Things that would be cool in Jwe2

These things would be very cool if they came in Jwe 2.


1.
-If 2 or 3 carnivores see a medium-sized herbivore they should hunt it together e.g.: 2 allosaurs running around see a parasaurolophus they should start chasing it, they should run after it until one catches up and pushes it to the ground and the other pushes it then kills.
Or that one holds on to his leg and the other breaks his neck. Then both should roar loudly at the same time and then eat from the animal.
2.
It could also be that one of the carnivores is too tired or injured so they have to interrupt the hunt.
Or the herbivore should escape them, for example: Allosaurus has Parasaurolophus on the leg and Parasaurolophus tears itself out of the Allosaurus' mouth and flees. Or Parasaurolophus gets knocked to the ground but gets to its feet before they can break its neck and flees.
3.
For larger herbivores, for example: Allosaurs (several) attack Brachiosaurus, everyone holds on to one leg and the Brachiosaur can no longer walk, falls over and dies.
4.
For the Indoraptor:
e.g.: Indoraptor sees a Brachiosaurus attacking him. He runs towards him, jumps onto him on his side, climbs up to his neck with his claws and due to the weight the Brachiosaurus falls with his head on the ground and there the Indoraptor kills him. Or with even larger herbivores it climbs back up to their necks and kills them by choking. When the herbivore dies and falls to the ground, the Indoraptor jumps off and lands on the ground.

5.
-Anesthesia:
The Indominus Rex and Indoraptor will need more arrows to fall asleep.
This should be able to be changed through genetic modification. So if the Indominus Rex, for example, falls asleep normally without any change with 4 arrows (I don't know how many the Indominus Rex needs) then you can set in the gene modification whether it needs more arrows. The same with the Indoraptor. I imagine that there should be 4 buttons called security one, security two... If you click on the first one, the dinosaurs should need 2 more arrows to fall asleep. Then there should be one more arrow on each new button, i.e. on the second then 3, on 3 then 4 and on 4 then 5 more arrows.

6.
-Sneaking up:
All carnivores can sometimes sneak up on their prey and attack.
7.
-Larger carnivores can knock down trees when fighting.
8th.
-Or structures or things nearby break during the fight.
9.
-Dinos can drag prey around and eat elsewhere.
10.
-Dinos should have longer, better fights.
11.
-If dinosaurs get sick, they should show it by changing their skin color, lying on the floor, and screaming because they are in pain.

12. Aquatic dinosaurs should be able to jump out of the water and dinosaurs that are near a lagoon should be able to jump into the water with them. And kill them there or eat them.

14.Aquatic dinosaurs that can jump out of the water when pterosaurs flying on a lagoon can jump out of the water and eat them. Quetzalcoatlus is said to be able to escape if he is caught.

15.
Camouflage:
The Indominus Rex should be able to camouflage itself when it sees herbivores. He should then actually become invisible so that we (players) and the herbivores cannot see him. But when he attacks he changes his color to his skin color. But then it is too late for the herbivores and they are killed by Indominus Rex.
The Indoraptor and Scorpios Rex are designed to appear darker at night, making it harder for us players to see them.
 
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