Titan Rewards Update

50 million sounds like too much; you only get around 700,000–900,000 right now per run with titan resistance at an extremely high level. If they really mean only the last week counts, then I think it's better because, after talking back to all the systems under Titan Control, their damage distance will be gone, which means we will get more money in the last week too, so it's easy to reach 2 million in 1 week and 50 million in 4 weeks.
BTW, the way I read it is that you can shoot a Titan's core and attain 2M in bonds at anytime prior to Meltdown, but you also need to tag it at least once in the last week prior to Meltdown.
Am I right?
 
With a bit of practice you will do around 1 million in solo just per one round, and with proper build you can stay there as long as you wish.
Staying alive is not a problem for me, nor is the damage; it's just for others who can't play enough to do 50 million worth of damage, especially if the damage resistance is high.
 
BTW, the way I read it is that you can shoot a Titan's core and attain 2M in bonds at anytime prior to Meltdown, but you also need to tag it at least once in the last week prior to Meltdown.
Am I right?
I am not sure but I think we have to attain 2m bonds in the last week prior to meltdown anything before that won't count
 
Well, most enjoyable game play last week for about a year, and then, most enjoyable forum post in years, AWESOME.

I found out most of ship build myself from previous visits to Titan to get Caustic Sink, then refined with help of forum Q&A's.
I may do Invasions again now, as I can see the next few Titans taking a very long time to get down to 1 week (Extremely High ones first and then Maximum one last).
Well, that and revisiting Leigong to help out, as at least I don't get rebuy screen now, knowing how to run or logoff to get out of the Titan without Caustic damage.
Totally agree. As someone who didn’t really engage with the Thargoids over the last few years beyond some rescues and popping a few scouts I’ve been enjoying this immensely. From simply trying to get through to the Titan to my first successful bombing run, all while learning new weapons, ship builds and tactics - still a total noob to it but a complete turnaround, now absolutely engaged.

To point that some decals, rewards etc are nice but really, let’s focus on the fact that the gameplay, content and feeling of a true event is the real reward.



now that’s cheese. True, but cheesy.
 
Just to avoid panic, whilst on paper these requirements might sound like a challenge they are easily in line with how things went with Taranis and have been designed to be achievable without someone doing this 👇 to the Titans and then wandering off to get the same rewards as those who've been diligently doing their part for humanity.
lVdcgQ.gif

I totally understand the reason for avoiding players farming the rewards by only doing a handful of damage on all the titans, but with this rule you actually punish those who simply cannot be active in the week before the titan goes down, for example those who are on holiday or a business trip.

If a sufficient amount of damage was taken (and that amount could be higher than what you have to do in the last week) that would be a fair compromise for players who have invested time in the whole Titan/Thargoid attack storyline but just happen not to be able to be there in that fixed time frame that nobody can plan for.

I hope you get the idea to basically give those players who simply cannot fulfill the requirement a "plan b" while still not allowing them to cheap out on the rewards.
 
Sorry for another question, but are requirements 1 and 2 connected? So I have to do "2 million" worth of damage in the last week before Titan blows up anything before last week won't count. Or If the two requirements are not connected, I can do "2 million" worth of damage at any time, and even a little bit of damage in the last week before Titan blows up will make me eligible for the rewards. Again, sorry for the stupid question. I just want to make sure I don't miss it by mistake.

Once the defenses go down you can do 1 mil+ pretty easy per run. If you are in Open, you might hit the 2 mil number with all vents hit in one run. That said, just look at it like you need 2 mil in the last week. It only takes 5 minutes per run, so do one extra the last week and you hit your 2 mil right there.

You'll actually save time from flying out, getting interdicted, making it to the cloud and do let's say 1 mil then logging off. Then repeating that the last week to make sure you "hit it" during that time frame. Just fly out once the last week and do the 2 mil number by doing a few runs. You'll save time and not have to worry about the numbers.
 
I like the decal, and think the handling of the glitch is good, but gonna admit the time gate doesn’t seem right. If I do 20 mil credits worth of damage on Sunday, but the Titan doesn’t go down until next Tuesday, I get nothing?


Edit: Upon thinking about it further, I think this is gonna slow down the Titan destruction. A lot of people are going to wait till the Titan is close to destruction to actually start participating, but who knows how long it’ll take to actually get to that point.
 
I think the point that we can't actually know when that "last week" will be is a bit of a problem - as others have said, we do actually have IRL lives that sometimes mean we can't get to play for several days at a time, and any given player could have contributed millions worth of damage only to miss out the recognition because they couldn't get on in the last week (that no one can know in advance).

Even if it's possible to get the 2 million in only one single attack, that presumes that you're able to get on in that last week (whenever that will be) in order to do it; which just seems arbitrary - any damage done in the last week is building on damage done prior to that, so I'm not sure why singling out a seven day period counting back from the time it's destroyed makes sense.

Again, there have to be criteria, I'm not saying it should just be a free for all otherwise the entire thing is meaningless - and yes, actually playing the game and having a good time is a reward in itself, but I perceive the cosmetics as recognition for your effort rather than the reason for doing it (much like getting a medal for serving in a military campaign is recognition that you were there, not the reason for going) so it would be a shame to have put in a lot of effort only to "fall at the final fence" while others build on your work and get rewarded.

I don't know, any system is going to have downsides, but the combination of variable time frame (we don't know when the "last week" will be) and inability to actually track your progress in game/know whether you have met the criteria (the way you can with a CG using in game tools and third party tools like Inara) make it a tricky one for me to accept as being a good plan.

Only other thing I can think of would be to make killing each Titan a Community Goal somehow, which would let players see their progress and so forth. Not sure how that would work though...
 
200.gif


Thanks for igniting an interesting discussion on our side!

To be eligible for the incremental Titan rewards you will need to do the following:

1) Have done damage to the heat core of a Titan within one week prior to it going into meltdown.
2) You need to have earned a minimum of 2M credits from hitting the core (You earn less credits from the Titan when they still need weakening and have a high damage resistance)

Don't forget you also receive Arx from taking down hearts and gain more if you are a top contributor.

Yeah I’m not sure why the “one week prior” thing is necessary, especially since it’s more difficult to damage it if you’re doing it before it’s prepped anyways. People can definitely easily miss the cut off like that. At least extend that to a month if not removed altogether. People have vacations and such, especially in the summer, and I know many want to get all the incremental decals and ship kits. One week is a very short period.

Please reconsider this.
 
I like the decal, and think the handling of the glitch is good, but gonna admit the time gate doesn’t seem right. If I do 20 mil credits worth of damage on Sunday, but the Titan doesn’t go down until next Tuesday, I get nothing?


Edit: Upon thinking about it further, I think this is gonna slow down the Titan destruction. A lot of people are going to wait till the Titan is close to destruction to actually start participating, but who knows how long it’ll take to actually get to that point.

I just added a post to the Suggestion Forum stating this. Keep everything the same with the new rules, just add a total damage exception too. If you do 10 mil in bond damage from now until the Titan dies, you still get it. This way people who travel for work or can't make it or are on holiday/vacation won't have to worry and try to time it when there will be a rush at the end. Just come up with a number that is big enough, but not massive to let people contribute when and how they can.
 
I just added a post to the Suggestion Forum stating this. Keep everything the same with the new rules, just add a total damage exception too. If you do 10 mil in bond damage from now until the Titan dies, you still get it. This way people who travel for work or can't make it or are on holiday/vacation won't have to worry and try to time it when there will be a rush at the end. Just come up with a number that is big enough, but not massive to let people contribute when and how they can.
I would suggest changing the AND to an *OR in the criteria.

So if you do 2 million (or some other number, whatever is decided as fair) worth of damage overall OR you do any amount of damage in the final week (or whatever time frame) then you get the cosmetic reward.

That way, if you know you have plenty of time this week but you're going to be away for a month after that you can rack up a lot of damage now to be in with a good chance of still being recognised, or if you feel like you can't do that amount of damage, you can gamble on waiting to the final stretch to get in and do as much as you can in order to qualify.

Some might say that's still unfair that someone could swoop in at the last minute and do literally one point of damage but still get the same reward as someone else who did millions of damage over a long period. Not sure there's a perfect solution to this.
 
I like the decal, and think the handling of the glitch is good, but gonna admit the time gate doesn’t seem right. If I do 20 mil credits worth of damage on Sunday, but the Titan doesn’t go down until next Tuesday, I get nothing?


Edit: Upon thinking about it further, I think this is gonna slow down the Titan destruction. A lot of people are going to wait till the Titan is close to destruction to actually start participating, but who knows how long it’ll take to actually get to that point.
Doesn't look like people are waiting for the "easy" chance to grab the rewards.

1709663360875.png

And honestly, all this "but <construed reason why player might miss the reward>" whining seems very petty. You take part in the final battle against a Titan and earn your merits, you get a decal. You don't, bad luck. Maybe next time. Why is it so? Because the game master decided so.

There will always be limits and restrictions, such is life. No matter what the requirements are, some people will fail to meet them. If you have to watch a Twitch stream for 15 minutes to earn drops and you show up five minutes before the Stream ends, you don't get the drop. It's really that easy.

There is no automatic entitlement just because a reward exists and a player did do something weeks ago.
 
Well, looks like we will have to monitor the damage progress and do some extrapolation to estimate the meltdown date. If done in a plausible manner, this will lead to the majority hanging out and watching until the date is published, leading to an accelerated progress skewing the estimation and creating much frustration for those not jumping at it at once. Salt mountain ahead! And this is exactly why FDev always was silent in the past and why we can't have nice things. sigh
 
Doesn't look like people are waiting for the "easy" chance to grab the rewards.

People have to do the work now in order to get the thing to the "last week" at some point - if everyone waits to the end, the end will never actually arrive.

It seems that a reasonable argument that the entire battle to kill the Titan is the "final battle against the Titan" since the last day of the fight can't happen without all the work done in every day before that.
 
People have to do the work now in order to get the thing to the "last week" at some point - if everyone waits to the end, the end will never actually arrive.

It seems that a reasonable argument that the entire battle to kill the Titan is the "final battle against the Titan" since the last day of the fight can't happen without all the work done in every day before that.
Just wait until they heal a heart every week... ;)
 
Back
Top Bottom