The Vive discussion Thread

The Vive is bundling (inferior) games too.



This is a deal maker for me - I hate having to put on the headset, put on headphones, take off headphones, take off headset - so much better to be able to simply put on and take off headset - my cans are going to be sidelined for the more than adequate Oculus headphones. HTC should have made attachable headphones an option IMHO.



Same with the Vive - I'll never need two sensors as I am not interested in the walking around stuff. How dare HTC assume I need them both! ;)



See above.



And again.



And I much prefer the Oculus feature set over the Vive, including the fact it is lighter and, reportedly, more comfortable.

Just providing balance, you came across a bit preachy there mate! ;)

Haha, well played, well played :p

I'm not going to argue, since to each their own :D I will say that I do prefer the being able to walk around stuff in addition to sitting down (Oculus is reportedly better for these sit down games, but doesn't mean the Vive won't support them).

The "see-through" feature with the camera I like as well... That way I can pay attention to the wifey when she's talking to me without taking off the headset... We all know how the ladies can get when they talk to you and you are oblivious!

And true, the Vive does come with games. Some.... uninteresting ones at that. But let's put it this way, the Oculus will have an additional camera down the line for enhanced tracking or whatnot (more cost). The Oculus Touch is expected to be in the ~$200 price, so those two things alone, when you combine them with the $600 Oculus pricetag, puts you at about the same price as the Vive.

In comparison, the Vive already brings all the tracking it will need or have (no extra cost), and already brings the controllers as well.

Simply a more complete package, IMO. As for the comfort well... opinions are mixed on this. The Oculus is said to be more comfortable, but I'm certain the Vive won't be as uncomfortable as a certain set of headphones I used long ago. I've been baptized in the waters of headgear that weighs a ton and digs into your skull (lol).

As for taking off and on the heaphones, this is another one of those "to each their own". I run a very high end audio setup on my PC, and you know how the statement goes "If your headphones or audio system is cheaper than the devices you use to run them, you're wasting your money".

I won't be caught dead using some crappy audio devices when I went to great lengths to make sure my audio experience is as unparalleled as my graphical one.

Not to mention... My heaphones are light as hell. It's one of those you forget you even have on your head. XD

To balance things more, the Vive could offer the touch controllers as an optional item. That would allow more people to jump on the VR bandwagon. There's a hell of a difference between $600 to $800 bucks.

At the end of the day, let's put it this way. I don't care which people get, the Oculus or the Vive. The more people that adopt VR the better. I really, really want this market to flourish and not die, like the 3D monitors/glasses did. I'm one of those guys that a few years back was hoping that I'd live long enough to experience VR, and well, here we are. Never did I expect I'd get to experience it at my age!

So... just buy one. Either one is fine, and let's show these companies developing VR that we want these products to exist :D

Now... VR Game of Thrones. Anybody else interested?
 
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Well. I've pre-ordered.

Only had the Express Shipping option as well (UK based). I'm trying not to think about the credit card bill in April!
 
Well. I've pre-ordered.

Only had the Express Shipping option as well (UK based). I'm trying not to think about the credit card bill in April!

Interestingly enough, I assumed they would charge the card right away, so I've been making sure to have the money there... And now I learn they won't charge right away. Hahaha

At least, it's coming straight out of my bank account. So no credit card bill for me to worry about!
 
does the oculus have a built in mic as well or is just headphones? I've preordered it but without a mic then the argument of better with built in headphones cancels itself out. Think I'll hedge my bets and order the vive too just in case of ED
 

Slopey

Volunteer Moderator
does the oculus have a built in mic as well or is just headphones? I've preordered it but without a mic then the argument of better with built in headphones cancels itself out. Think I'll hedge my bets and order the vive too just in case of ED

*** Edit: it does have a mic, my bad ****
 
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does the oculus have a built in mic as well or is just headphones? I've preordered it but without a mic then the argument of better with built in headphones cancels itself out. Think I'll hedge my bets and order the vive too just in case of ED

In a Reddit AMA Palmer luckey said there was a mic, but it was hidden

-------

Ninja'd but with a different answer... oh dear!
Here's my source
https://www.reddit.com/r/oculus/comments/351y4n/wheres_the_mic/

Of course, Palmer Luckey might just be saying it sarcastically <shrugs>
 
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Also the Rift CV1 is lighter and more comfortable than the Vive.

Red erring. Weigh does not matter so much as balance and weight distribution.

I think Soda was as much referring to the breathable fabric enclosure as the weight.

But like everything, it's still way to early to have a definitive frontrunner for most of these specs. I think Rift's leaning that way and has the better chance at being comfortable, but we don't know enough to say whether it'll be noticeably more comfortable or if they'll be comparable.
 
Interestingly enough, I assumed they would charge the card right away, so I've been making sure to have the money there... And now I learn they won't charge right away. Hahaha

At least, it's coming straight out of my bank account. So no credit card bill for me to worry about!

Edited for facts after advise. Debit cards are just as protected as credit cards.
 
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Let's not forget the Oculus' included headphones... Another option I believe should've been made optional. Why would I want to use whatever the Oculus brings when most of the serious gamers out there most likely have a much better pair of headphones?

Don't forget, HTC is bundling headphones as well with Vive, except they're earbuds. I don't think it's a stretch to say far more people will use Oculus' audio than HTC's ;)

does the oculus have a built in mic as well or is just headphones?

Yes.

"The Oculus CV1 HMD has a built-in DAC (audio over USB connected to the headset) and ADC (for microphone). The audio subsystem is class compliant and supports Windows, Mac and Linux. The HMD has integrated headphones as well and a microphone."

https://developer.oculus.com/documentation/audiosdk/latest/concepts/audiosdk-hardware/
 
That used to be in the past Gray. I work for a bank and you're as covered in trasnactions as a credit card these days. It's a little known fact that any consumer can do a chargeback on a debit card these days and the banks are always in favour for their customers than their merchants. I work for Worldpay btw.
 
Almost ordered today, gonna wait this time around until I hear from you all.

In regards to the Oculus headphones, they look cheap but, according to Palmer and other Oculus staff, they are "premium" headphones that easily sound better than current PC headsets. Time will tell but, I doubt Oculus would skimp on the headset.

I'm going to wait due to limited financial resources can't afford both sets, so I look forward to you guys/gals reviews.

I'll try to find the interview I read regarding the included headphones on the Oculus but, I'm due in court later with a pretty nasty case so, I may not get to it or forget to do so.
 
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That used to be in the past Gray. I work for a bank and you're as covered in trasnactions as a credit card these days. It's a little known fact that any consumer can do a chargeback on a debit card these days and the banks are always in favour for their customers than their merchants. I work for Worldpay btw.

Interesting, I should have known that but it's good news either way. Which WP location do you operate out of?
 
Gateshead. I'm just thinking. The PC gamer base has always been integrated. None of this PS vs Xbox nonsense. But if they don't allow games etc to work on both devices I'll be well pee'd off. You can see it happening here.
 
Gateshead. I'm just thinking. The PC gamer base has always been integrated. None of this PS vs Xbox nonsense. But if they don't allow games etc to work on both devices I'll be well pee'd off. You can see it happening here.

The thing is, unless I've misunderstood, doesn't the vive use steamvr as it's interface/api? I didn't think they had a standalone runtime like oculus?

As steamvr supports the rift (even the chaperone system will kind of work) surely anything that works on vive will work on the rift? The only thing it won't detect is the controllers?
 
Gateshead. I'm just thinking. The PC gamer base has always been integrated. None of this PS vs Xbox nonsense. But if they don't allow games etc to work on both devices I'll be well pee'd off. You can see it happening here.

Always?

If the internet existed in 1984 all these threads would be replaced with "When will the Acorn Electron Tape version be fixed?" and "C64 port, please."

Then you had different sound card standards (not every game supported every sound card) and after that video card standards (does the game work with DCI or WinG?). Heck, you could argue it's still the case, with Horizons not being available on Mac because Elite uses DirectX instead of D3D or another standard.

There's a very long history of incompatibility in PC gaming, and it's not difficult to imagine why the standardization only comes after years of segregation (namely, everyone's figuring out the best practices, eventually unifying on the best option for the most people). Same will happen to VR, but now is too early to expect it.
 

Slopey

Volunteer Moderator
I guess the point was that we, as space sim enthusiasts, are a niche market. As VR consumers, we're even more niche. We shouldn't further compartmentalise ourselves over this VR platform or that VR platform.

Ultimately, VR should be affordable, ubiquitous, and amazing, and is best served if we don't turn into Oculus vs Vive camps - it really is pointless. Different strokes for different folks - as long as we're all pulling together in the same general direction, hopefully VR will become more mainstream which can only be a "Good Thing" tm :)
 
Are we there yet, are we there yet :)
Dissapointed that through an error on their site causing a delay right at the end of my transaction, I have to wait until May for mine.
 
Always?

If the internet existed in 1984 all these threads would be replaced with "When will the Acorn Electron Tape version be fixed?" and "C64 port, please."

Then you had different sound card standards (not every game supported every sound card) and after that video card standards (does the game work with DCI or WinG?). Heck, you could argue it's still the case, with Horizons not being available on Mac because Elite uses DirectX instead of D3D or another standard.

There's a very long history of incompatibility in PC gaming, and it's not difficult to imagine why the standardization only comes after years of segregation (namely, everyone's figuring out the best practices, eventually unifying on the best option for the most people). Same will happen to VR, but now is too early to expect it.

I remember spending ages getting screamer rally to work in accelerated mode on my graphics card.... Sadly it was glide only. Bad times.

Not as bad now but there is still physx
 
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Grrr! I started filling in the order right away. Then at the completion of the order it says "Sorry out of stock"
I go back to the cart and it says in stock ... I check my paypal activity and no charges so I place order again. This time order is placed but delivery is in May instead of April.
Noooo
;-)
So price wise for Australians?, Turns out the 899us they pre announced did include GST. As the purchase price is actually 817us + 110 for shipping to Aus(as expensive as oculus for the shipping)
Add GST to the 817 and its a tad under 899us
Gawd in aussie dollers this is one pricey device. I hope my enthusiasm can overcome VR sickness hehe

Here's hoping there are no unexpected surprises.

It's been my experience with other > $1000 AUD purchases, that GST was applied to the TOTAL item cost including shipping, and then (to add insult to injury) the freight company added it's own fee for import tax handling, so put some more away for the final cost, just in case.

Hopefully, HTC has all this factored in (as did Oculus with my DK2 some time ago).

When it arrives, I'd be interested to know the final cost, landed in AUD$
 
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