To anybody finding it difficult to adjust to the new lighting...

My Nvidia settings are in a different place. Hope this is of use to somebody.
(i'm using 399.24 drivers on an EVGA Superclocked GTX 1060 6GB)

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Then adjust gamma as the OP suggests

Adjusting gamma does nothing for many who have the washed out look. Conceding that some players either don't see this as issue, think new graphics are great, even the quickest of glances at multiple threads should clue you in that there are equally many that have the issue.

Engage your brain before your mouth and realize someone saying they have an issue doesn't mean it is universal claim everyone needs to see issue in same way or severity. It's completely possible for 2 sets of user groups to both like and dislike a feature - the problem for FD is that the group having the washed out look doesn't appear to be some outlier exception and tiny minority.

All gamma adjustment does is either tone down the bright areas in space but station screens then too dark, or relieves some of the really washed out areas but then makes all other areas look too dark.

Looking at many of the posts you've made, you have a ton of game knowledge and experience, but your attitude needs a serious reality check. You seem to react to criticism of one's personal impact of the game as some challenge to see how you can respond in the contrary for the sake of being contrary. Many of your posts don't strike me as being FD fan-boyish, but in this specific case - you're being the class fan boy.

How you don't see this as a legit issue is beyond - far too many complaints about this from too many posters to be just an outlier. There are clearly a group who sees the new graphics as great, an improvement - and another that has it as a significant downgrade.
 
Nvidia Control Panel > Display > Change Resolution

Section 3 Apply the following settings.....
Desktop Color Depth
Output Color Depth
Output Color Format

and Output Dynamic Range

Those four drop-downs are not there for you? Hmmm, interesting.

They aren't there for me. Of course my drivers are 388.71 and I see that the newest are 417.35, looks like I haven't updated my video drivers in a long time.

I'm gonna fix that quick.... :D
 
Adjusting gamma does nothing for many who have the washed out look. Conceding that some players either don't see this as issue, think new graphics are great, even the quickest of glances at multiple threads should clue you in that there are equally many that have the issue.


It made a tremendous difference for me; night and day.
I was not at all happy with the washed out interiors, cartoony colors and grayed out blacks.
Not any more!
It looks way better for some of us.
 
My windows gamma settings got reset by an update coincidently the same time as beyond 3.3
Now that i fixed that, game looks much better!
Just type calibrate in your search bar to calibrate color
 
How you don't see this as a legit issue is beyond - far too many complaints about this from too many posters to be just an outlier. There are clearly a group who sees the new graphics as great, an improvement - and another that has it as a significant downgrade.

Well, that's the thing.

I seriously doubt that anybody could be looking at what I'm looking at and saying "Really, I think it's great!".
The people who are happy with the changes are, presumably, seeing something differently to how I'm seeing it.

For example, I was just at one of the fancy stations in Sol.
Everything outside my ship was washed-out and over-exposed so I dial back the gamma until that isn't a huge annoyance.
I don't want to dial it back too far because I know that'll make darker areas look garbage.
I then head for LHS20 and stop at the Wala CNB (where there's a fairly intense M-class dwarf star) for some pew-pew.
The same setting that made the interior of the Sol station look okay(ish) is now much too dark and renders all the HUD displays a red/orange colour and made it almost impossible to distinguish hostile ships from all the other contacts.

I'm sure some of the specific effects look amazing but nobody could possibly have the issues I'm having and think they were a reasonable sacrifice in return for the improved effects.
 
Irrespective of any other person's experience, speaking entirely for myself, without intending to assert that my assessment will be appropriate to another's subjective sensory interpretation, I had to reduce my gamma and change the two nVidia settings from "Limited" to "Full".
 
My Nvidia settings are in a different place. Hope this is of use to somebody.
(i'm using 399.24 drivers on an EVGA Superclocked GTX 1060 6GB)

Yeah, this is where my setting for Dynamic Range is too, not in the "Change Resolution" section. It says its just for video players only, but I'm going to change it and see if it makes any difference.
 
My Nvidia settings are in a different place. Hope this is of use to somebody.
(i'm using 399.24 drivers on an EVGA Superclocked GTX 1060 6GB)

FWIW, unless I'm mistaken, the setting you're changing there is the one that controls the RGB range during video playback rather than the overall settings.
 
Yeah, this is where my setting for Dynamic Range is too, not in the "Change Resolution" section. It says its just for video players only, but I'm going to change it and see if it makes any difference.

The forum's black background should appear noticeably brighter (grey) in Limited mode and darker (black) in Full mode.
If it doesn't, you're probably just messing with video playback settings.
 
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Are some of the people here still having major issues by any chance PC only players using a HUD colour editor? Correct me if I'm wrong but doesn't that alter the appearance of the rest of the game too? This is just guess work, incase by any chance the new lighting is not working as intended by default when the code is being tampered with using some HUD editor.

I play on PS4 so I wouldn't know this as I haven't used my PC Elite for years and never did change anything unofficially.
 
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I saw a post about a yellow moon. Yep it's yellow, Armstrong was wrong. FD is right.

Yeah this new color system is rubbish IMO. I'm on PS4, but my monitor supports custom RGB adjustment, so I'm going to try dialing down the RG and dialing up the B to see if that makes any difference. Not only is the moon yellow, but often the galactic "band" is a mix of red and green, of all colors. Merry fricken Christmas :p
 
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I've disabled bloom and reduced my interface brightness to 2 and it seems better.

I'm playing on a 4000:1 static contrast display with full-range output and calibrated gamma and brightness.

Something isn't quite right with the game contrast, but overall I think the game looks a bit better after the patch.

I tried this on my HDR television last night and I don't think it's an HDR/SDR problem, unless FDev have added HDR but somehow messed up the output so that it's still SDR.

The issue looks very similar to when I'm viewing HDR content on an SDR display, and my workaround for that is to bump up the contrast so that it "clips" the HDR to SDR ranges. That's a workaround for content that has been converted poorly though, the fault was made at the encoding stage by mismatching the output range to the input range and failing to clip and adjust white/black levels.
 
Adjusting gamma does nothing for many who have the washed out look.

Engage your brain before your mouth and realize someone saying they have an issue doesn't mean it is universal claim .

No idea why you quoted me, get back under your bridge.

OP suggested a Gamma adjustment (That works for many including myself) agentmoo seems to be under the impression that gamma adjustments are not available for us VR users..

At no point have I suggested Gamma is an all in one fix for those having issues with the multitude of monitors/big screens/GPU setups etc etc.
 
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No idea why you quoted me, get back under your bridge.

OP suggested a Gamma adjustment (That works for many including myself) agentmoo seems to be under the impression that gamma adjustments are not available for us VR users..

At no point have I suggested Gamma is an all in one fix for those having issues with the multitude of monitors/big screens/GPU setups etc etc.

Lowering the gamma does seem to help a bit, but it's not a fix.

Thankfully the issue isn't too bad when out in deep space, at least not for me. Except for the Milky Way itself being colored by the main star, that just looks cheap and terrible. I feel like it's at it's worst when inside stations, the lighting just seems worse than what we had in 3.2 for station interiors.

My solution? Go exploring into deep space and avoid all stations! :D
 
Overall, I consider the new lighting an improvement, but it's definitely a case of two steps forward, one step back.

Some of the times it looks great, but the jarring loss of contrast during certain transitions and the inexplicable global color tints are often awkward.

The worst feature of it all is what didn't change; still a single point light source, and the completely overboard default bloom intensity (which I can at least fix).
 
Check the "dynamic output range" in the Nvidia control panel is set to full.
For some stupid reason Nvidia set it to "limited" which is bad for dark games like Elite. You will notice quite a difference.
This is bad in general, not only for dark content.

Nvidia Control Panel > Display > Change Resolution

Section 3 Apply the following settings.....
Desktop Color Depth
Output Color Depth
Output Color Format

and Output Dynamic Range

Those four drop-downs are not there for you? Hmmm, interesting.
This only applied to HDMI connected displays. DVI and DP connected displays always driven in full range (0-255) mode.
 
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