The biggest nerf to the FDL would be revisiting the booster stacking decision. Before engineers, when the most you could get was 20%, stacking wasn't so bad. Now you get like... 75% of a full shield per booster, having two more utility slots than any other medium bar the mamba is crazy.If anything needs doing its reworking the Asp Scout, reverting the T-7 changes (to get it out of the Pythons shadow), add more seats to the FGS (so it is in parity with the Alliance ships). The FDL needs a nerf, and so does the Anaconda (such as further reducing its hull hardness to make it vulnerable to smaller ships, given its not a pure military ship unlike its peers).
Giving it the same hull hardness underneath those massive shields as the corvette and cutter (surpassed only by the type 10) pushes it even further into the tier of being untouchable by anything that can catch up with it.
Cutting down the upper end of how durable ships can be while leaving the lower end (ie. ships without engineering) untouched would be good for PvP matches between engineered ships to not take a ridiculous amount of time/ammo and make it easier to balance PvE encounters.
edit to add: whatever you do to the balance, leave its flying characteristics alone though. Being a fast and agile hard-hitter is fine.
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