it is a multiplayer game with an optional solo mode is utterly, factually, wrong.
 
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I never said trade, I said "Collect X and bring them to Y". X can be commodities, bounties or combat bonds. Never other players.

Yes it's fine if people want to play the game outside of the way that the game is designed but why should they complain that the game isn't designed the way that they play it or if other players don't join in?

Fair enough I was confused by you post.

Just cause the game isn't designed that way doesn't mean we can't say "why not".. I'm not saying Solo shouldn't be involved it is just two modes are separate. Both modes affect each other in the current system. I'm saying why can't they be separate.

Actually, I purchased ED for the offline mode, and find the online-only game I got to not be completely satisfying. Too many things had to be sacrificed to conform to the online-only model, making the game worse for me than it could have been. To compound things I'm nowadays as against non-consensual PvP as one can get; if a MMO has a snowball's chance in hell of forcing me into PvP every second blue moon, it's already enough for me to completely disregard it and go looking for something else to play.

(And, to make things more interesting, I love fully consensual arena PvP, so my issue isn't exactly about fighting other players.)

ED was advertised to all kinds of players, from hardcore solo players to open world PvP players. Regardless of your preferences, you will find many players in ED that see the game as something different than you.



It's something more basic, primal even. You will find a similar divide in the forums of many MMOs, both the official and the unofficial ones. Heck, AFAIK there were impressive word fights about this in various forums that housed UO players back in the late 90s, I didn't take part but some of the posts were well-thought enough to be preserved for posterity (and, in at least one case I know about, to land a player in a game dev job).

I agree re Mobius that is impressive if they are all recruited from the forums. I would love to get a break down of who plays where that would half the page count on this thread alone..

I think I was asking about with mode you played for because I was going to point out game life cycles re single play v MMO but I can't remember.

That was a few post ago :)
 
Just cause the game isn't designed that way doesn't mean we can't say "why not".

You can't really say that it isn't fair that it doesn't support your non-standard play though. It isn't designed to. The modes can't be separated because they weren't designed to be.
 
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If you ever find out why this thread is so addicting, let me me know. I know I should stop, but somehow remain entertained.
I think it is kind of like a car-wreck. You know you shouldn't, but you end up watching as you drive past anyway. ;)

Part of the discussion flowing back and forth is that different people have different playstyles and in that way find different things fun to do.
Some people play FPS online, to see who is the fastest, has the best reflexes (and sometimes who has the best non-detected hack, http://www.pcgamer.com/csgo-competi...-hacking-scandal-as-three-players-are-banned/ anyone? ;) )
Some people enjoy time to themselves, putting on some good music and relaxing as they truck around space, with just the occasional interuption of an NPC pirate. (And play Euro truck simulator when they get down to earth ;) )
Some people enjoy fighting in the RES against NPCs to collect bounties and pimp out their bounty hunter ship. (Kind of like a pimp my ride, as soon as the money rolls in)
Some people enjoy exploring, amazed at the great detail and the physics FDev put in the way the galaxy works. (There's a thread with the guestlist of visitors to Sag A* )
Some people play with just a group of friends, joining up for a wing when they see eachother online.
Some people play with strangers over the internet, to enjoy often surprising conversations, sometimes pleasant, sometimes less so.

So everyone finds different reasons to enjoy games and a lot of those options are not dependant on other players. If the thing you enjoy depends on others, that means that you have to make others want to play with you. You can't simply demand that they do, you must make other people want to. Don't do that by threatening them, or demanding that they get 'payed' less, make it so that the thing that is unique (the interaction with others) is a pleasurable experience.
I've seen several posts on the forum about people complimenting the roleplay of a pirate who held them up, demanded cargo. Make it something worthwhile for the other, and the 'loss' of credits doesn't bother so much as the interaction was fun.
Sadly, I've also seen lots of posts about people having less fun interaction. If you're an open advocate, those are the people you should be angry at and try to reach. Since they are spoiling the gameplay that you enjoy. You can't be mad at people who don't enjoy the same thing you do, but you can be mad at people who give you a bad name.

(Also, read up on Bartle types. Every multiplayer game struggles to find a balance to make it attractive to all types of players. I have to say, ED has been pretty good in finding that balance. http://mud.co.uk/richard/hcds.htm )
 
Just cause the game isn't designed that way doesn't mean we can't say "why not".

Because what is going on isn't a design flaw, it's a design decision.

It's like this. Imagine most people here are farmers, and we all went out and bought combine harvesters. These combine harvesters are prototypes and are subject to continual upgrades.

A few people who bought these combine harvesters don't actually like them like this, as they are into demolition, and prefer they were bulldozers instead. Then they ask for the entire vehicle range to be updated, and for the farmers to be moved into their line of work, for the sake of a vehicle which was promised as a combine harvester.

Hence the pitchforks...

There is not one single thing wrong with the Open/Solo thing as it is now. You can choose whichever you like. Make your choice and have fun. What's the design flaw?
 
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I'm pretty sure you're planning to use that pitchfork in a way that it wasn't designed for. ;) (And if we have pitchforks do we still even need combine harvesters? :D)

Because when I fly through my Elite universe I have this blasting out at full volume...

[video=youtube;btEpF334Rtc]https://www.youtube.com/watch?v=btEpF334Rtc[/video]
 
I'm surprised people are still arguing about this. I'm fairly sure at this point people who are going to play in solo or open have made their decision. I'm a solo player and will always be a solo player. I will never play open because I don't want to play with others. I bought the game purely for the solo mode. People just need to stop arguing about this already and just play the game how they want.
 
Some people enjoy time to themselves, putting on some good music and relaxing as they truck around space, with just the occasional interuption of an NPC pirate. (And play Euro truck simulator when they get down to earth ;) )
Some people enjoy fighting in the RES against NPCs to collect bounties and pimp out their bounty hunter ship. (Kind of like a pimp my ride, as soon as the money rolls in)
Some people enjoy exploring, amazed at the great detail and the physics FDev put in the way the galaxy works. (There's a thread with the guestlist of visitors to Sag A* )
Some people play with just a group of friends, joining up for a wing when they see eachother online.
Some people play with strangers over the internet, to enjoy often surprising conversations, sometimes pleasant, sometimes less so.

Great points - and that's why selection of 3 modes Solo, Group and Open are great:

1) Want play alone (just relax after hard workday) - go Solo anytime
2) Want play with friends PVe - go to group anytime
3) Want some PVP action go Open anytime
 
This thread is actually better than most day time TV. LOL We all might be here just to entertain the Dev's.

QFT

I think of Robert Maynard as Jeremy Kyle and all the pve players as bad teeth chavs :D

Kyle, na no way, Robert is more like Springer ;)

I'm surprised people are still arguing about this. I'm fairly sure at this point people who are going to play in solo or open have made their decision. I'm a solo player and will always be a solo player. I will never play open because I don't want to play with others. I bought the game purely for the solo mode. People just need to stop arguing about this already and just play the game how they want.

Oh I'm waiting for version 2 of this threadnaught.
And it will get worse when the XB users get here - and if PS get it, that will add more fuel to the fire.

Great advice though +1
 
Some people enjoy time to themselves, putting on some good music and relaxing as they truck around space, with just the occasional interuption of an NPC pirate. (And play Euro truck simulator when they get down to earth ;) )

Some might mock it, but Euro Truck Simulator 2 is still among the most played games on Steam, currently sitting at the 19th place and beating many well-advertised "more exciting" games of its age or even newer. It's also seeing new content released from time to time and has an active modding community. That is mighty impressive for a 3 years old game.

In other words, there is a strong demand for that kind of gameplay, despite the fact many people here seem to think it incredibly boring and use "trucking simulator" as a pejorative term.
 
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Some might mock it, but Euro Truck Simulator 2 is still among the most played games on Steam, currently sitting at the 19th place and beating many well-advertised "more exciting" games of its age or even newer. It's also seeing new content released from time to time and has an active modding community. That is mighty impressive for a 3 years old game.

In other words, there is a strong demand for that kind of gameplay, despite the fact many people here seem to think it incredibly boring and use "trucking simulator" as a pejorative term.

What?

People playing their game how they want to?

Can't have that sort of thing - it might catch on!
 
Some might mock it, but Euro Truck Simulator 2 is still among the most played games on Steam, currently sitting at the 19th place and beating many well-advertised "more exciting" games of its age or even newer. It's also seeing new content released from time to time and has an active modding community. That is mighty impressive for a 3 years old game.

In other words, there is a strong demand for that kind of gameplay, despite the fact many people here seem to think it incredibly boring and use "trucking simulator" as a pejorative term.

People even choose to do it in real life. :) http://news.bbc.co.uk/1/hi/education/820523.stm
 
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Some might mock it, but Euro Truck Simulator 2 is still among the most played games on Steam, currently sitting at the 19th place and beating many well-advertised "more exciting" games of its age or even newer. It's also seeing new content released from time to time and has an active modding community. That is mighty impressive for a 3 years old game.

In other words, there is a strong demand for that kind of gameplay, despite the fact many people here seem to think it incredibly boring and use "trucking simulator" as a pejorative term.

ETS2 is fantastic in VR. not sure I would play on a monitor personally, but it is great that we are all different and that there is a market for niche games. ETS2 is also one of the great examples that show how a game can be continually supported and improved upon by both the devs and by the community without scalping the people who bought it.

Indeed I always though that elite was marketed as a niche title and that was one of the reasons why it went the route of KSer, which is why I never understand the "Elite must appeal to the masses or it will fail" comments.
 
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Really? That nonsense again? Let me guess: anecdotal evidence?

Someone tell CODE they're solo players.

A number of players on my friends list trade in solo (shieldless mostly), or a private group with 2 or 3 players in it. They will only play in open if they are in their combat ship.
 
Just a point: You do realize that because of this game's architecture, a race is the only thing they can do? A Blockade (as an example) will never work on a CG - even if everyone was playing in open. The nature of instancing makes blockades impossible.

You can say that till the cows come home. Most of these hard core, "Open Only" types just are offended that David had the audacity to change the EvE model of things. This is something I think will make his company a great one. Heck I may even buy a copy of roller coaster, or zoo, just to show support for his endeavor.

As for "Fire", promoting, "Open". Don't mind it a bit, in my opinion it's actually a good way to maybe get a few more to try it.

I just don't like Repugnant, Belligerent, Condensing Know all, loud mouths. That's why I put him on my ignore list, I'm tired of his drivel.

As for playing it my way, that's exactly what I'm going to do. I don't need a raging squirrel trying to educate me on how games need to be, or should be. Might not be back for a little bit.;)
 
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Two things:
1. I think that counts as anecdotal evidence
2. Maybe it doesn't. Do they play in open to "to cause trouble in their Top specced ship"

1. I (and every other player) have no other evidence I can provide.
2. No, they are ridiculously scared of getting ganked by the evil open folk. Not only will they not play in open with their trade ship, they wont play without being in a wing.
 
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