This Game is Boring Without Player to Player interaction

Joining a group definitely is an answer (worked for me!), but I don't think it's the answer.

Problem is, that a lot of gamers play casual - and I don't mean dumbed down mobile games, but an attitude. You're tired after a day of work and tending to the kids, you grab a beer and sit down to unwind with some gaming. You haven't got the time, energy or will to commit to a group. You just want to play, and possibly have a few random encounters and interactions with your fellow gamers. Preferably not being seal clubbed.

Now some seem to think that this kind of gamer is undeserving and should be ganked into oblivion, never to be seen again, but I think this is just stupid elitism and not healthy for the game community or the game's long term survival.
 

Deleted member 38366

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Is this innuendo for something?

ugh No, why/how should it (?)

I've spent considerable time wirh various Groups and it's been a good experience.
Hence IMHO the best way to enrich Gameplay. I'd reckon I'm not alone with that and there's a huge amount of Groups out there to check out.
 
Okay, I think what most are overlooking is the instancing aspect. Me, I'm from Australia and play in open ALL the time, but playing from Australia is like being in a Private Group. Therefore, I need to have friends from other countries on-line - from INARA etc... then I can at least see others from the northern hemisphere!
 
I take it you don't play this game (or any other, for that matter) at all, then, as playing games is pointless? Makes me wonder why you even came to the forums...
I've got 1873 hours in this game playing alone, even when I was in player group. There is no GAMEPLAY reason made by devs in this game to play with others like in other online games. Now you understand or not? I don't play games to chat and making friends, I play games for gameplay. If there is no gameplay reason to drive around empty planet I don't do that. I don't play since a year like I was playing before, because there is no more content for me besides 98% empty systems where there is nothing to do and Frontier is making tutorials for new players now... It's funny because there are not many new players, but old players are leaving.
I'm on the forums when I'm in work for laughing from comments like yours, because there I can't play...
 
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I've got 1873 hours in this game playing alone, even when I was in player group. There is no GAMEPLAY reason made by devs in this game to play with others like in other online games. Now you understand or not? I don't play games to chat and making friends, I play games for gameplay. If there is no gameplay reason to drive around empty planet I don't do that. I don't play since a year like I was playing before, because there is no more content for me besides 98% empty systems where there is nothing to do and Frontier is making tutorials for new players now... It's funny because there are not many new players, but old players are leaving.
I'm on the forums when I'm in work for laughing from comments like yours, because there I can't play...
Are you really trying to flex your 1800 hours of solo play? 😂🤦‍♂️
 
Pretty much 100% of my in-game conversations are with people who have blown me up in the past and then foolishly accepted a friend request thinking I was interested in improving my PvP. They probably don't want a teenager angsting to them, but they damn well get it.
They're all really nice though. Love you all <3
I've got 1873 hours in this game playing alone, even when I was in player group. There is no GAMEPLAY reason made by devs in this game to play with others like in other online games. Now you understand or not? I don't play games to chat and making friends, I play games for gameplay.
I'm with Koszmar - I never really understood the amount of "chatting" that goes on in a flying a spaceship game. It's mighty hard for me to type and fly my ship at the same time, especially if those "chatters" are attacking me. I'm not against communication, however, and I have looked at ways to program predefined messages so I can just tap a button to say "07 CMDR", etc. In games like Overwatch, where comms are scripted voice lines like "Greetings" and "I'm the quick, you're the dead", I'm very communicative. ED needs something like this.

If there is no gameplay reason to drive around empty planet I don't do that. I don't play since a year like I was playing before, because there is no more content for me besides 98% empty systems where there is nothing to do and Frontier is making tutorials for new players now... It's funny because there are not many new players, but old players are leaving.
Problem is, that a lot of gamers play casual - and I don't mean dumbed down mobile games, but an attitude. You're tired after a day of work and tending to the kids, you grab a beer and sit down to unwind with some gaming. You haven't got the time, energy or will to commit to a group. You just want to play, and possibly have a few random encounters and interactions with your fellow gamers. Preferably not being seal clubbed.
With summer coming, I'm finding myself with way less time for both the duration and frequency of my gaming sessions. This means I can't commit to things in ED that require constant attention like BGS. Heck, running ONE mission might be my entire gaming session for a few days. With this in mind, I'm not sure how much I'll be playing ED in the coming months. It'll be interesting to see what these new community goals are like, what kind of time commitment they will require, and if they will offer any meaningful PvP or group PvE.
 
Try X4. Its cheaper.

That is a pointless remark.
I am not interested in x4.

I enjoy Elite Dangerous, and have been a fan of Elite for decades, but I think ED would have been a much better game if the devs could have forgotten about all the nonsense that is necessary for multiplayer. That is not true the other way around. If this was an Open only game the ED galaxy would have still needed all the mechanics and stuff that is needed to create the ED universe and to keep it going. Multiplayer holds Elite back in a very one sided manner.

But... I understand that many people want multiplayer and I have to accept that.
It just is my bad luck that that stuff influences my solo experience in a negative way too. Just imagine all the time and money invested in developing multiplayer mechanics that could have been used otherwise.
It is what it is. I hope to live long enough to see this game evolve further, because it will be the only spacesim of this kind for the foreseeable future.
 
Personally, I didn’t miss other players when I played Elite in the 80’s, or Frontier in the 90’s; and I don’t miss them in Dangerous these days. The game works for me just the way it is. I wouldn’t mind not having to deal with the constantly online aspect of it, but as long as I can play in solo I’m perfectly happy.
 
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That is a pointless remark.
I am not interested in x4.

I enjoy Elite Dangerous, and have been a fan of Elite for decades, but I think ED would have been a much better game if the devs could have forgotten about all the nonsense that is necessary for multiplayer. That is not true the other way around. If this was an Open only game the ED galaxy would have still needed all the mechanics and stuff that is needed to create the ED universe and to keep it going. Multiplayer holds Elite back in a very one sided manner.

But... I understand that many people want multiplayer and I have to accept that.
It just is my bad luck that that stuff influences my solo experience in a negative way too. Just imagine all the time and money invested in developing multiplayer mechanics that could have been used otherwise.
It is what it is. I hope to live long enough to see this game evolve further, because it will be the only spacesim of this kind for the foreseeable future.

You mentioned money and a single player environment. Not quite sure how my remark is pointless?
 
In my opinion, crime and punishment is possibly the weakest system in the game. There is not much I would want from EvE Online, however the way it did it security levels and law and order was very good.

A total rethink is needed. Plus the creation of good pirate play options with pirate bases and a bad person alternative to the pilots federation, for when you have been so much of an anti-social that you cannot go into civilised systems without god level engineered npcs blowing the snot out of you within a min of arriving.

In this way you have game play options. If you want to be bad you can, but you need to understand there are real consequences and you are going to be living on the fringes. Where as if you want to be in a lightly armed trader, you can, but you best stick to the well protected high security pockets.
 
Having come out of "Solo Jail" where I was locked all winter long (bandwidth issues), I've been looking for and interacting with players for the last couple of weeks. I hate to say it, but player-to-player interactions in this game are boring, at least on PS4. If I'm looking for PvP, I get a thousand times better experience playing just about any other console game - Overwatch, CODMW, SWB2, etc. If I'm looking to chat, well here I am, chatting! Neither PvP nor "social bonding" is "all that" in ED, at least not for me.

Now don't get me wrong, I'm not quitting Open. I'm just quitting trying to find and interact with real people in Open. I'll be playing (when I play) like I was back when I was locked in Solo, except now I have some very random chances to run into hollow vs. solid squares and triangles. Somebody may even type, "O7", but there's this NPC who actually promises to write a song about me, so he wins.

Note - the new CGs may change all this.
 
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Tired of fighting NPC's that do the same thing. Tired of searching for people only to find none and when I do they're to scared to interact. The game feels lifeless.
Community Goals were the only place you knew you'd find people. Now? Nothing but a boring gank fest at eravate, shinrarta etc.. I took a one year break to come back to an even more lifeless game albeit a slightly more polished look. Elite is still one big missed opportunity and that really makes me sad.

I think FD is run by geeks who just don't get it about social interaction.
 
I enjoy Elite Dangerous, and have been a fan of Elite for decades, but I think ED would have been a much better game if the devs could have forgotten about all the nonsense that is necessary for multiplayer. That is not true the other way around. If this was an Open only game the ED galaxy would have still needed all the mechanics and stuff that is needed to create the ED universe and to keep it going. Multiplayer holds Elite back in a very one sided manner.
Yesss... up to a point. I'd have much preferred the same amount of effort to have gone in to an entirely single player game, but with a single player game we'd have been much more likely to have got the game, a few patches, maybe a few bits of DLC, that's it. So it might've been better earlier on but multiplayer keeps the game being developed.
 
Tired of fighting NPC's that do the same thing. Tired of searching for people only to find none and when I do they're to scared to interact. The game feels lifeless.
Community Goals were the only place you knew you'd find people. Now? Nothing but a boring gank fest at eravate, shinrarta etc.. I took a one year break to come back to an even more lifeless game albeit a slightly more polished look. Elite is still one big missed opportunity and that really makes me sad.
Yeah, I feel the same. It's kind of tough, ED features a huge galaxy with a relatively small player base and really long travel times; combine these factors with suspicion borne of ganking, and it does feel pretty empty.

If there are any laid back CMDRs who need a casual squadron, look up the Order of the Prismatic Sparrow on INARA. Link in my sig.
 
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