Think it might be time to take a break until new content that isn't pew pew comes in!

Thanks for the reply guys I love the game but need more new things to do and I know it's going to take years for Elite to build on what is a fantastic base already.

2.3 looks alright and may give me a few weeks until I take a break, I am hoping 2.4 brings in something big like aliens or at least a proper war between the factions!

So much potential but the waiting is the hard part
 
I play on off, but not as much as I could. The game is slowly sliding to a arcade pew pew only game and that is not the elite I supported back in the day.

I don't blame the consoles, it's the development of the game that is doing it.
 
This is what happens when you release a game too early.

Instead of finding ways to meaningfully expand upon the game, you're stuck trying to play catch-up. Add to that the increased player churn (since the game is not fleshy enough to build a sustainable number) and you have a situation where development becomes focused on capturing new players as opposed to supporting the community as it is. This is painfully evident with the direction ED has taken over the last year, with much of the focus seemingly on combat-oriented gameplay which does well on consoles. But with the PS4 client approaching fast there will be no more consoles for FD to chase (Switch can't handle ED, can it?). What happens then?

My guess is we'll see more micro-transactions. The suit and nameplate plans suggest to me that FD are cognizant of this situation are planning ahead for a shift in monetization. Since they won't be selling as many boxes anymore and because the seasons model appears to have failed (talk of no more seasons), the store and more traditional expansions are probably the future of the game.

I'm not sure, yet, if that's a future I want to be a part of.
 
Been docked since before 2.2 dropped because there's no OFF SHIP STORAGE ... because the game is just a Menu Shoot them up.. nothing more

so no storage nothing built in allowing players to have some persistence in the Universe.

I can't see this game ever improving..

What ever the dream was with ED , it's gone.
 
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Wow this thread sure can attract negativity, I can practically feel it through my monitor.. ;)

One thing I can promise everyone here. When the day finally comes that I'll hang up the cape I will not hang around the forums like a drunk hanging around that nightclub the bouncers stopped him getting in. :p
Not saying it's not allowed or anything, just that I don't understand why anyone would waste their precious spare time on something they no longer enjoy rather than jumping onto another game (which is what I'll probably do)...

A few posts saying what you think is wrong with the game is fine for me, valid criticisms of an outgoing player and yes they are all valid but it doesn't mean they'll all get listened to/changed. But what we are seeing now is a campaign over several months of how the game is terrible, everything is bad and there's no hopes to improve it and absolutely nothing to look forwards to. And the people doing that in this thread are by no means the first people to do this prolonged leaving or whatever it is.

Ah well, now I'm getting negative.. o7
 
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I play on off, but not as much as I could. The game is slowly sliding to a arcade pew pew only game and that is not the elite I supported back in the day.

I don't blame the consoles, it's the development of the game that is doing it.

I do, consoles and bean counters are driving the direction the game is headed.
 
Perhaps im doing it wrong but I can just about manage a week or two of a game before I put it down and go play something else.

I've not played Elite in around 3 months and in that time I've completed Watch Dogs 2, Ghost Recon Wildlands, nearly finished ME: Andromeda.

I'll no doubt return to Elite once 2.3 drops and then grow tired of it again like I have various times with various games and then I'll return :D

So yea I don't quite get the people who obsess about one game and spend so long talking about it on a forum.
 
OK I get people think 2.3 is pew-pew only - ignoring the improvements to the 2nd bubble, new content for the mysteries, landable mega ships, givne this forum FD should just concentrate on multi-player and not worry about the rest, people do not even take notice of its inclusion.

People seem to think the same of 2.2 as well. Ship Launched Fighters, ok that is pew-pew - but protectinga T-9 when it is running has legit mechanisms outside of combat - its combat avoidance. Passenger missions are not really pew-pew, and adding those tourist locations was not done over night. If I was Fd i would not bother with passenger mission exapnsions, it is not percieved as non-combat content, so what is the point.

Do not get me wrong, I am not looking forward to 2.3 - but not because it is lacking new content, seems to have loads of it.

Simon
 
I boot up ED. I sit and stare at the screen for 5 minutes. Then switch it off and go play Skyrim SE on PS 4. Pick a direction and head off and within minutes im grinning like an idiot and having fun.

Its all right there in that last word.
 
I boot up ED. I sit and stare at the screen for 5 minutes. Then switch it off and go play Skyrim SE on PS 4. Pick a direction and head off and within minutes im grinning like an idiot and having fun.

Its all right there in that last word.

That's my experience since 2.0 also. But I've played since alpha and I can't in all fairness say that I haven't gotten the value out of the 200 notes I paid. I'll keep watching what they bring in new seasons and dip back in when they drop some stuff that interests me.
 
That's my experience since 2.0 also. But I've played since alpha and I can't in all fairness say that I haven't gotten the value out of the 200 notes I paid. I'll keep watching what they bring in new seasons and dip back in when they drop some stuff that interests me.

Oh dont get me wrong. Ive thoroughly enjoyed the game for a couple of years. Its been great. And you just cant beat the atmosphere in this game, Ive just lost all interest in doing anything, and updates and added features are just not doing anything for me.
I do love the fact that my favourite ship, the DBX is finally getting that tweak to make it a dedicated exploration ship. But... I just dont know... every corner in Skyrim has something bizarre, or funny, or interesting or just totally random and makes for a great romp on a game and imagination level. Almost like all the random events and things that happen help to create that story and characterisation that in one way leads and forms and in another inspires and directs.

Like accidently misclicking on a guard in Solitude, being chased out the city gates by a small army, following me down the hillside and running into some mad mage type npc that challenges me to some kind of dual, i run past, still being chased, he starts to attack me as well, some of the guards start to attack him, then a dragon swoops in and all hell breaks loose. I end up jumping off a cliff, somehow manage to survive, wait for the sounds of battle to die down, then make my way back to find corpses everywhere, a dead mage, a dead dragon, and a whole lot of loot. You just cant script for that kind of madness.

I know, i shouldn't compare, they are very different games, ED has just become bland for me. And other games are much more fun. It shouldnt feel like a chore.
 
Enjoy your very long break, judging by how fast they update this game. It's been a couple months since I played last with no draw back to the game.
 
OK I get people think 2.3 is pew-pew only - ignoring the improvements to the 2nd bubble, new content for the mysteries, landable mega ships, givne this forum FD should just concentrate on multi-player and not worry about the rest, people do not even take notice of its inclusion.

People seem to think the same of 2.2 as well. Ship Launched Fighters, ok that is pew-pew - but protectinga T-9 when it is running has legit mechanisms outside of combat - its combat avoidance. Passenger missions are not really pew-pew, and adding those tourist locations was not done over night. If I was Fd i would not bother with passenger mission exapnsions, it is not percieved as non-combat content, so what is the point.

Do not get me wrong, I am not looking forward to 2.3 - but not because it is lacking new content, seems to have loads of it.

Simon

New content is great, but without gameplay it’s just eye candy you can fly around and look at.


  • Mega Ships, while great, don’t have anything new to do with them, they are essentially just different looking starbases for now.
  • New Colonia content, while very welcome, is just more of the same bubble content we’ve had for the past two years.
  • Passenger missions were a great addition, no argument from me on that one, but they are essentially just fancy cargo missions to predetermined locations. No new mechanics, just old ones repurposed.


The game has gotten to the point where without expanding the game mechanics beyond what it launched with at 1.0, any new content will be underwhelming and basically eye candy. Frontier should start building on the game’s core mechanics, making it more engaging and interactive and rewarding from a gameplay point of view, before adding new “content” like mega ships and geysers and asteroid bases and such, because without expanded gameplay the game can’t really progress past what it was released as over two years ago.

Combat is the one exception to this, as it’s gotten lots of new mechanics since launch, thus it has the meat to utilize something like multicrew while no other aspects of the game do. It’s time for Frontier to start improving non-combat aspects too, past time actually. If they don’t then all of this new content will only be for combat players and not be of much use to anyone else. Which, of course, might be their intention afterall….
 
I thought i would have a break too for a couple of days.. then the days turned into weeks and then to months and you know what im not complaining.

Probably the best decision i made, being away i regained my objective view on things which revealed how badly the game is designed and developed at the moment.

Yep... Nothing is drawing me back to playing at the moment. Multi-crew looks rather "thin" so nothing there. Not expecting anything in 2.4 either, so hoping 3.0 has been having a bucket of work done on it behind the scenes...

The last addition of any merit for me was planetary landings... and before than Wings. There's of course been lots of small improvements, but nothing significant IMHO, and the fact all the core professions and mechanics and all but the same as 2+ years ago is highly worrying in my view! Especially when there's been time to (instead) throw at Powerplay, CQC, The Engineers etc...
 
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Did you even read the guy's post? :S

Yes I did indeed. Where is the discrepancy? He is tired of not being able to make decent amounts of money, being a target in open, and basically other CMDR's boasting about what they have earned.
I just tried to point in a direction, thats all..

So what did I miss ?

Cheers Cmdr's
 
I whacked out Frontier Elite II and First Encounters the other day they are still fun games... BUT!!!!!

If I'm honest apart from multiplayer, exploring mechanics and new graphics this game isn't much of an expansion on that content. Essentially the missions are the same, there's more detailed ships and modules but the galaxy still feels the same with the Empire and Federation. I have loved the first 2 years of Elite Dangerous but I paid into beta and then life time for a game that takes the First Encounters experience to the next level. This game has awesome combat and fighting the best of any space sim we need non combat stuff. I mean come on with have metres upon metres and tonnes of ship we could be farming resources to custom the inside of.

We have crashed Anacondas on planets we should be walking around in and shooting at aliens and we have 3 factions all in a cold war state and we can just go where we please without consequence or proper crime and punishment! Where are our space storms, comets and social hubs ????
 
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Well, I stopped playing ED in the Spring of 2015 having essentially burned out after about 1,500 hours. I went off and played other games (including having a another bash at Skyrim (heavily modded). Now in the past few weeks I have come back to it, started a new character and am having a lot of fun just doing the basics without even starting on the new stuff that was added while I was away. No doubt I will burn-out, i.e. get bored with it, again but probably not for another 500 to 1,000 hours. So I am looking at between two and two-and-a-half thousand hours of entertainment from a game that I paid £40 for. I don't think I have got anything to complain about, good entertainment for tuppence an hour is jolly good value.

Could the game be better? Yes, of course it could. However, we have to live in the real world. The developers have to make money, they had mine three years ago so either they charge me for playing or they have to attract new players. Now, most gamers are not old boys like me but youngsters so they need to attract them. If that means most of the development time goes into aspects of the game that don't interest me (my new character carries no weapons) I'll live with it and be grateful for the crumbs that they do throw my way.

Let us face it chaps it is just a game, to be played for enjoyment. When we stop enjoying it we stop playing, no big deal.
 
I'm not playing as much as I did, done it all at this stage... (multiple times)

I didn't even bother with the Beta, because I'd like something new and fresh when it's live.

More than anything... I'd like new large+ and specialist ships to collect and mod (a few more huge variant weapons would be nice)

[hotas]
 
How the hell do Frontier make money? I'm always amazed how many threads there are of people saying they are bored of the game, the game is rubbish, aspects of the game are rubbish so all of them will post, but never play again.

I get most of it, generally it's accompanied by really good reasons. Often it's people who paid their £30/40/50 whatever and got something like 2000 hours gameplay out of it.

So given that it works out at something like half a penny an hour for people, and so many are walking away, how does the game survive? Frontier must be struggling? If we're not careful they'll abandon us and put all the developers onto a new game altogether. I still like the game, I'll be sad.

Simple answer: not from Elite. They make or made their money from Planet Coaster. And they're banking on the next big license to be their (next) money maker - this is what their resources are working on - as the majority of Planet Coaster sales are likely over. The Elite PS4 port will bring some revenue but nothing on the scale of a new launch, new game.

Elite has had it's day in the sun and it's 'big money' days are long gone. That's why it gets such little development investment and why Horizon's 2.3 is now 9 months late and quickly becoming 10 months behind schedule. FDev should really start working on Elite 2.0 and just admit this franchise won't survive from the LTP fanbase buying paint skins and bobble-heads.

To the OP: yeah, I've stopped playing again. Stopped last year for 6-7 months coming back to play with the updates. But the interest faded quickly. The game remains shallow and a grind-fest. And has simply become an arcade pew-pew shooter which is not 'my cup of tea'.
 
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I don't mean this as a criticism, or a suggestion. I'm just thinking out loud...

If you consider games like Fallout 4 or Skyrim they are, fundamentally, just pew-pew (or hack-hack) but they present themselves in such a way as to seem like so much more.

Might not be a bad idea for some of the people at FDev to take a couple of weeks playing games like that and then have a bit of a brainstorming session to see if there's anything about those games which might be implemented in ED to provide a "fuller" experience.
 
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