To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

The company cannot hide data collected in real time by 1st and 3rd party services, behind unanswered emails and false marketing claims.

It is simple.

Just because you didn't think it through yet, and chose not to think it through before posting your reply, doesn't mean someone else hasn't already done so. There is an entire industry and profession devoted to this stuff and some of those people are employed by FDev for this exact purpose and other purposes like it.
It is not so simple. And more so it is also not free. ISP's internal logs are not going to be shown out, okay you probably could get some data from various widely used sites and check if customers from said ISP's ip range had problems at same time, but even that stuff is not free. I really think Fdev is not going to pay for being network detective. More like they just put some punishment points for player, and when counter hits some predetermined value you get banned.
 
It is not so simple. And more so it is also not free. ISP's internal logs are not going to be shown out, okay you probably could get some data from various widely used sites and check if customers from said ISP's ip range had problems at same time, but even that stuff is not free. I really think Fdev is not going to pay for being network detective. More like they just put some punishment points for player, and when counter hits some predetermined value you get banned.
you don't get a perma ban right away - usually 3, 7 days then a perma if you're a notorious cheater
 
Pro tip: Do not even think about "roleplay" in an online mode where you can run into anyone and everyone.

Nobody is obligated to respect anyone's RP.

It's a game with spaceships, armed with guns. It's absurd to expect people not to use those guns.
There are PvP groups out there that happily would show you how to compete with real good PvPers. They meet somewhere in a system and fight against each other and testing different shipbuilds and tactics. You don't need to gank RP Traders and Explorers to have a fight.
 
All the data you need can be googled
Well no. I did that. I had separate net connection for my smart phone, from different ISP, every time I had problems I first checked out my ISP's fault service. About most of time there was no information about any net problems at my area on their network. Not while situation was going on, not after it has cleared. You could google all you want. Things simply don't work out that way.
 
There are PvP groups out there that happily would show you how to compete with real good PvPers. They meet somewhere in a system and fight against each other and testing different shipbuilds and tactics. You don't need to gank RP Traders and Explorers to have a fight.
It all depends on the style of play, many of good PVPers likes to gank RP Traders and Explorers. also not having weapons or shields is not a reason to not be attacked, on the contrary it is a tactical error that does not help in combat.
 
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because they have to have such "additional insight" - again, you can actually just google this suff - to provide the service they sold you, and it's not just FDev 'of all outsiders' it's any organisation that needs that data to provide their services.
They are just another company as everyone else. The ISP will not provide that data. FDev even uses Amazon, thus they are not their own ISP. Besides, individual connectivity data is inaccessible unless you are or have a legal authority. And cloggers are not a reason to get that legal authority.

Btw, if they were their own ISP (like Blizzard, Riot Games, Wargaming, Valve, etc.), they wouldn't need to use peer-to-peer in the first place.
 
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So you couldn't find anywhere that your ISP had published the relevant data...

Do you expect that's because the data doesn't exist... or because you don't know where or how to look and that a professional data/network engineer would be as easily stumped as you were?

You're still providing excuses, that barely count as excuses, to cover for cheaters. Please just stop.
Well yes. I do know from where to search, and simple google search certainly does not provide all answers. In fact in my case it sends you to customer site which btw. is in Finnish. From there you need to navigate to actual fault service page. And at that point there may, or more likely may not be information about situation. I seriously doubt that Frontier is going to do same work, especially involving network engineer with hourly pay. Just half an hour about that eats about all profits you and I have accrued to Fdev when we bought the game.

And when it comes to me, I'm about end thesis away from being qualified network engineer, btw..
 
So...

Someone in this tread said:

snip the other 'side' is just trying to play the game they bought.

The point I was trying to make in response to this was that, unless you bought the game after the most recent patch, the game you bought and the game you are currently playing are two different things. Unfortunately I made an offhand comment about combat logging and certain... individuals latched on to that conveniantly ignoring the real argument. Then someone else decided to twist that to mean I somehow promoted cheating. (reading is hard I guess)

I for instance bought the base game and then later Horizons. The game I bought didn't have carriers, should I demand they be removed because they were not part of what I paid for?

If you bought Odyssey would you want to still be playing the game in the state it was released?

Elite: Dangerous is a "live service game" it is expected to change and it has been changing if it remained stagnant for too long the same people who now try to silence dissenting opinions by telling them "this is the game you bought" would be clamouring for new content.

The point I was trying to make was that "this is the game you bought" is not a valid argument.
 
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