I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.
Stability (while in Sol or in the maelstrom)
1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship
Gameplay
1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.
here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.
2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.
3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.
4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.
I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
Stability (while in Sol or in the maelstrom)
1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship
Gameplay
1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.
here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.
2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.
3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.
4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.
I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
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