And then Microsoft steps in and clear up the mess![]()
Seriously, I feel strong "Freelancer" vibes all over SC. There are striking similarities regarding the development. Could it be possible that Chris didn't learn anything from his last project?
How many ships do they have now approx? I've not been keeping up with that stuff.
Not sure, I think around 40 in hanger, less flyable (some due to not being suitable for AC) and around 40ish in design phases
This does include variants though so the Mustang for instance counts as 5 this means the actual number of individual chassis will be 20-30ish???
Thanks. Is the Idris M still the big daddy?
Not sure, not really looked into the big ships, not my thing. I can only see myself going up to a Freelancer and that will be in game post launch, starting with an Avenger which is the most fun ship I have tried so far.
And then Microsoft steps in and clear up the mess![]()
Seriously, I feel strong "Freelancer" vibes all over SC. There are striking similarities regarding the development. Could it be possible that Chris didn't learn anything from his last project?
I got the Freelancer - I think that's prob my favourite of those I'm familiar with.
Dude why are you linking your own posts as proof?
Especially since none of the ones you linked are actual "debunkings" of any sort![]()
just gonna leave this here
https://as.reddit.com/r/starcitizen/comments/3n6lum/escapist_anonymous_sources_uncovered/
CR:Secondly, the company uses additional sources of funding such as tax incentives, marketing and product partnerships, but we do not discuss these issues in public for obvious reasons. We always keep a healthy cash reserve and operate our business prudently based on the incoming revenue. It should tell you something that we are actually increasing our global headcount not decreasing it.
Update 8: Yes, I'm aware she cited 7 different anonymous sources titled CS1-CS7, and only a couple of instances match up with Glassdoor (though with direct quotes word for word). Are there perhaps 2 or 3 legitimate anonymous sources? Who knows, but it only takes one bad source to discredit an article.
Update 9: Some users have taken to questioning my motives. I simply want the truth. The ball is now back in the Escapist's court. I hope they will go back, double-check and triple-check their sources, and ask if any sources will step forward and allow their real names to be used. Until that happens, I will remain skeptical.
If they weren't proof then they'd have been answered. I'll take the non-answer as proof until that point.
The Sun rotates around the Earth, also God exists.What?
So basically every claim you make in a post is proof until someone answers?
What?
So basically every claim you make in a post is proof until someone answers?
Because people not bothering to answer your very important posts can only mean they are legitimately a fact.
No but if I rebut somebody else's comments and they fail to prove me wrong afterwards, then I'm pretty sure I have the high ground when talking about rebuttals.
I guess you want a go instead though? Tell me what other games with anything near SC's scope has shown more at this stage of development.
Except you specifically say "debunked" as though presenting an argument and not getting a reply is actual evidence for anything.
https://forums.frontier.co.uk/showthread.php?t=57576&p=2882541&viewfull=1#post2882541
I presume done so that people who can't be bothered clicking the links (most people) assume you have actually provided evidence and therefore your claims must be right.
Which is pretty poor form really.
Off the top of my head, World of Warcraft?
No but if I rebut somebody else's comments and they fail to prove me wrong afterwards, then I'm pretty sure I have the high ground when talking about rebuttals.
I guess you want a go instead though? Tell me what other games with anything near SC's scope has shown more at this stage of development. Prove to me that CIG is spending way too much on advertising. Otherwise it's all just hot air with zero facts behind it.
WOW's development took about 5 years total. In what way could you say the scope of each was similar and provide links if you can.
I really don't know what you want, are you asking for another space game?
There's no doubt WoW's scope was pretty huge.
What do you want links to funding comparisons timescales, team sizes, definitions of scope, design plans or something?