Totally agree. The agility of the Corvette is just insane in my opinion. Big ships to my mind should be best working as turret tanks, not like dogfighters.
See, I'd have to admit to being conflicted there 'cos I DO like my Corvettes.
But yeah, when you can keep a Corvette pointed at something like a Vulture or iCourier without too much trouble, something probably needs to change.
Thing is, the Corvette has it's agility, and the Cutter has it's speed.
The Annie's got jump-range but that doesn't really help in combat, and the T10 doesn't really have a lot going for it at all.
That's why I think it might be interesting to boost the Annie & T10s hardpoints, reduce their agility slightly and then see how a turret-boat T10/Annie stacks up against a 'vette or Cutter.
Certainly not suggesting this is a change that should arbitrarily be made but I'd like to see a semi-permanent beta-server where stuff like this could be tested and allow people to provide feedback as to whether or not it's a good idea.
FWIW, I had a quick look and I see that an all-turret T10 has roughly 60% of the DPS of a Corvette with fixed weapons.
To make a turreted T10 a match for a "normal" Corvette, it'd need quite a buff.