If you ever find out why this thread is so addicting, let me me know. I know I should stop, but somehow remain entertained.
I think it is kind of like a car-wreck. You know you shouldn't, but you end up watching as you drive past anyway.
Part of the discussion flowing back and forth is that different people have different playstyles and in that way find different things fun to do.
Some people play FPS online, to see who is the fastest, has the best reflexes (and sometimes who has the best non-detected hack,
http://www.pcgamer.com/csgo-competi...-hacking-scandal-as-three-players-are-banned/ anyone?

)
Some people enjoy time to themselves, putting on some good music and relaxing as they truck around space, with just the occasional interuption of an NPC pirate. (And play Euro truck simulator when they get down to earth

)
Some people enjoy fighting in the RES against NPCs to collect bounties and pimp out their bounty hunter ship. (Kind of like a pimp my ride, as soon as the money rolls in)
Some people enjoy exploring, amazed at the great detail and the physics FDev put in the way the galaxy works. (There's a thread with the guestlist of visitors to Sag A* )
Some people play with just a group of friends, joining up for a wing when they see eachother online.
Some people play with strangers over the internet, to enjoy often surprising conversations, sometimes pleasant, sometimes less so.
So everyone finds different reasons to enjoy games and a lot of those options are not dependant on other players. If the thing you enjoy depends on others, that means that you have to make others want to play with you. You can't simply demand that they do, you must make other people want to. Don't do that by threatening them, or demanding that they get 'payed' less, make it so that the thing that is unique (the interaction with others) is a pleasurable experience.
I've seen several posts on the forum about people complimenting the roleplay of a pirate who held them up, demanded cargo. Make it something worthwhile for the other, and the 'loss' of credits doesn't bother so much as the interaction was fun.
Sadly, I've also seen lots of posts about people having less fun interaction. If you're an open advocate, those are the people you should be angry at and try to reach. Since they are spoiling the gameplay that you enjoy. You can't be mad at people who don't enjoy the same thing you do, but you can be mad at people who give you a bad name.
(Also, read up on Bartle types. Every multiplayer game struggles to find a balance to make it attractive to all types of players. I have to say, ED has been pretty good in finding that balance.
http://mud.co.uk/richard/hcds.htm )