don't cut it out of contextED is not EVE.
don't cut it out of contextED is not EVE.
Where is it out of context? You were in disapproval of the blocking function because players seem to use it to avoid non-consensual PVP Interactions.don't cut it out of context
Some things change, some things don't.everything flows, everything changes, some things are worth rethinking, I've played for more than 2k hours and the most interesting content is where I met other pilots
Well my experiences with other pilots, occasional o7, somebody interdicting me, blam blam I'm at rebuy screen, later on when I got sturdier engineered ship someone interdicting me, boost, high jump. Or like some time ago me doing little pirate harvesting in hazres, "why the h**l my shields are dropping way too fast, okey hollow triangle, lets high jump..." Basically PVP does not exactly add to my "fun factor"everything flows, everything changes, some things are worth rethinking, I've played for more than 2k hours and the most interesting content is where I met other pilots
From Eva, I just said that as far as I know, the security services in the systems work well there and save the player from attackWhere is it out of context? You were in disapproval of the blocking function because players seem to use it to avoid non-consensual PVP Interactions.
If you want non-con PVP, EVE is a better game for it.
Not if the attacker is prepared to lose their ship....From Eva, I just said that as far as I know, the security services in the systems work well there and save the player from attack
How many people have so many opinions, so I don't see the point in these debates, nothing will change in the game from this =)Some things change, some things don't.
The list of things that are worth rethinking likely differs for every player - as we don't all want the same things, even if we all bought the same game.
Different people do indeed have different opinions - so those seeking to have the game changed to suit their play-style preference by taking the game away from those who don't share their play-style preference will meet with opposition, especially if the play-style preference in question is PvP - as no player needs to even tolerate PvP to play the game that they bought.How many people have so many opinions, so I don't see the point in these debates, nothing will change in the game from this =)
well, pvp also happens differently, the war between squadrons is also pvp, I would love to participate in this, but because of the same solo and private modes, it all doesn't work, you just don't meet people in conflict zones because they don't fly in the open, but they affect the bgsDifferent people do indeed have different opinions - so those seeking to have the game changed to suit their play-style preference by taking the game away from those who don't share their play-style preference will meet with opposition, especially if the play-style preference in question is PvP - as no player needs to even tolerate PvP to play the game that they bought.
Indeed - because the BGS is shared by all players, regardless of game platform or game mode, it does not belong to those who play in Open any more, or less, than it does to players in Solo and Private Groups. Same with Powerplay, CGs, etc..well, pvp also happens differently, the war between squadrons is also pvp, I would love to participate in this, but because of the same solo and private modes, it all doesn't work, you just don't meet people in conflict zones because they don't fly in the open, but they affect the bgs
This is the truth.How many people have so many opinions, so I don't see the point in these debates, nothing will change in the game from this =)
Is the issue that solo/PG players can affect the BGS and that you cannot stop them? There are multiple ways to influence BGS and conflict zones are just one. Do you want traders and data couriers to fly in open so that you can destroy them as their legal activities adversely affect you? You can always just run your own missions to gain influence to counter them.well, pvp also happens differently, the war between squadrons is also pvp, I would love to participate in this, but because of the same solo and private modes, it all doesn't work, you just don't meet people in conflict zones because they don't fly in the open, but they affect the bgs
It is not stupid, it is about letting players play how they like, and not letting other players controllering how they should play.it's so stupid) why come up with a game way when you can just let the players go into invisibility by block))))
well, pvp also happens differently, the war between squadrons is also pvp, I would love to participate in this, but because of the same solo and private modes, it all doesn't work, you just don't meet people in conflict zones because they don't fly in the open, but they affect the bgs
I doubt regurgitating the same thing to users who pretend to have reservations does anything to explain your stance to them. This isnt why they keep posting here.What about all those players that you can NEVER see, despite them playing in Open?
I talk about that there is no crossplay between platforms, and yet we share the same galaxy.
I talk about how the instance manager, very rarely instance players from Asia/Australia with European/American players.
Part of the playerbase disagrees with the proposed changes. Only the company knows how large or financially significant each faction really is. I for myself am content with the options available now and wish for it to remain so. You can battle with your buddies all day long but those who prefer not to be drawn into that ought to be none of your concern. Just let it go. On the other side of the equation, to the developer, the potential loss of that faction is a concern so you need a much more convincing argument than your partial satisfaction to sway them, anyway.everything flows, everything changes, some things are worth rethinking, I've played for more than 2k hours and the most interesting content is where I met other pilots
so what do you suggest?I doubt regurgitating the same thing to users who pretend to have reservations does anything to explain your stance to them. This isnt why they keep posting here.
Is the issue that solo/PG players can affect the BGS and that you cannot stop them? There are multiple ways to influence BGS and conflict zones are just one. Do you want traders and data couriers to fly in open so that you can destroy them as their legal activities adversely affect you? You can always just run your own missions to gain influence to counter them.
Steve 07.
PvP in elite is fun, you shouod try it. Also killing gankers in the CG to protect other CMDRs is something i enjoy. I see it as being "CG security"I'm a mainly solo (as in play by myself) player most of the time, but I mainly do it in Open. I play solo mode for specific reasons, like not wanting to meet anyone at all, whether it be friend or enemy, or for going to places where gankers will be hanging out.
No need to change Open though to cater to my needs. Easy enough to use solo when i want.
Its no surprise most MMO players just want to do PvE stuff. Just like most PvP players prefer arena based games because they provide a quick competitive environment where they don't have to go hunting the PvP. There is this small but very vocal subset of PvP players who like to get their PvP on in open world games and spent an amazing amount of energy trying to get the game to be changed to suit them, and seem surprised when it turns out a majority don't want the same things they do.