atak2
A
That's a totally different situation. You are switching characters, not play mode. You can still play with your level 60 character alone or play your level 20 character with a friend. The switch is your choice of a second character, not one imposed by the game. I also suspect that it takes much less time to "level up" in Marvel Heroes than Elite.
(I bought Marvel Heroes, played it for about an hour, hated it and haven't played since, so I'm not sure how long it takes. Marvel Avengers Alliance, however, I played a LOT and basically gave myself an intervention by deleting my FB account. Elite is probably worse atm. :/)
However, I've played games like this. I played a lot of Neverwinter Nights back in the day (at one point I was a dev for a popular mod) and I had characters on various servers and multiple characters on the same server. I was okay with because that's how it worked. That was the game I bought. That isn't this game. It isn't the Elite that I bought.
I can give you a better example of a game that has to deal with PvP/PvE mode switching.
H1Z1 - has PvE and PvP servers. For each server you have to make a new character.
Other games deal with this situation and their playerbases accept it. I don't see why Elite should be any different.
I think with CGs, issues with bounty hunting and piracy and Power play coming I think eventually Frontier will look at how other games manage their problems with mode switching.