really? Omg they make a space game too! The thieves!
LOL nice!i saw they had a planet in their arena module footage. I didn't even have time to get over the shock of this when i noticed they also had stars.
Blatant ripoff.
I'll put it to you this way, and let's see if this construction of words reaches across the great divide:
You think Chris Roberts can turn water into wine.
I think he takes a dump like the rest of us, and could right now probably use a drink.
Time will tell who's right.
But for now Mr. Nowak, it's good night.
I don't get. Why have concers. It out of your gamers hands. Dev need to do there thing and make it happen. There is always this chance they fail. That the risk pledger and also publishers take. They do there best proffesionaly.
A famous dev like D. braben, J.Romero, J.Carmack, W.Wright, etc aren't a garantee to no failure. The difference with regular dev is they get easier the fundings to do there thing. And even then they fail regulary. They have more room to polish there result. Sometimes not. Depending if they got up to 3 years or have up to 6 years.
That there are fans who are into the cloud far away to reason. Well these devs are idolised like pop stars. Very dificult to discus with those fans. But be critical is good thing. For me I got reasonable expectation with large plausibility to fail. ED no exception.
But to rambling on and on so negative is not constructive critism. Acuse of extremist? Sound more as crusade between extremist.
I follow a bit ED and SC. Do not care much on idolising any dev. Be down to earth and just wait and see what they released and then make desision wich to play most.
These game fall under the most complex genre with lots of gameplay types and lots of dev choices wich different gamers would like and dislike. So I expect that of those 1001 dev choice a part arent my preferences, but if there is still fun I still would play it.
There is never a perfect game. And devs cant please all gamers they have to make choices and with that a specific audience get there thing.
Also I give devs there creative freedom to do there own thing. If it doesn't fit my thing. I sertenly am oke that other gamers do get the game they want.
I asume Crhiss Roberts will do his best but that also no garanty to not fail. But there is also a lot between a total failure or a total masterpiece. Most games and also that I play are in the middle. Because if you only go for the best they are very rare. Not much games to play.
Also if dev doing his own thing they might be very into it. They want to make the best they can. Often are very enthausiast and do some promisis. But then reality hit them and cant keep the promis. Wich is oke. Often there is no time.
My mother promise me a lot. She owes me a mountain of pancakes. Should I make such big point on that? But do I keep my promises.
I don't get. Why have concers. It out of your gamers hands. Dev need to do there thing and make it happen. There is always this chance they fail. That the risk pledger and also publishers take. They do there best proffesionaly.
A famous dev like D. braben, J.Romero, J.Carmack, W.Wright, etc aren't a garantee to no failure. The difference with regular dev is they get easier the fundings to do there thing. And even then they fail regulary. They have more room to polish there result. Sometimes not. Depending if they got up to 3 years or have up to 6 years.
That there are fans who are into the cloud far away to reason. Well these devs are idolised like pop stars. Very dificult to discus with those fans. But be critical is good thing. For me I got reasonable expectation with large plausibility to fail. ED no exception.
But to rambling on and on so negative is not constructive critism. Acuse of extremist? Sound more as crusade between extremist.
I follow a bit ED and SC. Do not care much on idolising any dev. Be down to earth and just wait and see what they released and then make desision wich to play most.
These game fall under the most complex genre with lots of gameplay types and lots of dev choices wich different gamers would like and dislike. So I expect that of those 1001 dev choice a part arent my preferences, but if there is still fun I still would play it.
There is never a perfect game. And devs cant please all gamers they have to make choices and with that a specific audience get there thing.
Also I give devs there creative freedom to do there own thing. If it doesn't fit my thing. I sertenly am oke that other gamers do get the game they want.
I asume Crhiss Roberts will do his best but that also no garanty to not fail. But there is also a lot between a total failure or a total masterpiece. Most games and also that I play are in the middle. Because if you only go for the best they are very rare. Not much games to play.
Also if dev doing his own thing they might be very into it. They want to make the best they can. Often are very enthausiast and do some promisis. But then reality hit them and cant keep the promis. Wich is oke. Often there is no time.
My mother promise me a lot. She owes me a mountain of pancakes. Should I make such big point on that? But do I keep my promises.
If you're talking about my posts. I think you should read them again carefully. You will notice I am not directing my commentary to the software developers. But rather then business side, and general approach to how they are operating and treating there customers.
Concerns in these areas should be voiced. To argue against doing so is simply saying that unlike all other companies, game developing companies should be except from such commentary.
As for sounding evangelical or overly negative. I suggest this is a natural, almost unavoidable byproduct of finding yourself in a discussion with people who are unprepared to concede even the slightest point no matter how reasonable, if it means undermining their position of total trust.
Who ever said people don't find anything wrong with CIG there are many things that are debated. You think of Star Citizen fans as if they are members of a cult or something?
I find this thread funny. And te response of people, actually acting in a mature manner, makes me proud of this community. A simillar thread in SC forums would have been a barrage of attacks towards ED
I am not directing my commentary at the software developers. But rather the business side, and general approach to how they are operating and treating there customers. It's clear to me you are hopelessness confusing the two.
I actually find the distinction between Star Citizen's development and publicity operations quite useful. Would it clarify the debate if we called the PR people "Roberts Space Industries" (RSI) and called the game developers "Cloud Imperium Games" (CIG)?
So you would say RSI have already released lots of things (newsletters, shows, etc.) that we can use to assess what they're about, but we won't have any strong evidence about CIG until they release their first thing (Arena Commander).