Modes The Solo vs Open vs Groups Thread [See new thread]

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u can understand that can be taken other ways though example help the crusade all ppl to open ;p
Problem is that devs must put more time for the solution and i think is hard with p2p model ...:/

Not at all, I have no problem with people playing in other modes and tbh people hacking in solo/group don't affect solo and group players except explorers (people using distance hack to discover systems).

The hacking debate is moot at this point anyway as fd have said they're clamping down on it. If it's still a problem in a couple of months I'm sure it will be revisited but the main problems in open aren't hackers it's combat loggers and wing beacon trading/shield recharge coupled with the current masslock and interdiction mechanics which can't be looked at without sorting out the crime mechanics.
 
He doesn't need to prove a negative. I've played in Open a lot, particularly when I started. I've since gravitated more towards Mobius/Solo but nevertheless I still play Open sometimes when I hop into something well armed and armoured for its class. I don't know how long I have played the game but I am 48 million short of attaining Elite on trades (should take me 2 or 3 days in my Type 9), I am Expert in combat and Scout in exploration. That's a lot of gametime.

I've never seen anyone hacking either.

I've seen people rubberbanding. I've seen the odd combat logger. I've been interdicted and attacked in my Cobra by a Sidewinder. I've even seen someone flying backwards out of the letterbox for some reason.

But hacking? No, not in combat. And I'll tell you why; it isn't necessary in this game because the game already supports asymetrical combat. If you want to beat someone without risk in Elite all you need to do is to aquire a Vulture and interdict anything that isn't another Vulture (or occassionally Python). Even Anacondas are fair game, if they're configured for trade they'll be easy peasy and if they're configured for combat you can easily hug them then run when they try to get away from you.

The hacking that goes on is generally the sort that enables people to aquire those Vultures and Pythons in the first place, i.e. credit hacks.

to buy volture is easy anyway lol ;)
 
Again, and again, and again it has been said - Open play may be more fun for YOU and the others using it, but to some, Open mode is not fun.
Some folks play games to relax and get away from day to day morons. So while Open may not be wall to wall morons - it still has them, and you know what, some folks get them at work all day, they don't want them in their down time as well.

Boty I can really relate to this. I just can't understand why this is so hard to understand.
 
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Again, and again, and again it has been said - Open play may be more fun for YOU and the others using it, but to some, Open mode is not fun.
Some folks play games to relax and get away from day to day morons. So while Open may not be wall to wall morons - it still has them, and you know what, some folks get them at work all day, they don't want them in their down time as well.

Well if you play an MMO, you run into all kinds of people. Psychos, stressed workers, kids, hardcore gamers etc. This is the main point to play an MMO, the multiplayer part. Going into solo cripples the multiplayer expirience not only for the person, but also for other people because the interaction dies. Get a nice group that fits your style and play open. Got an at? Tell your friends, he may get his payment.
But why the heck would someone play solo in a game that is clearly designed for multiplayer interaction? I mean testing stuff, flying in suboptimal outfitting or trading without shields to GET the money for multiplayer is still fine - i can see the point. But once you get your stuff together, got your heavy combat ship ready and enough money for insurance, why dont just fly in open with other people and do funny stuff?
 
Well if you play an MMO, you run into all kinds of people. Psychos, stressed workers, kids, hardcore gamers etc. This is the main point to play an MMO, the multiplayer part. Going into solo cripples the multiplayer expirience not only for the person, but also for other people because the interaction dies. Get a nice group that fits your style and play open. Got an at? Tell your friends, he may get his payment.

Some players just don't want to have interaction with other players, they just want to play their game.


But why the heck would someone play solo in a game that is clearly designed for multiplayer interaction? I mean testing stuff, flying in suboptimal outfitting or trading without shields to GET the money for multiplayer is still fine - i can see the point. But once you get your stuff together, got your heavy combat ship ready and enough money for insurance, why dont just fly in open with other people and do funny stuff?

It's debatable whether this game is designed for multiplayer interaction, more likely that it has been designed with that as a possible mode of play. A bit strange also to say that it's Ok to go into solo to build up into a big bad fighter ship when this is an often quoted problem for the vocal minority of the PvP community.

And finally, why don't we "fly in open with other people and do funny stuff"? Again, because maybe we just don't want to. :)
 
Here we go, time to clear some things up.

Well if you play an MMO, you run into all kinds of people.

Yes, and each MMO has ways for players to deal with how that goes. You can choose who you quest with, who you raid with, you can choose who you instance with or you can choose a server - be it PvP or PvE.

Either way, it is down to the individual to decide who they play with - it is not down to the other people who the individual plays with and what they do while gaming.

This is the main point to play an MMO, the multiplayer part.

To you, that is the point - not to me it is not. To others it is not.
Why is that so hard to understand? We are all different, we all want different things in life and in games.

Going into solo cripples the multiplayer expirience not only for the person, but also for other people because the interaction dies.

To be quite honest, I've gotten to the point now where my counter to this is - it is not my problem.
I was sold a game I could play alone or with my small group of friends.
At no point in the transaction was I told cryon1cang3l may feel lonely so I'd have to keep you company. And to be frank, if you want MY time - UK laws has a minimum wage, and you'll to buy another account as my personal account - is MINE to with as I please.

Get a nice group that fits your style and play open.

You find friends and make a group - See, that works both ways.

But why the heck would someone play solo in a game that is clearly designed for multiplayer interaction?

clearly designed ?? - There is why you have misconceptions. Try researching this game, the Kickstarter and DDA - I've linked it and copied it often enough in this thread now.

Solo was ALWAYS part of the design, so was Private Groups


But once you get your stuff together, got your heavy combat ship ready and enough money for insurance, why dont just fly in open with other people and do funny stuff?

How about you do what you want with your stuff, and I'll do the same.
What I find "funny" may somewhat differ from what you do - in fact, I'd bet on it.

Lots of people bought this game, to play it in the way they want - that is how it was designed and sold.
That is how they are playing it.

You play YOUR way, and leave others to play THEIRS.
 
I've been lurking on these discussion boards for a few weeks now, after playing the game for the same length of time, more or less.

I have huge amounts of trouble understanding why there is still a lack of acceptance from some people just to allow that different people enjoy games in different ways.

This is a game that is literally about making your own way in the galaxy, I would have thought its players would be more, not less, open to different perspectives on what is fun. Some people like to trade. Some people like to fight. Or explore. Or a combo. Or other things. And some people like to do this on their own, some co-operatively (certain Private Groups) and some in a big free for all scenario.

I don't think that anyone in Mobius is insisting that everyone should be dropping out of open, or indeed solo. But I've lost count of the number of times I've seen someone imply that if it's not Open you're playing it wrong, or people wearing their decision to play Open as a point of pride, or talking down to people who choose otherwise.

And you know what? As a new player, and new visitor to this community, it makes the whole place seem that much less welcoming. Right now I am having meaningful play experiences both in Solo and Mobius, and I've read lots of accounts of open play experiences that sound quite compelling too. I might play open some time, I might not. But let it be my decision, eh? Rather than the constant reminders that you think less of people for playing the way they enjoy.

Perhaps people who have been around on these forums a long time don't see it, but in the past couple of weeks I have definitely seen a segment of the community be openly mocking to anyone who has a bad experience in Open which hurt their enjoyment, and hostility toward any opinion suggesting Mobius as an alternative.
 
You play YOUR way, and leave others to play THEIRS.

Sure. Thats right. But there is one thing, we see this game from different sides. You see this game as a singleplayer game with an optional multiplayer, i see this game as a clear MMO with an optional singleplayer part.

And here is the point. For people who just want a solo expirience, singleplayer games are more than enough. If they dont want multiplayer, they dont buy it. There is no point of getting a multiplayer game and play it solo.
Same for the other side, people who expect multiplayer, buy games with multiplayer and expect anyone else who got it, also play in multiplayer - its just the way it was designed. And you know, 99% of MMO`s dont have a dedicated singleplayer mode that can also interact with the open world somehow. There is only multiplayer, like it or not - you cant avoid it.
 
I just wish to throw this in, it is a quote from kickstarter,
KICKSTARTER CAMPAIGN said:
Multiplayer: you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty.The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends as you choose..
.
Elite Dangerous was created for the individual player, it was designed to allow you to limit who you interact with, if the single player wanted to interact with everyone then they can, if that single player only wanted to interact with friends only then they can, if the player doesn't want to see anyone else then they can.
.
with this in mind, all those players saying that group or solo players have it easy and are ruining open game,
then I say stop as the game is simply about the single player and how they play the Environment alone or with friends or with everyone.
there is no Versus, there is no they have it easy, the game is about the individual and how they interact with the games environment.
 
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Sure. Thats right. But there is one thing, we see this game from different sides. You see this game as a singleplayer game with an optional multiplayer, i see this game as a clear MMO with an optional singleplayer part.

And here is the point. For people who just want a solo expirience, singleplayer games are more than enough. If they dont want multiplayer, they dont buy it. There is no point of getting a multiplayer game and play it solo.
Same for the other side, people who expect multiplayer, buy games with multiplayer and expect anyone else who got it, also play in multiplayer - its just the way it was designed. And you know, 99% of MMO`s dont have a dedicated singleplayer mode that can also interact with the open world somehow. There is only multiplayer, like it or not - you cant avoid it.

You keep saying this is an MMO and I feel you don't actually know what that means (see below).
You also keep on as if this game is WoW or EVE - which it was never sold as.
Yet again, I shall provide some homework for people to study;

From the Kickstarter;
*And the best part - you can do all this online with your friends, or other "Elite" pilots like yourself, or even alone. The choice is yours...*
*you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends
*Play it your way*
Your reputation is affected by your personal choices. Play the game your way: dangerous pirate, famous explorer or notorious assassin - the choice is yours to make. Take on missions and affect the world around you, alone or with your friends.*
*You simply play the game, and depending on your configuration (your choice) *
*We have the concept of “groups”. They can be private groups just of your friends or open groups (that form part of the game) based on the play styles people prefer, and the rules in each can be different. Players will begin in the group “All” but can change groups at will,*

From the forum archives;
https://forums.frontier.co.uk/showthread.php?t=6300

All Players Group– Players in this group will be matched with each other as much as possible to ensure as many human players can meet and play together
Private Group – Players in this group will only be matched with other players in the same private group
Solo Group – Players in this group won’t be matched with anyone else ever (effectively a private group with no one else invited)
(All by a Lead Designer)

Also DB on Multiplayer and Grouping and Single (01:00 - 02:01)
https://www.youtube.com/watch?v=P5JY...kuz6s&index=18

DB on "Griefing" and "Griefers"
(Listen out for the part where FD can move them in to a private group of just each other)
https://www.youtube.com/watch?v=Kb5hqjxmf4M

Rededit Topic on "unusual event for players to come against players" (With Twitch Video)
http://www.reddit.com/r/EliteDangero...ayers_to_come/

Direct Twitch Link; (Note DB use "Occasonial" and "unusual" regarding players interacting)
http://www.twitch.tv/egx/b/571962295?t=69m00s

Also, MMO does not mean "social" (It means lots of people connected)

A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. MMOs usually have at least one persistent world, however some games differ.

(MMO part is my addition to the information listed, the rest was FD - arguing about modes now is like telling the ocean to stop being wet)

This game is an MMO, in the sense of it is a lot of people connected.
It is in the same vein as Word of Tanks, World of War Planes, War Thunder, Mechwarrior Online, Robocraft and so on. They all have about 16 - 22 people per game instance, you cannot see the rest of the player base and the rest of the player base cannot see you.
You've come to this game with wild misconceptions and you're blaming the game for that - despite most of my information above being over 2 years old.
 
I've been lurking on these discussion boards for a few weeks now, after playing the game for the same length of time, more or less.

I have huge amounts of trouble understanding why there is still a lack of acceptance from some people just to allow that different people enjoy games in different ways.

This is a game that is literally about making your own way in the galaxy, I would have thought its players would be more, not less, open to different perspectives on what is fun. Some people like to trade. Some people like to fight. Or explore. Or a combo. Or other things. And some people like to do this on their own, some co-operatively (certain Private Groups) and some in a big free for all scenario.

I don't think that anyone in Mobius is insisting that everyone should be dropping out of open, or indeed solo. But I've lost count of the number of times I've seen someone imply that if it's not Open you're playing it wrong, or people wearing their decision to play Open as a point of pride, or talking down to people who choose otherwise.

And you know what? As a new player, and new visitor to this community, it makes the whole place seem that much less welcoming. Right now I am having meaningful play experiences both in Solo and Mobius, and I've read lots of accounts of open play experiences that sound quite compelling too. I might play open some time, I might not. But let it be my decision, eh? Rather than the constant reminders that you think less of people for playing the way they enjoy.

Perhaps people who have been around on these forums a long time don't see it, but in the past couple of weeks I have definitely seen a segment of the community be openly mocking to anyone who has a bad experience in Open which hurt their enjoyment, and hostility toward any opinion suggesting Mobius as an alternative.

Welcome to the forums!!!

I have played 250+ hours in game mainly open and so far. For 150+ hours been based loosely around Lave area.

- Been indicated about 4 times of which 2 were griefers but I managed to get away. Other 2 times by Code members wanting to know my intentions in their area.

- Have been station rammed a few times in the recent CG at Diso, was not killed because I was in a Python.

- Was subject to some sort of hax by above rammers where I was losing shields and hull damage until I logged out.

- Have been killed at RES sites a couple of times when becoming wanted.

Otherwise it has been pretty much the same experience as solo or PVE (I have quite a few friends who I may do stuff with) and it isn't the griefer infested hell hole the PVE boys like to make out. there are just as many good interactions in open as there are in PVE. Out of that 250+ hours about 10 minutes have been bad for me and it is pretty easy to avoid if you want to. I have been killed by NPC's more times that from a PVP experience.

See the problem is that these guys want PVE to be another game mode so when they see these posts they are on to them like a fly to rotten meat. "Oh play in PVE you won't be constantly griefed" bla bla bla when the reality is that open is fine.

So when guys who have one bad experience (usually early in the game) or like you read the forums and they go to PVE thinking open is always this way and the PVE fan boys can brag about how many are playing in their private group.

This is most likely why you see some players dumping it on the PVE group..

Open is not the be all and end all and bad things do happen but it is nothing like these PVE fan boys make out to try to achieve their own ends..
 
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But why the heck would someone play solo in a game that is clearly designed for multiplayer interaction?
Utter nonsense. The mere fact that you're greeted with a menu option to play solo, group, or open is proof that it was DESIGNED for player interaction AND single player. I can't fathom why it's so difficult for some people to understand that others just like single player games.
 
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Utter nonsense. The mere fact that you're greated with a menu option to play solo, group, or open is proof that it was DESIGNED for player interaction AND single player. I can't fathom why it's so difficult for some people to understand that others just like single player games.

It's simply because some people like to dominate. It's the whole "Look at me I pew pew better than you, and I'm going to rub your face in it every time I can - because I'm better than you!". You'll find these people in every online game, they can be quite entertaining, especially when you make them cry.
 
See the problem is that these guys want PVE to be another game mode so when they see these posts they are on to them like a fly to rotten meat. "Oh play in PVE you won't be constantly griefed" bla bla bla when the reality is that open is fine.

So when guys who have one bad experience (usually early in the game) or like you read the forums and they go to PVE thinking open is always this way and the PVE fan boys can brag about how many are playing in their private group.

This is most likely why you see some players dumping it on the PVE group..

Open is not the be all and end all and bad things do happen but it is nothing like these PVE fan boys make out to try to achieve their own ends..
Some twisted logic there. You saying it's ok for you to advocate for open play on the forum, but still seem all put out that another player might advocate for groups on the forum.

Hell, your post is everything he referenced. Flys to rotten meat, fan boys, pve boys. You are exhibiting the mocking behavior he was talking about, all the while arguing against it. If nothing else, the irony did give me a chuckle...
 
See the problem is that these guys want PVE to be another game mode so when they see these posts they are on to them like a fly to rotten meat. "Oh play in PVE you won't be constantly griefed" bla bla bla when the reality is that open is fine.


Open is not the be all and end all and bad things do happen but it is nothing like these PVE fan boys make out to try to achieve their own ends..

I think you missed the point. I have my post quoted for your pleasure.
you seem to think that all group is something separate from solo and private group. the truth is that it isn't, Elite dangerous is about how the individual player interacts with the environment, does that solo player play with everyone with the extra risks that it contains with players having different goals, or does the solo player only play with friends who all share the same goal, the game is a PvE game, you the player interact with the environment and you have the option to play the environment with people or without.
the all vs group discussion is irrelevant commanders need to understand that the game is about the lone player and how they choose to play the game with or with others in it

.



I just wish to throw this in, it is a quote from kickstarter,
KICKSTARTER CAMPAIGN said:
Multiplayer: you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty.The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends as you choose..
.
Elite Dangerous was created for the individual player, it was designed to allow you to limit who you interact with, if the single player wanted to interact with everyone then they can, if that single player only wanted to interact with friends only then they can, if the player doesn't want to see anyone else then they can.
.
with this in mind, all those players saying that group or solo players have it easy and are ruining open game,
then I say stop as the game is simply about the single player and how they play the Environment alone or with friends or with everyone.
there is no Versus, there is no they have it easy, the game is about the individual and how they interact with the games environment.
 
Some twisted logic there. You saying it's ok for you to advocate for open play on the forum, but still seem all put out that another player might advocate for groups on the forum.

Hell, your post is everything he referenced. Flys to rotten meat, fan boys, pve boys. You are exhibiting the mocking behavior he was talking about, all the while arguing against it. If nothing else, the irony did give me a chuckle...

Glad I could amuse you.

So you are refuting what I have said? Or you just disagree with the way I can across??

See I didn't disagree with what he was saying just explaining him why it happens.

More and more normal players who play open and solo are getting a bit sick a tired of thread being hijacked by players wanting PVE any chance they get..
 
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More and more normal players who play open and solo are getting a bit sick a tired of thread being hijacked by players wanting PVE any chance they get..

its a PvE game and it gives you the option to play with or without other people, if it wasn't a pve game you would be able to own parts of the environment. but you cant, you can only influence the environment, you saying "hijacked by players wanting PVE any chance they get" is strange because its a PVE game already, the only choice you have in this game is, do you play it with other players or not.
 
I think you missed the point. I have my post quoted for your pleasure.
you seem to think that all group is something separate from solo and private group. the truth is that it isn't, Elite dangerous is about how the individual player interacts with the environment, does that solo player play with everyone with the extra risks that it contains with players having different goals, or does the solo player only play with friends who all share the same goal, the game is a PvE game, you the player interact with the environment and you have the option to play the environment with people or without.
the all vs group discussion is irrelevant commanders need to understand that the game is about the lone player and how they choose to play the game with or with others in it

.

Thanks mate I am well aware how the game works.

So explain this to me why do you try to promote you PVE group? I did notice you photos of the recent CG showing the differences between you group and open (even though my experience was far different).
 
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