The Star Citizen Thread V10

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Guess my plans to make in game coin with refuelling and fuel scooping is scuppered yet again :censored:

Ci¬G revert to form once a roadmap falls to inevitable chaos...they bin it and start something else.
 
engine switch eh? yeah they absolutely gonna have to...which will make SC 15-17 years of development and 700 millin $ pure dev cost total easily :)

Should only take a couple of days.
Like the way that they switched from CE3 to Lumberyard (except they didn't).
 
I'm sure it's a coincidence they released this disaster of a roadmap after the Nautilus ship sale event, and not before.

Buy this new ship guys! Gameplay loops are just around the corner, and the game is basically complete at this point! Every mission of SQ42 has been played and they are all awesome!

accent <one week later> /accent

Roadmap has shifted due to unforeseen events beyond our developers or leadership control. This is good for Star Citizen, we are so close to delivering what we promised to give you in 2014 that we are going to wait until 2020 to make sure the pre-alpha is perfect! Oh - and as an added bonus we've refactored bartender physics and made absolutely sure that PTW is completely not a thing at this very early stage of development.

Answer the call! Buy an Idris!
 
There is still hope for 3.9 with "Door system improvements".

Yes, they've been stuck on revolving doors for years.

…the really sad thing is how their use of said project and development jargon reveals such an abysmal lack on knowledge on CIG's part that you really have to wonder what new brand of mathematics we'd need to invent to be able to express what level the backers are on in order for CIG to have such an advantage over them.

Cigulus - the branch of mathematics used to multiply infinity by zero and still get a meaningful result.

(Edit: It's Father's Day here... I get to increase my quota of bad dad jokes) :)
 
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Quick question to folks who play SC at the moment, on how many planets/moons in the system can you actually land on now? Also, are the planets 100% accesable or just in certain parts? Lastly, any POI on the surface, what do you actually do?

I only play SC once every 3 or 4 months. But, I've been following this thread for years, and by far, is where most of my SC entertainment is from.

Anyways, one thing that always jumps out is when going to a planet, in the same system as the starting one which is the only place you can start, I may be wrong on that... takes about 15 to 20 minutes.
It's all in-game, you can see the planet coming, etc, but to me this seems like some very well integrated loading screen. I've never tried jumping to a second planet, but I'm guessing it must also take 15 to 20 more minutes. I'm not sure if that's due to my computer (it's old!) but it makes going to Hutton like no problem.

I have no idea what jumping to another system is like, or if its even possible yet. But, yes, planets are accessable.
 
Fun with the 890J tonight

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Going Planet side.. big mistake, as she loves fuel
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Getting my run about ship, 325a. Going after bounties and coming home!
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Going after my first box mission, My deliver box, inside my 325a (crappy parking job, fire the pilot)
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I park my 890J at a OM and use the 325 to get to either the bounty or to the package delivery. This is what it looks like when I jump back to the OM
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Safely back home
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Overall, I was not expecting that to work. But, I did 2.5 hours of that stuff and not a single hiccup. I'm very impressed. I logged out in the crew quarters, as I heard they are someone able to log back in on.
1. I was at a distance planet
2. I was at OM-1
3. I logged out in crew quarters 2

IF (big IF) I log back in and I'm in my 890J, I will be very happy. If I log back in my 890J and I have the 325a, I will flip out. That would be simply amazing.

The worst part of this experiment is the cost of the 890J's fuel. She sucks it down. I'm currently at 25% fuel, which isn't great, but, I learned a couple ways to save fuel.
1. decouple as much as possible
2. don't go planet side, if possible
3. minimize boost
 
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I'm an eng. manager and this is the most borderline thing CIG has ever given to us the backers.
The excuse to explain the delay is not R&D hurdles, is not resources planning, or any other real, concrete things that happen during the lifecycle and keep happening with Star Citizen for some reasons.
The excuse to explain the delay is another process change (just the 3rd or 4th one) to do something allegedly already done ?!? Like CIG has no looking-forward spikes or R&D work going on right now while part of the team is working at delivering the actual quarterly release ?

Are you guys thinking most of us are so deep into SC that we actually became morons ? Can you just simply be honest, please ?
BTW thanks for the pillars discussion, great to see the progression of the core gameplay features... oh wait, actually thanks for nothing.
This is alarming and very disappointing, I hope you guys realize that and I don't want to blame any individual but as a company you are failing us right now. I mean come on, why are you doing that ? I know very well in the Bay Area the infamous adage : "Fake it until you make it", but at least we're very open about our own software engineering failures to the point where it's a running gag. Why are you not just doing that, being open about what really happened ?

Reading the other comments it will fortunately fly over a bunch of us and you'll get a pass hopefully (and thanks god because I want to see the project success, last thing we need is scaring everyone).

An overall respectable post, critical but hopeful. I wish more people would behave like this regardless of their profession because everybody has a right to an opinion and CIGs treatment as well as the treatment by the fellow community is shaping that opinion.

Not sure how to reply to the passage in bold without stepping on anybodies toes tho. Lets just say....."enough" people have turned in order to keep CIG going?

Scaring isnt really the case here. If the project is so fragile that it cannot endure critical thinking and questions and pointing out sad truths from the past then maybe CIG needs to step up the pace, come true on its promises or admit defeat? Some people have an angenda but are known to exaggerate grossly at this point and are not really a source of information anymore. Other hardcore "haters" are also a product of prior community interaction (see FTR). Their own doing. But those are exceptions anyway. The vast majority is simply critical and skeptical but that doesnt matter because they are instantly brushed into the "hater" bin as soon as they dont praise the savior and the dream.

For anybody who wants to read up on the whole deal you can find the RSI discussion here

The question is if Star Citizen, a project that has outgrown its kids shoes a long time ago and financially runs with the big boys now needs special protection and treatment apart from all the other games? And if the answer is "yes" I m not sure if that bodes so well for it anymore. People expect results for their money and patience at some point. And while it was understandable to ask for more time in 2014 and arguable in 2015/2016 calling anybody who expresses disappointment with the speed of progress today "impatient" or "entitled" doing this in 2019 looking toward at least another 1 or 2 years of development is so far out that its hilarious.

Every backer is "entitled", if not to results then at least to answers...from the devs or the CEO himself without having to invest 10K first before he is "worthy" to demand such things. But again I see that the community is discussing things themselves, left alone as long as both sides are balanced or the defending side outweights. Getting your answers from internet strangers not tied to the project who give your their own interpretation is not "transparent".

I really need to recommend the skeptical posters on the RSI forum who manage to stay calm and rational despite the ludicrous and often agressive replies they get in addition to walking a thin line because we all know by now that the mods are walking with a heavy weight at their belt when it comes to critical thoughts.
 
Great article.....after reading that I start searching for more articles from the same author(David Piner)and the latest one I believe is this jewel(from-2019):
The Cult of Star Citizen Heralded Our Current Dystopian Internet

A great read thank you for the link. While reading and mostly agreeing something put me off tho. Not the fact that he calls people who believe into the project "cultists" or "fanatics" but how easy that makes it to disregard or counter the whole article because there are people out there who are hopeful and even continue giving money but remain rooted in reality. I m sure there really are cultists and fanatics in the mix but they remain the qual to other games "ultra-hardcore fanboys", a stark minority that doesnt represent everybody who backed or continues to back Star Citizen at this point.

But frankly people, openly discussing to spend another 1000 bucks on something immaterial makes it hard to see you as "rational" any way I try :)
 
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CIG are completely shameless. Official delays excused by the latest wonder reorganisation. Still, they spent my $35 long ago and they're not getting any more.
 
It doesn't matter how they reorganize. If they are using decent processes they could be doing 2 week sprints or 1 month sprints and it would work.

Thing is, they can't actually place the blame where it should go, so they blame the processes, not the person managing the whole thing.
 
Over of the SA forums thet SCAM subforum is being shut down and the SC thread is being moved into "Games"

This proves that SC is not a scam and is good for SC.
 
I love reading those types of articles and I’m fascinated with the bipolar extremes that are exhibit today. I find the words and emotions very similar to buying a Tesla or Tesla stock. (Which we have not done yet, as my current car is great for what I need, but, the model X performance is my next car).

Early adapters, or people that can afford to see the project through that aren’t on a time frame are mocked as fanboys, or cultists, etc. I find it all entertaining, that people need to label other. It just shows how insecure people are today.

In the end the only thing that matters is: RLTW!


As for my logging back in to test SC. Not yet
 
Early adapters, or people that can afford to see the project through that aren’t on a time frame are mocked as fanboys, or cultists, etc. I find it all entertaining, that people need to label other. It just shows how insecure people are today.

Nope, there are many early adopters or other backers who do not come across as fanboys or cultists. For example, our very own MoleHD or sovapid.
 
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