This Game is Boring Without Player to Player interaction

ugh No, why/how should it (?)

I've spent considerable time wirh various Groups and it's been a good experience.
Hence IMHO the best way to enrich Gameplay. I'd reckon I'm not alone with that and there's a huge amount of Groups out there to check out.

a casual google text match would suggest otherwise.
 
Both Planet Coaster and Jurassic Park are single player by design. How hard would it be to add multiplayer so you can compete with other players directly where sims choose where to go depending on how good your park is?
 

Deleted member 38366

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a casual google text match would suggest otherwise.

Awkward... please post your google search strings, I'd be very interested how you got bad/negative results on the Suggestion to seek a suitable Group to spice up Gameplay and not feel alone anymore...
 
Awkward... please post your google search strings, I'd be very interested how you got bad/negative results on the Suggestion to seek a suitable Group to spice up Gameplay and not feel alone anymore...
I do wish the game had better tools built in for this purpose. I think Squadrons is a step in the right direction, and perhaps the revamped community goals will take it a step further still. ED is the only game I have that requires me to go to use dozens of external tools (Google, Inara, Discord, this forum, etc.) to arrange a potentially meaningful multiplayer experience.
 
Tired of fighting NPC's that do the same thing. Tired of searching for people only to find none and when I do they're to scared to interact. The game feels lifeless.
Community Goals were the only place you knew you'd find people. Now? Nothing but a boring gank fest at eravate, shinrarta etc.. I took a one year break to come back to an even more lifeless game albeit a slightly more polished look. Elite is still one big missed opportunity and that really makes me sad.
The game does seem to have missed the opportunity over the years to bolt on more involved gameplay mechanics and then leverage them within Powerplay tasks, general missions and the Thargoid Invasions etc...

eg: Just imagine if an adapted Powerplay view specifically to show the Thargoid position allowed CMDRs to undertake specific tasks for specific goals? eg: You and a couple of friends being able to holome into fighters based at a capital ship to escort a convoy of civilian ships though an asteroid based to be refuelled and then go into a asteroid station, all the while under threat of attack from Thargoid Scouts...
 
I completely agree, there always comes a point in Elite where you seem to burn out. Normally the only way to get past that is try new functionality. But what happens when you've tried everything that's possible for the Lone Wolf to try, then that's when you join a player group and one of their squadrons/discords.

It's ironic really that the popularity of the player group and the BGS game really came out of the fact that Powerplay didn't really tick the 'endgame' box. The BGS goes to show that there is appetite for that kind of organisation vs organisation conflict.
 
Both Planet Coaster and Jurassic Park are single player by design. How hard would it be to add multiplayer so you can compete with other players directly where sims choose where to go depending on how good your park is?

So you launch a 120 mph roller coaster which goes off the rails and flies directly at the food court of your enemy player's park, then send the T-Rex in to swallow up the survivors.

Oh, the salt.........
 
I played in Open when I first started with ED, mainly because I didn't know any better then. Joined a PG, which I am still part of, and while I don't meet human CMDRs often, generally it's only an exchange of 'o7' as we pass each other by. I tried open again after The Oracle attacked, and other pilots constantly trying to ram me got rather boring, so went back to the PG, where I've been ever since.

I think that your typical CMDRs lifestyle is rather solitary, with minimal/no interaction with anyone else unless required for trade etc. Heck, I ignore NPCs interdicting me/attempting to, I ignore NPCs as I turn them into space dust when bounty hunting etc. There really is no reason to interact with anyone, human or NPC, in ED if you don't want to.
 
You mentioned money and a single player environment. Not quite sure how my remark is pointless?

I have been an Elite fan for decades. I have been waiting for the rebirth of Elite for decades. I bought the game, bought the LEP, bought a new HOTAS, Headtracking gear etc.
What you are saying is basically " Go play another game (a game I don't care for), than the game you are interested in"
I interpreted that as a gratuitous, pointless remark.
Perhaps you didn't mean it to be, but that is the way it came across.
 

The Replicated Man

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Tired of fighting NPC's that do the same thing. Tired of searching for people only to find none and when I do they're to scared to interact. The game feels lifeless.
Community Goals were the only place you knew you'd find people. Now? Nothing but a boring gank fest at eravate, shinrarta etc.. I took a one year break to come back to an even more lifeless game albeit a slightly more polished look. Elite is still one big missed opportunity and that really makes me sad.
My in game name is CMDR R E P L I C A N T
Hit me up if you want to pvp with me or my friends. Always down for a duel in my Gunship!
 
I just recently came back to the game after a long pause and joined a player faction.

I wanted to fly with some people, just have some relaxed fun together, so I asked some of the players if I shall accompany them when they go mining. You know, as "protection". I would have been perfectly fine with just sitting there, watching them, "having their back" while we chat.

No one really wanted, not because they didn't like to, but because there's no point in it. The pirates only show up once, and my friends ships are so overengineered they are practically invulnerable to npcs, even as a mining ship.


This is one example of what is wrong with this game: There is really no reason to play together.

:(
 
I just recently came back to the game after a long pause and joined a player faction.

I wanted to fly with some people, just have some relaxed fun together, so I asked some of the players if I shall accompany them when they go mining. You know, as "protection". I would have been perfectly fine with just sitting there, watching them, "having their back" while we chat.

No one really wanted, not because they didn't like to, but because there's no point in it. The pirates only show up once, and my friends ships are so overengineered they are practically invulnerable to npcs, even as a mining ship.


This is one example of what is wrong with this game: There is really no reason to play together.

:(

And, just to expand on that...

If you try to do that in a PG then you're wasting your time whereas in Open your miner-buddy is exposing themselves to the risk of getting properly ganked.

There's no reason for you to be there in any mode aside from Open and there's no reason for your buddy to risk mining in Open.
 
I have been an Elite fan for decades. I have been waiting for the rebirth of Elite for decades. I bought the game, bought the LEP, bought a new HOTAS, Headtracking gear etc.
What you are saying is basically " Go play another game (a game I don't care for), than the game you are interested in"
I interpreted that as a gratuitous, pointless remark.
Perhaps you didn't mean it to be, but that is the way it came across.

I'm afraid you have your own agenda in front of others simple thoughts. You did not qualify your remarks, therefore you only required a simple answer.

As it happens I am an '84'r, been there, done that etc. I probably have more hours than 95% of current players. However, and this is important, if another game came along, that offered an element of grind, in an open only scenario, with plenty of pew-pew and a good flight model, I'd be gone in a second. Elite is terribly lifeless and for those that want a single player experience against hard PvE, with a reasonable flight model and grind, X4 is a reasonable choice.

If, on the other hand, you continue to whine about not having an off-line version of elite, your echo chamber is large, endless and without an escape door. It can be hard to move on but it can be done, I did it.
 
It's an acceptable opinion, but definitely not mine.
A space game without other players is all I want.
I am willing to pay 100 bucks extra for a single player offline version.

Meanwhile ED did the best thing possible and that's make a Solo mode so people aren't forced to have player to player interaction. The game is a lot more exciting without it actually which I totally agree with. It's incredibly hard now to find a good open world game like this where you aren't forced to have to play with others. Hence why it's anything but boring as the OP stated.

Offline mode though might end up being too massive for our little computers through...
 
I just recently came back to the game after a long pause and joined a player faction.

I wanted to fly with some people, just have some relaxed fun together, so I asked some of the players if I shall accompany them when they go mining. You know, as "protection". I would have been perfectly fine with just sitting there, watching them, "having their back" while we chat.

No one really wanted, not because they didn't like to, but because there's no point in it. The pirates only show up once, and my friends ships are so overengineered they are practically invulnerable to npcs, even as a mining ship.


This is one example of what is wrong with this game: There is really no reason to play together.

:(

This is so true. If only open offered a challenge beyond the usual few systems it might be worth preserving with. I find that one jump away from a hi pvp populated area and you might as well play in solo. My solution? Shrink the galaxy, minimise the bubble and give it a 100LY boundary so you can't get out, reduce the useful systems to about 30. Leave the rest to explorers, if they can get there. Radical but.....
 
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