Titan Cocijo even is a complete dumpster fire

I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.

Stability (while in Sol or in the maelstrom)

1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship

Gameplay

1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.

here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.

2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.

3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.

4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.

I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
 
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Flossy

Volunteer Moderator
I'm no combat pilot and never intended fighting the Thargoids - but when they attacked Hutton Orbital, it got personal and I decided to try and get my revenge FOR THE MUG! Earlier today, I telepresenced into someone else's ship and fired some missiles into 'Cocky Joe' qualifying for the CG rewards! Great fun! :ROFLMAO:
 
I didnt die doing my titan runs so no rebuy for me.
I didnt die doing the shooting goids leading upto the Titan either.
Ive enjoyed it so far.

My only complaint is I dont need any more credits !
I would prefer to be offered a choice of any material or materials I want upto the value of any credits payments.
I think all materials in the game should have a credit value and we should be able to choose materials instead of credits.
I also think we should be able to choose any commodety we want instead of credits too.
 
I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.

Stability (while in Sol or in the maelstrom)

1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship
Not seen either of these issues even today when I was in Open.
Gameplay

1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.

here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.
Rescue ship pad availability was occasionally an issue last week when doing evacuations but I was in Mobius and people politely didn't pad sit. This week I am attacking the Titan and docking isn't a requirement as I am not good enough to get out alive.
But pad availability can be (has been in the past) an issue at busy locations even with a full size station.
2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.
The payout is the same as the last 7 Titans and was always about the decals and skins not the credits which as you rightly point out can be had much more easily elsewhere.

3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.
My rebuy to qualify for the minimum credit reward for the CG was just under 9 million the minimum reward has now reached 30 million and will increase with every heart destroyed, I have had more rebuys than that one but I am on for more than the minimum reward and will still be in profit just.
Not everyone has terrible issues with stability.
Some aren't even doing this for the rewards.
Not doing the straight Thargoid combat as I haven't got the skills but I was under the impression that Guardian Weaponry can be immunised against the effect or if that isn't available the Enhanced AX weaponry works.

4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.
Again not everyone gets excessive interdictions I have seen reports from people who got none the most I have had is three plus the Hyperdiction.

I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
Well at least you had some fun at one time.
 
I've been doing these runs in my shieldless DBS. My insurance cost is around 400k and I haven't died once after earning 50 millions in bonds. Btw, You don't need many caustic sinks for the return as the thargoid field will push you out.

Then again, server issues are irritating, and OP is correct that the limited pads in Open is very annoying.
 
I've been doing these runs in my shieldless DBS. My insurance cost is around 400k and I haven't died once after earning 50 millions in bonds. Btw, You don't need many caustic sinks for the return as the thargoid field will push you out.

Then again, server issues are irritating, and OP is correct that the limited pads in Open is very annoying.
Yes limited pads is anoying. specially as there are far more than 4 pads on the rescue ships, but only the npcs can use the others.
 
I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.

Stability (while in Sol or in the maelstrom)

1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship
Yes, connection issues and loading times (tunnels, etc.) are annoying. The only option to solve so far - solo, or better Private Group. Yes, Private group is going to take some time, but both Mobius and AX are very easy to join and shouldn't take long.

I've been playing Titan in open, solo, group yesterday and today - the only problem was long loading times in Open. No disconnects so far. I get it, it not that helpful for you, but maybe there something you could do on your end, VPN for a more stable connection...

Gameplay

1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.

here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.
Yeah, it gets annoying sometimes. I wish FDev would give players priority for docking, for example - the closer the number of players to a total number of pads available in the area/station/... the less likely NPCs will ask for dock and will just fly around waiting.

Or maybe a queue system - if there is an NPC on a pad of the same size as player's ship - then when player asks for dock they are put in a queue and NPC gets a command to launch, once NPC is out permission to dock is given to the player without any extra actions.

Sometimes I ask ppl to leave faster as there are no pads free - always works, never had any problems. Just be polite.

2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.
Yep. This is my first Titan content, and credits rewards are underwhelming so far. Not that I need credits, but fighting thargoids to clear systems before Titan became vulnerable gave much more credits for time and effort required. So on the one side the whole Titan bombing should feel as the most important culmination of everything, on the other side - payout is not up to par. CG FSD are very nice tho.

Btw, I have no idea what you are flying, but one run hitting 3+ vents and doing volley after volley into the core is 2+ mils even with AX missiles or MCs. Stay for a couple more runs before you leave, and it is easy 10+ mils. It covers rebuys pretty nicely.

I wish there were different rewards for damaging a Titan, and not just credits. Thargoid materials would be nice, since I tend to burn trough the mats needed for Caustic Sinks synthesis very quickly.

Anyway however, the main reward is - kicking that fat titan behind into a meltdown of cosmic proportions. It is the best reward!

3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.
The main incentive is - kicking that fat titan behind into a meltdown of cosmic proportions.

Also, if we all won't do it - CG won't be completed, and there won't be any rewards (none of those sweet FSDs). Excuse my bluntness, but while you are here complaining - somebody else actually earning your rewards.

As for Mars High - regular guarding shards/gauss with AGF resistance are still viable and do the job, regular AX multies are also quite effective. Where there is a will, there's a way.

4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.
SCO is your best friend! SC assist is your worst enemy. 6 supercruise interdictions in 11 travels to the Titan.
In any case - yes, getting to the titan is a part of why the whole thing is hard. It is not about waiting in a lobby for a boss fight. Plus - there are ways to lessen it or even avoid it (SCO, ahem, overshoot).

I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
One thing is not connected to the other. It wouldn't be better if the whole game and sales were put on pause because bugs are not fixed.

Frustration is understandable and relatable. There are way to overcome all these things that annoy you about Titan-bombing. Just a little bit of effort.

Apart from the 8 interdictions in one attack run it's been fine.
SCO is your best friend! SC assist is your worst enemy.

I would prefer to be offered a choice of any material or materials I want upto the value of any credits payments.
I think all materials in the game should have a credit value and we should be able to choose materials instead of credits.
I also think we should be able to choose any commodety we want instead of credits too.
Yes! I used all Caustic Shards, can't synth sinks anymore, getting them as rewards would be very helpful.
 
I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.

Stability (while in Sol or in the maelstrom)

1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship

Gameplay

1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.

here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.

2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.

3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.

4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.

I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
Wait what ? You got interdicted on your way to bombing the Titan ? That's not nice.

Imagine how I feel. So many times I flew to the Titan, not to bomb it, but to scratch its back with the abrasion blaster. You know, scrape some stuff off, massage it a bit.

And not once, not once did it invite me in for a cup of tea. They don't make them like they used to, no manners !

Please don't stop writing these kind of posts, they are genuinely entertaining.
 
2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.
I think you are doing it wrong bud.
 
Considering the issues I've had in the past with Titans - largely due to FDev resetting Port Forwarding I later discovered - Cocijo has been by far the smoothest experience I've ever had. Two approaches I've done, all went near perfectly, no random issues with stuck Caustic Sinks, no random knocked flying when not near a caustic mine. The Neutraliser worked when used correctly and didn't do nothing as it did a number of times (out of sync). Once in the asteroid field, staying cool seemed to work as I wasn't instantly public enemy number one. The vents opened after short delay, my Nanite Torpedoes worked, causing the Core to pop out. All but one time, the damage I dealt was counted - hence the near perfect. Even the Torus field was behaving, and not extended well beyond the asteroids like it did on several occasions. The experience pretty much how it was intended!

However, as advised on these very Forums, I did it in SOLO mode. Would have been nice to team up with my regular Wing Mate but, for this particular activity, not a deal-breaker.

The Payout isn't great, but it's never been about the payout for me. I could bring a more damaging ship - I have a Python 2 and protected Shards - and earn more, but it was always more about the experience than anything. Also, I MUST get the eighth decal of course lol, that compels me more than anything :)
 
I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.

Stability (while in Sol or in the maelstrom)

1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship

Gameplay

1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.

here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.

2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.

3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.

4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.

I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
You make some good points and bad points OP.

My connection has been very stable - no disconnects at all.
A little bit of lag, but that is to be expected (and it's not so bad)

More pads on rescue ships - agreed - there should be someway of avoiding pad blockers.

The payout is fine - I've been getting between 5-10 million per attack on the Thermal Core (and can make multiple attack runs before heading off to repair)
Given how much money I've made fighting Thargoids leading up to Cocijo, I'm fully set for rebuys (and so far, I haven't had a single rebuy since Cocijo moved in the first place)
As far as defending Mars High with Guardian weapons go - Ram Tah can make them impervious to the anti-Guardian field...But you need to spend some time collecting the materials required from the Titan. My Shard Cannons work just fine - but standard AX weaponary is still pretty decent.

Too many interdictions - I agree here too.
One or two is fine - but there are times when I'm getting interdicted for the eighth time that it does get annoying.
Bugs - agreed - there are still too many! (Some old ones seem to have made a reappearance as well - grrr!)

But alot of what you seem to want, can be mitigated by putting in more time and practice - you can't jump back into the game and expect to be at the same level as players who never left in the first place.
Engaging the Thargoids is supposed to be atleast vaguely challenging and somewhat expensive.
 
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Hmm... I didn't have problems, too. Went in in solo as always, got the TPN timing right on the first attempt and fired some rounds on that big starfish to contribute to my 7th decal and hopefully the SCO drives.

Maybe trying IPv6 helps with connection problems if your system and ISP support it and if not already selected in options... :unsure:
At least for me that was a real gamechanger back then when I switched from IPv4 to IPv6. Ymmv though... 🤷‍♂️
 
Why? Something specific to Titan fights? (I think it's awesome in non-Titan situations - mostly because you can "goose" it with the throttle and get to your destination massively quicker than without it.)
To use it for a short time to do a quick drop - yeah, no problem, nice thing if there is nothing more useful for the slot. If someone is using it to cruise around - basically just an invitation to get interdicted.
 
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