And I belive that situation is salvageable. It have to be.
For BGS and PP, soon will be focused feedback.
And as long as it would be made in a way where PvP squadrons cannot affect PvE ones and reversed, but they can do so with the help of PvE and PvP ones respectively, this would be fine.
For monetary bonus for open, still, why 1% would be a no-go? Every explorer can get ganked, for instance.
And how about a layer on the gal-map with criminal activity on it? More activity - more reward. But those levels linger for some time and display time since last crime commited.
Or rare goods, every pirate knows the routes as well as traders do. So there should be something as well. Would be a way to revitalise it actualy.
The situation does not need to be "salvaged" because there is nothing wrong with a game that lets each person choose how to play each time they play.
The mode system has become more and more popular for games because of the flexibility of it.
Star Trek Online (2009) has a similar mode system in the social settings.
Warframe (2013) has the same mode system.
Shroud of the Avatar (2018) has the same mode system.
And these are just off the top of my head.
Just because you don't like it, does not make it wrong or broken.
And you don't need a bonus, because you are not special. You are just another player with the same choices as every other player.
I actually agree, sort off, but EVE has one server and its not entirely PvP if you keep for yourself and just do self progression. If you want to control terretory this is PvP.
This game should have been the same, if you just want to explore trade or shoot at NPCs in some corner then you dont need to be involved in PvP.
If you want to compete with others over resources or terretory than you face them directly and get yourself involved in PvP. This is whats called game balance.
Are you sure you've played EVE?
Because the entire game is PvP enabled, even the "safe" areas.
If someone has the bookmark for the tutorial area, they can sit there and gank new players learning to play.
CCP have done nothing since day 1 to stop new player ganking or create a chilled PvE experience for those who want it.
Sure, now CONCORD can kill you for doing it - but you still get to do it first.
And yeah, they made a rule to not keep doing it - but you still get to do it first.
EVE is PvP and every player is at the mercy of other players.
This isn't EVE. No one is at the mercy of anyone else if they choose not to be.
Elite is a single player franchise that they just slapped Peer to Peer networking in and an MMO tag on.