Modes These arguments are tedious.

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I will have to go look to find exact ones but I remember people telling you they PVP..



I've even suggested a flag system... PVPers are the ones yelling it down





Please tell me where I have said I never played WOW... I have, and who cares what is on WOW's forums... that is WOW's forums not Elite Dangerous's... We don't have separate servers.. we have modes and they are all connected.

They are about to merge them though. To all-pve with pvp flags. Nothing familiar?
Oh, and by the way. It doesn't even matter on which server you are there. Even now. When you are in leveling locations, you are getting loaded with other PvP or PvE players from different servers. Server selection is valid only for AH and for mythic raids. So it is very similar to WoW.

I am ok with PvE flag as long as there are some "risk management contract" for PvP players.
But after territorial control is introduced.
 
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Sorry, but really? You claim in hardcore games there is not easy way... while at the same time claiming you need a rewards for open because it is harder... yet you FREELY.. admit that you go into solo to do things because you feel it is more effieiencso that you would not get PVPd....


How can you not see it?

hard core


noun: hardcore
the most active, committed, or doctrinaire members of a group or movement.
"there is always a hard core of trusty stalwarts"
synonyms: diehard, staunch, dedicated, committed, steadfast, dyed-in-the-wool, long-standing; hardline, extreme, entrenched, radical, intransigent, uncompromising, rigid
"hard-core fans of the sport"


So you are not a Hardcore PVPer nor are you a Hardcore Open player... both of which you claim to be... and you want Fdev to reward you more then others for your playstyle...

Look. I have some of those griefers and other PvPers on my friends list. And I see them at solo as well. Everyone does that after some point.
Can you understand that taking VOID risk is as hardcore as it is stupid?
There are no scoreboards, there are no achievements... nothing. Risk or no risk, result is the same.

That being said, I had switched modes at Fehu during pole banging for the first time. I had a decent Python already.
 
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And I belive that situation is salvageable. It have to be.
For BGS and PP, soon will be focused feedback.
And as long as it would be made in a way where PvP squadrons cannot affect PvE ones and reversed, but they can do so with the help of PvE and PvP ones respectively, this would be fine.

For monetary bonus for open, still, why 1% would be a no-go?
And how about a layer on the gal-map with criminal activity on it? More activity - more reward. But those levels linger for some time and display time since last crime commited.

To be honest i think the number of people who have a problem with the modes is only a fraction of the player base, still to answer your 1% question:

1st what is the reason to give someone who is out exploring in open get 1% since the risk from other players is small or any other actions where they are not likely to encounter hostile players?
2nd since hostile player actions can occur in pgs as well why would you deny them the 1% bonus?
3rd what about the players who have difficulty with the npcs, for them every encounter is a risk
4th if you wish to apply a 1% bonus to a mode, would it not be more reasonable to apply it to direct player to player attacks.

If you really want to reward extra risk applying a bonus to an entire mode is a daft way to do it.
 

ALGOMATIC

Banned
You'll have to ask Frontier this question, I cannot answer it.

I think mixed mode games are stupid, PvP players and PvE players have never been able to coexist.

This game is a perfect example of it, the game can be 100% PvE or 100% PvP (though slower to progress) - and neither side is happy the other side is there.

PvP choices hold back PvE choices. PvE choices kill off PvP choices.

Frontier should have picked one, they should have either been a PvP game (open mode only) or a PvE game (PG / Solo only).

I actually agree, sort off, but EVE has one server and its not entirely PvP if you keep for yourself and just do self progression. If you want to control terretory this is PvP.

This game should have been the same, if you just want to explore trade or shoot at NPCs in some corner then you dont need to be involved in PvP.

If you want to compete with others over resources or terretory than you face them directly and get yourself involved in PvP. This is whats called game balance.
 
Look. I have some of those griefers and other PvPers on my friends list. And I see them at solo as well. Everyone does that after some point.
Can you understand that taking VOID risk is as hardcore as it is stupid?
There are no scoreboards, there are no achievements... nothing. Risk or no risk, result is the same.

That being said, I had switched modes at Fehu during pole banging for the first time. I had a decent Python already.

I'm sorry... but this is ludicrous. Again... you wanted this risk.. but you demand payment for it because you think the risk without payment is stupid... I guess I need to start demanding Fdev compensate explorers who are using none good exploring ships extra since they dealt with the hardships and all and struggled to get out to places other explorers reach easily. Or maybe Traders who have no shields should be compensated because they took that extra risk to squeeze in just that more cargo... with out ever demanding the game change because of their game choices...

I'm sorry but the "everyone else does it" excuse is just that an excuse, you bailed on your principles for the game and now that you have what you want you want to demand rewards.
If you want to do things in Open do them in Open... You claim you need a reward to do it in Open... but you want that interaction. but you don't want to suffer for that interaction. How do you think PVErs felt in Open? You got your dang reward... the PVP interaction. You want scoreboards, achievements, all that stuff... Play CQC or play another game with that crap in it. I go out I risk loosing my ship to NPCs, and it does happen. You claim NPCs are nothing... you risk against PC's fine ... we both have risk.. then we both have the same chance at a reward.

I actually agree, sort off, but EVE has one server and its not entirely PvP if you keep for yourself and just do self progression. If you want to control terretory this is PvP.

This game should have been the same, if you just want to explore trade or shoot at NPCs in some corner then you dont need to be involved in PvP.

If you want to compete with others over resources or terretory than you face them directly and get yourself involved in PvP. This is whats called game balance.


Yea that is bull crap and I know it because I was in EVE, I did just want to trade, I never left hi sec space, and I was PVPed and destroyed.

ANd you still do not understand balance, just your own warped sense of it... ED is balanced... you want to compete with others you can, no matter your mode, not matter your platform, no matter the time you play, your connection, any of it... you can compete, you can do all of it.... you just can't force your game play on others and it irks the living crap out of you so you scream false claims.

The road to hell is paved with good intentions.

Good thing Elite Dangerous is not religious...
 

ALGOMATIC

Banned
I'm sorry... but this is ludicrous. Again... you wanted this risk.. but you demand payment for it because you think the risk without payment is stupid... I guess I need to start demanding Fdev compensate explorers who are using none good exploring ships extra since they dealt with the hardships and all and struggled to get out to places other explorers reach easily. Or maybe Traders who have no shields should be compensated because they took that extra risk to squeeze in just that more cargo... with out ever demanding the game change because of their game choices...

I'm sorry but the "everyone else does it" excuse is just that an excuse, you bailed on your principles for the game and now that you have what you want you want to demand rewards.
If you want to do things in Open do them in Open... You claim you need a reward to do it in Open... but you want that interaction. but you don't want to suffer for that interaction. How do you think PVErs felt in Open? You got your dang reward... the PVP interaction. You want scoreboards, achievements, all that stuff... Play CQC or play another game with that crap in it. I go out I risk loosing my ship to NPCs, and it does happen. You claim NPCs are nothing... you risk against PC's fine ... we both have risk.. then we both have the same chance at a reward.




Yea that is bull crap and I know it because I was in EVE, I did just want to trade, I never left hi sec space, and I was PVPed and destroyed.

ANd you still do not understand balance, just your own warped sense of it... ED is balanced... you want to compete with others you can, no matter your mode, not matter your platform, no matter the time you play, your connection, any of it... you can compete, you can do all of it.... you just can't force your game play on others and it irks the living crap out of you so you scream false claims.



Good thing Elite Dangerous is not religious...

"ED is balanced" in your dreams maybe.

The last thing about this game is balance.
Nothing is balanced in ED, starting from modes, engineers, NPCs and finishing with OP weapons that pvpiers managed to convince ED to at least balance the broken ones.

FDEV wouldn't see balance if it was infront of their face.
 
"ED is balanced" in your dreams maybe.

The last thing about this game is balance.
Nothing is balanced in ED, starting from modes, engineers, NPCs and finishing with OP weapons that pvpiers managed to convince ED to at least balance the broken ones.

FDEV wouldn't see balance if it was infront of their face.


Says the person who can't understand what balance is because all he can see is the only way to do something is destroying ships, yet no matter what you won't be able to see everyone...

You all want this want that, look this game has PVP and it has things we want in ED. Where are the non-cosmetic micro transactions. I want to buy a huge ship I can start decorating inside, with xp boosts and all sorts of things. I mean heck if we are going demand ED change into other games lets demand changes..
 
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Sorry but the exact opposite because He is the one clamoring for hardcore... he is the one wanting things to be tough, yet when things get tough he bails to solo to AVOID PVPers... the PVPers that he claims to be....

When the going gets tough. And you wanna win. Everyone, I dont care who you are will take the most efficient route.

Remember back in the day with mortal kombat? How many of ya leg sweeped or only used a specific combo because it was reliable and repeatable?

And how many of your friends gave you crap for it? Same thing. Different year.

Worked with NPC's too because of the way the block feature worked. Then the next game Mortal Kombat 3. They gave us blocking high and low.

People dont know they are being efficient sometimes. Nor do they know they end up playing the META game.

I use the modes for the BGS when I do it. Not gonna waste my time looking for others. They are playing a completely different game.

Its on me to keep up with them. Now we have to 1 click because the whole world knows about it.(doing otherwise puts yourself at a disadvantage, just like going into open when you can get the same reward in a safer mode against the multiplayer part of this game)

Just like the Engineers exploit that was around for a year. Finally people had enough and made videos showing how to do it. Thats why frontier had to take action.

Half their game, engineers and modules made for player interaction are hardly even used. Because that what the META is. It settles.

1 change could fix all that though.

Im a PVPer too. But im going to be efficient because the game allows me to be. Remove the choice and the whole game changes.

All the content that "isint there". Is all of a sudden there and they didnt have to change much. Then on top of that, huge updates that are coming too?

They have the chance to make it great. I dont know why ya'll fight against this.

If you want to be a solo player? Then be a solo player. You'd be playing for YOU. Not the rest of us. If you'd like to join the rest of the Cool Kids. Then Join the rest of the Cool Kidz, but dont think for one second you guys are going to get away with throwing rocks from the other side of the fence. Without someone doing something about it.
 
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When the going gets tough. And you wanna win. Everyone, I dont care who you are will take the most efficient route.

Remember back in the day with mortal kombat? How many of ya leg sweeped or only used a specific combo because it was reliable and repeatable?

And how many of your friends gave you crap for it? Same thing. Different year.

Worked with NPC's too because of the way the block feature worked. Then the next game Mortal Kombat 3. They gave us blocking high and low.

People dont know they are being efficient sometimes. Nor do they know they end up playing the META game.

I use the modes for the BGS when I do it. Not gonna waste my time looking for others. They are playing a completely different game.

Its on me to keep up with them. Now we have to 1 click because the whole world knows about it.(doing otherwise puts yourself at a disadvantage, just like going into open when you can get the same reward in a safer mode against the multiplayer part of this game)

Just like the Engineers exploit that was around for a year. Finally people had enough and made videos showing how to do it. Thats why frontier had to take action.

Half their game, engineers and modules made for player interaction are hardly even used. Because that what the META is. It settles.

1 change could fix all that though.

Im a PVPer too. But im going to be efficient because the game allows me to be. Remove the choice and the whole game changes.

All the content that "isint there". Is all of a sudden there and they didnt have to change much. Then on top of that, huge updates that are coming too?

They have the chance to make it great. I dont know why ya'll fight against this.

If you want to be a solo player? Then be a solo player. You'd be playing for YOU. Not the rest of us. If you'd like to join the rest of the Cool Kids. Then Join the rest of the Cool Kidz, but dont think for one second you guys are going to get away with throwing rocks from the other side of the fence. Without someone doing something about it.


90 are you kidding me? For one thing... you all are the one talking about how things should be done... yet when push comes to shove you dump it to do it as Algo and others claim "the easy way". I love you keep trying to justify things, like how you would use one move in MK, in your quest to be "one of the best". Look how many of those got account banned when they were caught exploiting the engineers. And people still use the engineers, heck for the first time I am looking at them for an FSD...

This is the difference, you feel you are at a "disadvantage" when YOU CHOSE WHAT YOU FEEL IS A DISADVANTAGE IN THE FIRST PLACE... Then you sputter and try to justify why you jump into the other modes. Somehow I am causing you a disadvantage? Everything I do in PG you can do as well in any mode including Open... there is no disadvantage... your assumption that there is one is Bull... so you have people and NPCs.. .you were the one that wanted that... you are the one saying "MODES ARE BAD" but using the modes to get ahead you don't mind looking away as YOU do it. You claim it is "efficiency", but you talk about those of us who play in other modes... then do the same. That is hypocrisy.

And I am not a solo player, in truth I am not sure after I found out about Mobius if I have ever been in solo again. I *gasp* play with other people, I am a member of Hutton Truckers, I am in 3 friends private groups, or I am in Mobius. In each one sometimes no one is near me other times I have many ships... They are just not going after a hollow icon because it is a hollow icon.


Oh by the way you are not a cool kid... though you may think so... and funny how you claim we are throwing things from "this side of the fence" when you are standing right next to us because it is "economical"
 
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90 are you kidding me? For one thing... you all are the one talking about how things should be done... yet when push comes to shove you dump it to do it as Algo and others claim "the easy way". I love you keep trying to justify things, like how you would use one move in MK, in your quest to be "one of the best". Look how many of those got account banned when they were caught exploiting the engineers. And people still use the engineers, heck for the first time I am looking at them for an FSD...

This is the difference, you feel you are at a "disadvantage" when YOU CHOSE WHAT YOU FEEL IS A DISADVANTAGE IN THE FIRST PLACE... Then you sputter and try to justify why you jump into the other modes. Somehow I am causing you a disadvantage? Everything I do in PG you can do as well in any mode including Open... there is no disadvantage... your assumption that there is one is Bull... so you have people and NPCs.. .you were the one that wanted that... you are the one saying "MODES ARE BAD" but using the modes to get ahead you don't mind looking away as YOU do it. You claim it is "efficiency", but you talk about those of us who play in other modes... then do the same. That is hypocrisy.

And I am not a solo player, in truth I am not sure after I found out about Mobius if I have ever been in solo again. I *gasp* play with other people, I am a member of Hutton Truckers, I am in 3 friends private groups, or I am in Mobius. In each one sometimes no one is near me other times I have many ships... They are just not going after a hollow icon because it is a hollow icon.


Oh by the way you are not a cool kid... though you may think so... and funny how you claim we are throwing things from "this side of the fence" when you are standing right next to us because it is "economical"

Not kidding you mouse. I dont know how or why you fail to understand this?

It seems like you argue for the sake of it? I dont know, but this "And people still use the engineers, heck for the first time I am looking at them for an FSD". IS a huge red flag for me.

You've spent more time here on the forums fighting against changes. Than you have playing the god damn game.
 
Not kidding you mouse. I dont know how or why you fail to understand this?

It seems like you argue for the sake of it? I dont know, but this "And people still use the engineers, heck for the first time I am looking at them for an FSD". IS a huge red flag for me.

You've spent more time here on the forums fighting against changes. Than you have playing the god damn game.


Yea you aren't kidding... and I don't know if that is sad or headdesk worthy. You have accused me falsely of that before, that I don't play the game and am only on the forums. Sadly I do not play every day, wish I could. I am not here every day either. And I find it funny that me not using an engineer or having unlocked one for so long is a red flag and somehow means I haven't been playing the game. You know what it actually means... it means that I didn't try to unlock engineers and that is it. I was happy in the ships I was in. I was enjoying doing other stuff and having fun, I even *gasp* played today for a few hours. I don't grind grind grind to get the best stuff.. I play, I amassed a nice sized small fleet, rarely go to a CG, did Colonia's though. have only done a few passenger/rescue missions. Don't look up or search for the newest "quick" money making things. I don't board hop, what missions are there are what is there. I made a few bad decisions which set me back some, had some rebuys, lost cargo, and all the while I have had fun. But you can't understand that can you? Plus it is all my choice and I am enjoying the game. Hell I've had horizons since it came out, want to know how many times I have been out in an SRV? Ask Jockey, heck the reason I started working on Engineers at all is because together we designed a ship for me to go out into the black and be sustainable. So if I goof and bounce off stars or such I can hopefully survive (as long as I don't do that to a planet.)

Will give you a hint... until last week when I asked him for a refresher, the only time I've been in my SRV was to go look at a barnacle and drive around it.


Edit: while in the shower I thought of Balance... since Algo demands that there isn't. Open, PVP and PVE do PP merits, in PGs PVP and PVE do PP merits, and in Solo since there is only one way to do merits while the other two modes have two ways... they are worth double in Solo. There is another way to balance... even though there is already balance as you can earn equally in all 3 modes now.
 
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Robert Maynard

Volunteer Moderator
When you are doing PvP stuff like I do at the moment - sure you are. And it works fine in that regard.
But when you do something else - you switch to solo. As everyone does, including me. Or at least a majority.

I don't know about that - as I say, I've been playing in Open with my latest CMDR.

This makes Open a defective game mode. And that is what bothers me. While it should be an intended gameplay experience. Only for PvP people, same as Mobious is for PvE.
If they would make CQC accepting in-game ships and remove those Q3 arena bonuses - Open will become empty. Maybe that is why they are not doing it.

It makes Open a choice - for those who wish to play in it. The intended gameplay experience is that every player both affects and experiences the single shared galaxy state.

Private Groups do offer one option for those who seek to play among like-minded players (that don't want to, for whatever reason, play in Open) - however there are no Private Group controls to disable PvP. Also, the large PvE Private Groups are nothing to do with Frontier - they are privately run.

Finally, regarding comparisons to WoW - does WoW offer Solo or Private Groups?
 
I don't know about that - as I say, I've been playing in Open with my latest CMDR.



It makes Open a choice - for those who wish to play in it. The intended gameplay experience is that every player both affects and experiences the single shared galaxy state.

Private Groups do offer one option for those who seek to play among like-minded players (that don't want to, for whatever reason, play in Open) - however there are no Private Group controls to disable PvP. Also, the large PvE Private Groups are nothing to do with Frontier - they are privately run.

Finally, regarding comparisons to WoW - does WoW offer Solo or Private Groups?

The new Xpac does. And they reward the people getting involved with PVP a boost in XP, Control over territories and extra gear. The PVE is a simulation but they have no control over the territory, no extra boosts or have any influence over the area people are fighting for.

Thats right they changed the core dynamics of the game for like the 10th time.

They get to Opt out of the PVP. But their actions hold no weight for the areas they are fighting over.

Proper risk and reward, and people still get to enjoy the content. If they want the extra benefits of holding an area. They have to PVP.

No one is being punished here. Its like they took everything we have been talking about. And applied it to their game.

Everyone still gets to experience the game and work on personal progression. With Meaningful PVP if you choose to get involved.

Its really awesome.
 

Robert Maynard

Volunteer Moderator
The new Xpac does. And they reward the people getting involved with PVP a boost in XP, Control over territories and extra gear. The PVE is a simulation but they have no control over the territory, no extra boosts or have any influence over the area people are fighting for.

Thats right they changed the core dynamics of the game for like the 10th time.

They get to Opt out of the PVP. But their actions hold no weight for the areas they are fighting over.

Proper risk and reward, and people still get to enjoy the content. If they want the extra benefits of holding an area. They have to PVP.

No one is being punished here. Its like they took everything we have been talking about. And applied it to their game.

Everyone still gets to experience the game and work on personal progression. With Meaningful PVP if you choose to get involved.

Its really awesome.

Fair enough - that's still WoW, not this game.

Has every player in WoW affected a single shared environment (across the whole game, not just within a single server) from the outset - from the equivalents of Solo, Private Groups and Open? Do all players, regardless of platform, affect a single environment?
 
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And I belive that situation is salvageable. It have to be.
For BGS and PP, soon will be focused feedback.
And as long as it would be made in a way where PvP squadrons cannot affect PvE ones and reversed, but they can do so with the help of PvE and PvP ones respectively, this would be fine.

For monetary bonus for open, still, why 1% would be a no-go? Every explorer can get ganked, for instance.
And how about a layer on the gal-map with criminal activity on it? More activity - more reward. But those levels linger for some time and display time since last crime commited.
Or rare goods, every pirate knows the routes as well as traders do. So there should be something as well. Would be a way to revitalise it actualy.

The situation does not need to be "salvaged" because there is nothing wrong with a game that lets each person choose how to play each time they play.

The mode system has become more and more popular for games because of the flexibility of it.

Star Trek Online (2009) has a similar mode system in the social settings.
Warframe (2013) has the same mode system.
Shroud of the Avatar (2018) has the same mode system.

And these are just off the top of my head.

Just because you don't like it, does not make it wrong or broken.
And you don't need a bonus, because you are not special. You are just another player with the same choices as every other player.

I actually agree, sort off, but EVE has one server and its not entirely PvP if you keep for yourself and just do self progression. If you want to control terretory this is PvP.

This game should have been the same, if you just want to explore trade or shoot at NPCs in some corner then you dont need to be involved in PvP.

If you want to compete with others over resources or terretory than you face them directly and get yourself involved in PvP. This is whats called game balance.

Are you sure you've played EVE?
Because the entire game is PvP enabled, even the "safe" areas.

If someone has the bookmark for the tutorial area, they can sit there and gank new players learning to play.
CCP have done nothing since day 1 to stop new player ganking or create a chilled PvE experience for those who want it.
Sure, now CONCORD can kill you for doing it - but you still get to do it first.
And yeah, they made a rule to not keep doing it - but you still get to do it first.

EVE is PvP and every player is at the mercy of other players.

This isn't EVE. No one is at the mercy of anyone else if they choose not to be.

Elite is a single player franchise that they just slapped Peer to Peer networking in and an MMO tag on.
 
Fair enough - that's still WoW, not this game.

Has every player in WoW affected a single shared environment (across the whole game, not just within a single server) from the outset - from the equivalents of Solo, Private Groups and Open?

Nope but that doesnt mean this game is not capable of reworking risk and reward properly to reflect it.

I dont know why you refuse to accept this game has the capability of that change?

I know you dont want it to. But its seriously unbalanced in this regard. And its been acknowledged. Its only a matter of time before its fixed.

This year is all about addressing the core issues right? Welp, BGS is most definitely core.

Games change with expansions all the time. Just like Tickets at live events. Card subject to change.

You cant sue, you cant get upset and throw your hands in the air if a game developer changes the game within an expansion. Thats what expansions are for. Same game but kept fresh with new and existing content changing all the time.

Especially for balancing reasons.

You know this. I know this.
 

Robert Maynard

Volunteer Moderator
Nope but that doesnt mean this game is not capable of reworking risk and reward properly to reflect it.

I dont know why you refuse to accept this game has the capability of that change?

I know you dont want it to. But its seriously unbalanced in this regard. And its been acknowledged. Its only a matter of time before its fixed.

This year is all about addressing the core issues right? Welp, BGS is most definitely core.

Games change with expansions all the time. Just like Tickets at live events. Card subject to change.

You cant sue, you cant get upset and throw your hands in the air if a game developer changes the game within an expansion. Thats what expansions are for. Same game but kept fresh with new and existing content changing all the time.

Especially for balancing reasons.

You know this. I know this.

What makes you think that I don't accept that Frontier has the capability to change their game? Of course they do. What they also do is consider all of their player-base, not just those that like shooting at other players.

I'd be delighted if a comprehensive risk / reward rebalance was carried out - which would affect all players in all modes - and would not be limited to "is the attacker a player?" - and would not necessitate locking content to any game mode.

Indeed - the BGS is most definitely core - and simple, concise statements have been made regarding the fact that we'll all continue to share it.

I'll only start worrying about all players continuing to affect the BGS when the current advertising is changed - because every new player is buying the game in accordance with that.

Games change, indeed - we'll see how this one does.

Three days to the Squadrons FFB, and counting....
 
What makes you think that I don't accept that Frontier has the capability to change their game? Of course they do. What they also do is consider all of their player-base, not just those that like shooting at other players.

I'd be delighted if a comprehensive risk / reward rebalance was carried out - which would affect all players in all modes - and would not be limited to "is the attacker a player?" - and would not necessitate locking content to any game mode.

Indeed - the BGS is most definitely core - and simple, concise statements have been made regarding the fact that we'll all continue to share it.

I'll only start worrying about all players continuing to affect the BGS when the current advertising is changed - because every new player is buying the game in accordance with that.

Games change, indeed - we'll see how this one does.

Three days to the Squadrons FFB, and counting....

Well all modes arent equal. Thats pretty much been established at this point.

So now its time to address it.

It could be something as simple as changing the way influence works per mode. Not a huge change really. Seems fair.
 
Nope but that doesnt mean this game is not capable of reworking risk and reward properly to reflect it.

I dont know why you refuse to accept this game has the capability of that change?

I know you dont want it to. But its seriously unbalanced in this regard. And its been acknowledged. Its only a matter of time before its fixed.

This year is all about addressing the core issues right? Welp, BGS is most definitely core.

Games change with expansions all the time. Just like Tickets at live events. Card subject to change.

You cant sue, you cant get upset and throw your hands in the air if a game developer changes the game within an expansion. Thats what expansions are for. Same game but kept fresh with new and existing content changing all the time.

Especially for balancing reasons.

You know this. I know this.

The thing with "risk" is that is not a standard unit to be measured.

If you want to reward "more risk" - as I'm trader, I face more risk than you do in your engineered combat ship. So I deserve the reward and you don't.
My 8 year old plays the game, she faces more risk than I do, because she does not have 3 years of practice.

Also, what about those who have a HOTAS Vs those who do not? It's harder for someone using a keyboard and mouse, yet some have VR and HOTAS set up making it a little easier.
And what about the disabled? Do they have to send the PIP assessments to Frontier so they can claim "more risk" Vs the able bodied?

Saying Open has more risk is not just misleading, but it's an out right lie.
And of course, it's also optional. Yet again I'll point out I've been in Open in a busy area for a month and not had any extra risk.
At any time I can just block someone I think may interrupt my game, removing the so called "extra risk".

You cannot give a bonus to something that isn't constant.

And of course, we could also argue that while in your engineered combat ships you get a negative as you've made the game easier for yourselves.
Say -25% to all income per person in your Wing / Multi-crew session. So your Wing of 4 would earn -100% income as you made the game super easy?
 
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