The Star Citizen Thread V10

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LOL, don't think my phone has 8Gb of ram either.

Its an interesting consideration though, what will be the final requirements of the game and what % of those interested will be able to play it at acceptable framerates.

Not everyone can afford to keep their rigs at a decently high end. If i was a single man then i'd have a top end gaming PC, but with a wife and kids i really have to justify every hardware purchase.

I've got a big contract on at the moment, and when i get paid for that, i plan on treating myself to a decent HOTAS, because that's more of a priority for me, since my rig runs ED and all other games i have very well.

But most of that money from the contract will go on life and other essentials we have put off, plus some presents for the wife and kids for being so patient with me while i've been doing it.

If SC ends up requiring a quality rig, beyond what most games require, and there is no way to tone down the settings to allow older rigs to play, then they are going to lose out on some potential players and i most certainly will not be able to play it.
Well, the game is obviously targeted at a few whales that can afford to throw 20K$ at a game now so 128G shouldn't be an issue. :p
 
Watching Inside Star Citizen after FTRs most recent it seems the main difference between the two is that FTR questions why they are doing stuff, and SaltEMike takes it for granted that they are doing good stuff - though even he seems to struggle on the caves.Do I hear right and they're putting Lichen on rocks to help people navigate through caves? That's .... bizarre. Though I'm not sure if saltEMike is misunderstanding and it just denotes 'you can walk here', rather than 'this is the path in/out'. I guess the caves are going to be pretty linear then 🤔

 
I should mention I also have a small 60GB SSD that is entirely used for a page file and nothing else...not that I really need it with the amount of RAM I have...but it's there none the less.

In other news...Top Star Citizen comment of the week goes to a guy I met in the game chat last night on an Aussie server...talking about the current flight model, gimbal assist, etc...

He said (coffee snorting moment in chat) " PvP ship combat used to be fun...now it's like 2 drunk guys trying to kill eachother with sharpened bananas.."

Personally...in all the PvP nonsensery, I've developed a pathological hatred for the Fortnite kiddies flying Sabre Ravens in tandem and spamming EMP's just to irritate me. I spend more time floating with no shields frantically trying to turn everything back on than I do killing the little darlings. In a 1 v 2 against those $50 little peasant ships...there's no chance of watching both of them, the second you lose track of one, he'll zoom in behind you and fire off the EMP leaving you floating helplessly while his buddy knocks a few bits off your ship at his leisure....fire up the ship again, still no shields...and..ZAP!... you're floating helplessly watching your ship fall to bits all over again.

I'd love to catch one of the little dears, rip the EMP off his annoying little peasant ship, shove it in a body orifice and set it off hoping it welded his braces together so his future Big Mac Happy meals would have to be ingested via a straw :rolleyes:
 
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Watching Inside Star Citizen after FTRs most recent it seems the main difference between the two is that FTR questions why they are doing stuff, and SaltEMike takes it for granted that they are doing good stuff - though even he seems to struggle on the caves.Do I hear right and they're putting Lichen on rocks to help people navigate through caves? That's .... bizarre. Though I'm not sure if saltEMike is misunderstanding and it just denotes 'you can walk here', rather than 'this is the path in/out'. I guess the caves are going to be pretty linear then 🤔

Typical CIG behavior....be vague to the point where people can go with different interpretations so everybody is happy for a while...as long as the money flows. That cae and lichen announcement is so weird having devs working on such mundane and unimportant features when they should instead nail down core mechanics which are still in dire need of improvement or implementation.

Also new FTR vid

 
Just sometimes... when I'm doing the stuff that nobody else seems to do... that's not obsessively shooting eachother in the face or running drugs that is... like exploring a moon...I actually like this project.

The magic Germans certainly added some nice bits and pieces and don't get near enough credit... with all the focus being on broken stuff and ship sales. Like everyone else, I tend to forget that until I go look...



 
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I should mention I also have a small 60GB SSD that is entirely used for a page file and nothing else...not that I really need it with the amount of RAM I have...but it's there none the less.

In other news...Top Star Citizen comment of the week goes to a guy I met in the game chat last night on an Aussie server...talking about the current flight model, gimbal assist, etc...

He said (coffee snorting moment in chat) " PvP ship combat used to be fun...now it's like 2 drunk guys trying to kill eachother with sharpened bananas.."

Personally...in all the PvP nonsensery, I've developed a pathological hatred for the Fortnite kiddies flying Sabre Ravens in tandem and spamming EMP's just to irritate me. I spend more time floating with no shields frantically trying to turn everything back on than I do killing the little darlings. In a 1 v 2 against those $50 little peasant ships...there's no chance of watching both of them, the second you lose track of one, he'll zoom in behind you and fire off the EMP leaving you floating helplessly while his buddy knocks a few bits off your ship at his leisure....fire up the ship again, still no shields...and..ZAP!... you're floating helplessly watching your ship fall to bits all over again.

I'd love to catch one of the little dears, rip the EMP off his annoying little peasant ship, shove it in a body orifice and set it off hoping it welded his braces together so his future Big Mac Happy meals would have to be ingested via a straw :rolleyes:
I remember that promotional video about the Sabre Raven, with that dude shutting down an entire city just so he could enjoy the silence (thank God nobody has that capability in real life . . . hospitals etc., anybody?).

Seems like they did not balance that so well. Of course, it DOES punch "above its weight class" (ducks and runs for cover.) :D

(BTW, do youths these days wear braces in their exhaust ports? That's where you might want to shove that punter's EMP... ;) )
 
I decided to post about my 600i. I bought 3 size 5 Galdereen Laser Repeaters, they are very nice and pack a decent punch! It has been several days of Bounty hunting in her and tonight I decided to RON (rest over night) at Levski amongst the local. Here is what she looks like now.


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You can see my inner structures starting to show here.
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Back end is looking just as bad!
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I'm on my third 600i since the 3.6 wipe. 1 insurance claim from a CAT collision, the other from an asteroid!
Her fuel was down to 66%, as I have not refueled her at a station since Hydrogen fuel is expensive. But, currently she sits at 74%, gained some back with my fuel scoop. To refuel her from 74% - 100% is 5K! So almost 1 bounty mission, as I'm doing the 8-10K missions with her.

As for logging off, I've been staying in Levski (for some reason, I'm not sure) and on the ship itself. So far 100% log off in ship success when I do it, which is not every day. Key for her is do a jump, get about 1,000,000 miles out and turn off the engines. Then go to bed in the front right crew bed.
 
I decided to post about my 600i. I bought 3 size 5 Galdereen Laser Repeaters, they are very nice and pack a decent punch! It has been several days of Bounty hunting in her and tonight I decided to RON (rest over night) at Levski amongst the local. Here is what she looks like now.


View attachment 143440

View attachment 143441
You can see my inner structures starting to show here.View attachment 143442

View attachment 143443

Back end is looking just as bad!View attachment 143444

View attachment 143445

I'm on my third 600i since the 3.6 wipe. 1 insurance claim from a CAT collision, the other from an asteroid!
Her fuel was down to 66%, as I have not refueled her at a station since Hydrogen fuel is expensive. But, currently she sits at 74%, gained some back with my fuel scoop. To refuel her from 74% - 100% is 5K! So almost 1 bounty mission, as I'm doing the 8-10K missions with her.

As for logging off, I've been staying in Levski (for some reason, I'm not sure) and on the ship itself. So far 100% log off in ship success when I do it, which is not every day. Key for her is do a jump, get about 1,000,000 miles out and turn off the engines. Then go to bed in the front right crew bed.
Translation into skeptic speak:

jmp came to talk about his spaceship he paid $435 real world dollars for.

He outfitted it (never been done before!) and of course, they punch above their weight.

He's been using it to bounty hunt (one of the few semi-viable activiites in SC at the moment where you stand a chance of actually completing what you set out to do). Note, no mention of travel times though.

He decided to rest among the locals (no idea what this means, perhaps just sit on the landing pad and take screenshots).

Ah, screenshots!

Showing off damage model. Fidels!

He's on his third rebuy, which is pretty much irrelevant when you can respawn for cheap, just wait for the immersion timer, and it all gets wiped anywy.

Fuel is expensive... yeah, we heard. Ouch, refuling 25% of the tank costs as much as a bounty run... if it remains like that when it goes live i can imagine some salt.

Respawning at last location apparently works sometimes. A major milestone!

Need to do a jump, get some distance, turn off engines, and choose a specific bed to log off in though. Funny.
 
Just sometimes... when I'm doing the stuff that nobody else seems to do... that's not obsessively shooting eachother in the face or running drugs that is... like exploring a moon...I actually like this project.

The magic Germans certainly added some nice bits and pieces and don't get near enough credit... with all the focus being on broken stuff and ship sales. Like everyone else, I tend to forget that until I go look...
Yup, i just wish they could add more spawn locations so we do not have to take 20 minutes of our time just to GET to the location we want to spend 10 minutes in to look at.

I mean, some of the landscapes are damn nice but sometimes with all the bugs GETTING there is the hard part.
 
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