But I agree starting with other than sidewinder and 100 credits is like cheating
Yep. And that's the very reason I also stayed with my basic Aurora pledge for the longest time, but I'm a completist at heart, and since there are so many ships, I don't see me or my online character collecting more than a single manufacturer. I am really glad that all those ship types are in it, but some just aren't for me.
MISC: Freelancer & Starfarer (a.k.a. the freighter and the tanker) - Some trading on the side is fine, but the idea of doing nothing but bores the hell out of me.
Anvil: Hornet & Gladiator (a.k.a. the modern fighter and the modern bomber) - Looking forward immensely to flying those two beauties extensively in Squadron 42, but in an open world? Nah.
Drake: Cutlass & Caterpillar (a.k.a. the pirate gunboat and the pirate transport) - I'm simply too goody two-shoes for piracy outside pirate games.
Also, the three above are simply too expensive to begin with (and they each have such perfect pairs that I'd want to have LTI either for both or for neither).
RSI: Aurora & Constellation (a.k.a. the small cargo plane and the large cargo plane) plus the Bengal carrier - Well, excluding the capital ship I'd never get outside mods anyway, they may be the most versatile of the bunch, but they are still primarily cargo ships. They may encompass everything Star Citizen sets out to be the best, but that just isn't quite me. Also, the Aurora is a bit too small to stay with while the Constellation is too large for me as a standard choice.
Aegis: Avenger & Retaliator (a.k.a. the classic fighter and the classic bomber) plus the Idris corvette - TBH, the Idris looks like an RSI ship, the Avenger has a unique look of smooth curves and hard edges, and the Retaliator looks like an RSI ship with an Avenger cockpit, so not really the signature look they are aiming for with their ship manufacturers. Anyway, again, capital ship gameplay is great but not for me, and while I'm looking forward to giving the other two a spin in the military campaign, what could one ever need a sluggish bomber for in an open world game outside dedicated group play? Other than turning it into a makeshift transport, I guess; neither of which is me.
Origin: 300 series & M50 (a.k.a. the sports car and the racing car) plus the 890 JUMP (generally assumed to be a.k.a. the luxury yacht or the private jet) - Like several other ships mentioned in-fiction, so far we haven't seen even a glimpse of the 890 JUMP yet and know next to nothing about it, but I consider it the most likely of those to get modelled for the game soon and I can see myself occasionally going on a pleasure trip with it if it is what I expect it to be. Likewise, I may very well try ship racing with an M50 (and maybe a 350r) from time to time. And the 300i is pretty much perfect for me, explorer and bounty hunter that I like to be in such games, plus lots of options to upgrade.
As for ED, I can't wait to work my way up to a Viper Mk. II and lovingly stick and tinker with it.
Can't link to them but I'm pretty sure I've seen comments over there from Chris about how all the thrusters in engine work according to newtonian spaceflight/physics but - they didn't model them working accurately in engine because when they did they thought it looked silly - although they work correctly underneath in the calculation if that makes sense?
Yeah, they go for unscientific established expectations too much too often for my liking even when it wouldn't affect actual gameplay. :/ Oh well, placating people who don't just want to shut off their brain while having fun by offering a different visual representation should be easy enough for them to do. And if they aren't willing/considerate enough to do so, a respective mod will surely arise very quickly.
And regarding the 4k video/Hornet ad: Looks pretty, of course, but it honestly boggles my mind how in-universe Anvil Aerospace would consider it a good idea to show off their product by it getting nothing but chased and how Roberts Space Industries would allow their ship to be used in a rival's advertisement. Immersion: fail.
Oh, and if I had the money, I'd throw thousands of dollars at most games I backed - in a few special cases even hundreds of thousands, but alas, I do not.
Edit: Did it really take me two hours to write this? I guess so.