Yes, as far as PowerPlay is concerned, you're convincing me. I agree that ED should have some kind of PvP feature; PP is a good candidate because it's otherwise little-used and gives justification for direct opposition, and your proposals are well thought out.
The problem is that whenever we get this far, there's a chorus of "It's not enough, the BGS should only be affected in Open too and in fact Solo mode should be abolished". If you could bring your minions to heel I think your proposals for PP would stand more chance. (OK, maybe they're not your minions; I think they attach themselves to your cause while really having different objectives in mind).
Following back the thread, the comments I was replying to might have primarily had PP in mind. The problem is the PvP "side" keep merging the PP and BGS issues in the hope of winning both, which makes me push back against both. Basically, if the proposal on the table is "PP Open Only" I'll vote "yes"; but if it's "PP and BGS Open Only" I vote "no".
And I totally agree with everything you say- to me the BGS is not and never was intended to be Open because it is not designed that way.
Powerplay has very overt and simple ways to determine who is who and what they are doing, features missing from the BGS where its almost impossible to truly know what someone wants to do. The tick of the BGS is another giveaway- in PP its almost instant, but the BGS aggregates all activity over 24 hours, so you can never match up cause to effect 1:1.
Some people want everything Open and I can superficially see why, the problem is a) despite everything I do want the game to have choice for people in the end and b) mechanically you would have to change a giant chunk of the game to do it- which would be a massive upheaval. The BGS is great as it is, because it allows you time to think and do things like a chess game. Powerplay should be an equal yet opposite feature to that.