The Star Citizen Thread v9

I cannot believe that anyone who has gotten hands on with any of the releases over the last 12-18 months seriously expects a game out of this.

I've been playing the 3.2 patch and there's been considerable improvements to performance compared back at 2.4 patch. It's buggy and a bit choppy at times, for sure, but it's more playable now than it was.
Over the past few weeks I've done:
  • various basic NPC missions
  • manned the turrets in a massive Reclaimer ship against a pirate attack
  • explored the surface and outposts on the moons around the Crusader system
  • took a couple of players as passenger missions
  • flew with my friend and players to pirate other players
  • hacked a terminal to lower my Crime Stat rating
  • traded some goods at the outposts
  • got sniped delivering a mission to an outpost
  • joined a few players to help bounty hunting

If SC isn't a game then it does it fairly well despite the bugs/errors, current content and development speed. Again, SC isn't perfect... but neither is ED, it has flaws as well (*cough* no elite feet *cough* no atmo landings).

I hope both ED and SC get their stuff together because then I'll have 2 great pixel ship games to play.
 
Im assuming most of you are in the know about Rebel Galaxy Outlaw. Is RGO the type of game Star Citizen was supposed to be before the PU / MMO fork?
 
John Pritchett was heading up the flight physics, but he left in June. He handed over to David Coulson. A guy whose only game is this...



It can only get better from here...

Its funny because reading the reddit and forums, the supporters keep talking about how the finest people in the industry are working on this game....

"Chris Robert's waves his hands at his computer, makes it list steam games from worst to best reviews, gets to 46% approval game, generic multiplayer deathmatch. Hires the dev to lead the physics department on his space sim..."


Edit: If you want some cheap lulz load the steam reviews for "HitBox" by negative / funny.
 
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Im assuming most of you are in the know about Rebel Galaxy Outlaw. Is RGO the type of game Star Citizen was supposed to be before the PU / MMO fork?

I wouldn't say so. SQ42 was planned to be more of a cinematic mocap extravaganza with lots of walking and some flying. RGO is more like an adventure game with flying spaceships.
 
No, they're not. Judge has already ruled on that. She granted CIG's motion to dismiss Crytek's claim on that point.

Yeah, its not that they can't use other engines, but the judge allowed Cryrek to proceed under the point of not developing or promoting a competing engine. Therefore if you can't use a different engine you are kind of bound to use the one you agreed to use.
 
I've been playing the 3.2 patch and there's been considerable improvements to performance compared back at 2.4 patch. It's buggy and a bit choppy at times, for sure, but it's more playable now than it was.
Over the past few weeks I've done:
  • various basic NPC missions
  • manned the turrets in a massive Reclaimer ship against a pirate attack
  • explored the surface and outposts on the moons around the Crusader system
  • took a couple of players as passenger missions
  • flew with my friend and players to pirate other players
  • hacked a terminal to lower my Crime Stat rating
  • traded some goods at the outposts
  • got sniped delivering a mission to an outpost
  • joined a few players to help bounty hunting

If SC isn't a game then it does it fairly well despite the bugs/errors, current content and development speed. Again, SC isn't perfect... but neither is ED, it has flaws as well (*cough* no elite feet *cough* no atmo landings).

I hope both ED and SC get their stuff together because then I'll have 2 great pixel ship games to play.

Sounds ok. Do you have any videos showing this. Excuse the skepticism, but we've had people make claims in the past but they either failed to show us videos of this sort of stuff or on the rare occasion they did, it was rather funny.
 
No, they're not. Judge has already ruled on that. She granted CIG's motion to dismiss Crytek's claim on that point.


Right...and wrong.

If CryTeks latest complaint is upheld, CIG won't be able to develop, maintain, promote, etc any engine other than CryEngine.
It wouldn't be a direct ban...but it'd be a ban nonetheless.

2.4 is also a stronger case for CryTek because CIG are carrying out those activities. The question is if CIGs narrow reading of "In the business of" is correct or not.
 

Viajero

Volunteer Moderator
So, what is the current dogma on the "Hurston is ready but needs OCS" -> "OCS is ready but Hurston isn't" flip?

As per ATV, "Hurston and Loreville will soon be added afterwards in an incremental 3.3 patch..."

The implication message for backers then is relatively soon(tm) after the 10th since 3.4 is supposed to hit before year end. So no one is really concerned, yet, and it should not affect CitCon sales at all even if it happens to be delayed for months later. You have to hand it to CIG´s comms, PR 101.
 
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Right...and wrong.

If CryTeks latest complaint is upheld, CIG won't be able to develop, maintain, promote, etc any engine other than CryEngine.
It wouldn't be a direct ban...but it'd be a ban nonetheless.

2.4 is also a stronger case for CryTek because CIG are carrying out those activities. The question is if CIGs narrow reading of "In the business of" is correct or not.

Yeah, if i understand correctly, and the judge upholds that, then CIG simply wouldn't be able to continue to develop Lumberyard... i suppose they could pay Amazon to add the features they need to the version they are licencing, but they wouldn't be able to promote Lumberyard in their game and marketing.... also not sure if the judge could rule all the code CIG have added to Lumberyard (aka Star Engine) needs to be scrapped if she accepted that clause since its stuff that they did while the GLA was accepted.

That would be a tragedy for CIG/SC/SQ42.

However, i'm not certain the judge will uphold it to that extent, and may decide that clause was overbroad.
 
Menawhile over at Clown Imperium a new Roadmap, as of 5th October.
rimNYLy.jpg
 
Hang on. Is Object container streaming back in 3.3.0? Brought forward? Delivering earlier? If so, that'll be a first!


It seems so. Just a few days befor Citizen-Con, who'd have thought? That surely will open the wallets again. /cynism
So they pulled it back to a seperate 3.3.5 patch because they didn't know that it would take them just a few days to get it done?
Seriously? SERIOUSLY?
Somehow I find it hard to buy that bull.
 
It seems so. Just a few days befor Citizen-Con, who'd have thought? That surely will open the wallets again. /cynism
So they pulled it back to a seperate 3.3.5 patch because they didn't know that it would take them just a few days to get it done?
Seriously? SERIOUSLY?
Somehow I find it hard to buy that bull.

You know all they do is keep moving the goalposts. I'm sure when you get to Citizencon they will get some excuse and it will get moved back again.
 
You know all they do is keep moving the goalposts. I'm sure when you get to Citizencon they will get some excuse and it will get moved back again.
Presumably due to events outside their control, and just after the window of Citizencon ticket refunds has expired, they will regrettably announce that OCS has been pushed back again and won't be shown.
 
You know all they do is keep moving the goalposts. I'm sure when you get to Citizencon they will get some excuse and it will get moved back again.


Or Crobbers, praised be his name, makes an heartbreaking speech about how they did it and how hard it was, accentuated with some SQ42/SC footage exclusively handcrafted for that CitCon, and all the attendants burst out in tears and open their wallets to pledge.
And ofc a new concept ship sale to mark the occasion.
 
2.4 is also a stronger case for CryTek because CIG are carrying out those activities. The question is if CIGs narrow reading of "In the business of" is correct or not.

You do realise you're parroting back exactly what I told you? You had said it was a certainty that CIG had breachd 2.4. I told you no, it's not a certainty. CIG's obvious defense is that they are not "in the business of" those things (after which CIG claimed exactly that). Good to see you now realise it's not such a certainty. :D
 
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You do realise you're parroting back exactly what I told you? You had said it was a certainty that CIG had breachd 2.4. I told you no, it's not a certainty. CIG's obvious defense is that they are not "in the business of" those things (after which CIG claimed exactly that). Good to see you now realise it's not such a certainty. :D

…and the counter-point is that the judge has not ruled on whether CIG is obliged to use CryEngine or not. Indeed, she's the one who pointed to 2.4 as a much stronger basis for the same argument.
 
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