I run a Vulture with twin gimbaled beams, both using Thermal Vent. I'm planning on changing one of those over to Thermal Shock, as running ice cold all the time is actually a bit of hindrance (it's hard to see through the ice). I've experimented with TS in the past, and while disappointed in their ability to damage a ship above and beyond the base damage, I have found them useful for preventing NPCs from spamming SCBs.
Today a new thought crossed my mind. The hotter a ship is, the more visible it becomes on our radar, yes? So TS in theory might offer similar benefits as Emissive Rounds, yes? A hot target should stay on radar longer and at a further range. I'm not sure if this will help my gimbals track better or not. For that matter, I don't honestly know if ER helps with gimbal tracking.
I bring this up because ER seems to be a loved special effect, but I like my symmetric twin beams, and TS seems like it might be a decent substitute to the pulse laser's ER SE. Thoughts?
Today a new thought crossed my mind. The hotter a ship is, the more visible it becomes on our radar, yes? So TS in theory might offer similar benefits as Emissive Rounds, yes? A hot target should stay on radar longer and at a further range. I'm not sure if this will help my gimbals track better or not. For that matter, I don't honestly know if ER helps with gimbal tracking.
I bring this up because ER seems to be a loved special effect, but I like my symmetric twin beams, and TS seems like it might be a decent substitute to the pulse laser's ER SE. Thoughts?