I'd hazard a guess why there are so many "Open is empty" threads because to the typical pilot - Open is indeed empty.
This means that interactions with other CMDRs for ANY activity is low - not just pew pew.
Think about it this way. All organised social CMDRs are part of discords/teamspeak/etc so can hop on with other CMDRs in Open or PG whenever they like because they have the social support already.
"Lone wolf" CMDRs only have people they meet in game - in Open (though ofc the size of Mobius helps too) which for most of the galaxy is empty. I imagine it is these CMDRs who open this multiple "Where is everyone" threads.
It's possible, though IMHO unlikely, you'd get a "ganker" issuing a call for more targets in a disguised thread - especially this one where the original premise was to remove PvP entirely. How would that even work, except in a general sense?
Open is generally empty because...
1) Elite does a
terrible job of enticing players to group up in any activity beyond CGs or player-made content like DW2.
2) The aforementioned few activities are inevitably ruthlessly hunted by gankers in open because, well, open is
open. In the name.
3) Even if the majority of players
didn't mind ganking (which is probably true, if you think about it) there is hardly any incentive to play in open
even with friends.
The trouble isn't that open needs incentives, as many in this thread shoot for. The trouble is that open
sucks as a multiplayer mode.
Because
Elite sucks as a multiplayer game
in most cases.
You want more people in Open? Which category are you in?
- I want to see more commanders in Open
- I want to play with more commanders in Open
If you're in the first group, I've got bad news:
not happening. 1:1 Galaxy, remember? No Man's Sky has a
huge civilization bubble in the game
because massive games make finding people all but impossible. Turns out,
humans are social (mostly). Who knew?! So it doesn't take long for the, "Woah...I'm alone!" to wear off and be replaced with, "Woah...this game is empty."
You will
never see enough people in Open Mode. Period.
Now, if you're in the
second group...the issue then is multiplayer content. The new SRV on PC is an example of supporting this. Developing settlements in EDO to favor multiplayer interactions (you hack, I protect, w/e) also supports this. EDO has
some of these components and, hopefully, they'll get expanded. If you're on console like me, you're stuck in the Horizons client that generally lacks strong multiplayer design.
Multicrew
years later is still a joke barely fit for release. Gunner seat is pointless except for the pip. Moreover, flying in someone's ship inherently gimps your team more than everyone flying their
own ship, a huge oversight on balance and design.
Squadrons UI doesn't support recruiting, content management, calendars, or much of
anything besides having a cool name nobody will read. Organizing small multiplayer is, therefore, not remotely intuitive to the game.
Fleet Carriers offer a glimpse of emergent gameplay, especially for trading, but the game doesn't support player-made economies. Just fighting over the BGS that (checks notes) has virtually no impact on the typical player's session.
Because the galaxy is TOO DARN BIG. (This isn't to suggest it should be smaller, just pointing out
why it doesn't work).
The list goes on.
You want people to play together in open?
Give them more reasons to play together.
(But...but...they'll just play in PG!)
Yeah. And? Who is stopping
you from playing in PG? You want more players to play with,
right? Get in a PG.
(But...nobody wants to
play with me because I'm <fill in the blank>)
Tough luck, bud. Some of us were born to fly solo. Just is what it is. Nobody wanted to haul passengers with me. I feel ya.
Really, now, this
isn't hard. Making the game open-only would
kill the game. Elite is a PvE-centric game with a
terribly designed PvP-centric crime system. It's no small wonder these threads keep happening (and growing). Killing
off open would probably hurt the game, too, because emergent multiplayer is
always more fun and makes for good press. FDev decided to split the fence and try to have cake and eat it too.
Game has been a mess (multiplayer-wise) ever since. Cat is out of the bag, they'll never get it back in.