And this is why we have griefer threads.
Actually we have this "griefer" thread, because you opened it and put "griefer" in the title.
I have 2175 posts on this forum and the only thread I opened was a bug report. So .. yea .. you started it.
And this is why we have griefer threads.
Indeed - what? That was actually my point - there is no definitive definition of the term.
Just because someone chose to include their definition of a term on a wiki does not mean that it is "the" definition.
"Griefing"
1. Purposefully shooting or otherwise sabotaging your teammates in an online game.
2. In online gaming where one repeatedly killing the same individual or individuals over and over again, or camping their corpse to prevent them from retrieving it, or otherwise performing actions in a game to prevent the player from enjoying the game.
3. In online gaming, someone who takes pleasure in creating grief for an opponent via various "cheap" tactics.
I wish Jork would stop friggen griefing my guild mates everytime we log in and play.
Actually we have this "griefer" thread, because you opened it and put "griefer" in the title.
I have 2175 posts on this forum and the only thread I opened was a bug report. So .. yea .. you started it.![]()
However, how should I named the title if not like this?
Another thread!
Woohoo. Lol
Actual Griefing hardly happens at all in ED.
For some reason, people have decided that being murdered is now Griefing, and I'm not sure why that started.
You don't accuse players in Battlefield or CoD of Griefing if they kill you once.
Being killed by a CMDR for no apparent reason is not Griefing.
Only being killed by the same CMDR(or wing of), over and over, specifically targeting you, is actually Griefing.
Even the Muppets in sidewinders with 1% hull slamming in to speeding ships near docks is not Griefing.
It's almost law enforcement
Simply don't speed. Problem solved.
(Saying that, I regularly dock at 200m/s.... Ain't got time for that!)
Want to know a simple way to tell if you're greifing? Right before you hit the interdict button, ask yourself "What am I going to get out of killing this guy?"
If the answer is "nothing, other than knowing I interrupted his game and cost him credits", then you're greifing.
Simple remedy to stop ganking, adjust the BGS so the the ganker pays the rebuy insurance fee for any innocent Cmdr he kills, the fee would also have to cover the loss of cargo. That would soften their cough fairly rapid.
So you want no risk at all in the game. That is called solo for any halfway competent pilot.
So you want no risk at all in the game. That is called solo for any halfway competent pilot.
No it wouldn't apply to NPC's, just to halfwits who are mentally deficient (Gankers) and if the Cmdr was wanted he was fair game.
So you want no consequences for the random killings? Ye do the crime then ye do the time otherwise don't do the crime ^^
You missed the point. NPC's are not a threat to halfway competent pilots, AT ALL. Nothing in the game offers real danger but for the chance of a human interdicting and killing you, in open.
Well certainly not my own definition but I do believe that dictionaries provide a good source of defining the meaning of the word.
Here is another source form the urban dictionary (link):
Here again we have the term "repeatedly" so griefing is, by definition, not killing a hostile player. Teamkilling as stated in the example above, is (for example intentionally killing a wing member but TBH this is the rarest kind of grief in ED. I have never heard about someone doing that. But there always be a first time I guess).
Anyways, to answer your question "What can define?": Dictionaries, Wikis, any other sort of community based definitions. The larger the community creating and defining the meaning the higher the value of this definition. Combining various definition with the same meaning increases the value of the definition(s).
What can not define a meaning of a word: A subjective interpretation of an individual.![]()
Fine, but just as you say there is a consequence for Cmdrs playing in open it should follow that there is an equal and as grievous consequence for the Ganker that kills an innocent Cmdr, NO?
Edit- and how much skill does it take for a Ganker in a fully kitted Cutter to kill a Cmdr in a unarmed AspX. Do these halfwits believe their own tripe.
I doubt that this will get us all back to open from Mobius and solo?
The player killers have less people to kill.
The recent CG's have been great fun in Mobius, I cannot believe that there has been no player killers at work at the CG's in open?