To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

People who do this, whether in real life, or in an immersive computer game like E: D, are sociopaths
You are way out on a limb here. Below is one of the more recognised definitions, and I can't see any of those points getting anywhere near who you player a video game in open mode.

How is someone diagnosed as a sociopath?​

ASPD is part of a category of personality disorders characterized by persistent negative behaviors.

The new edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) says that someone with ASPD consistently shows a lack of regard for others’ feelings or violations of people’s rights. People with ASPD may not realize that they have these behaviors. They may live their entire lives without a diagnosis.

To receive a diagnosis of ASPD, someone must be older than 18. Their behaviors must show a pattern of at least three of the following seven traits:

  1. Doesn’t respect social norms or laws. Theyconsistently break laws or overstep social boundaries.
  2. Lies, deceives others, uses false identities or nicknames, and uses others for personal gain.
  3. Doesn’t make any long-term plans. They also often behave without thinking of consequences.
  4. Shows aggressive or aggravated behavior. They consistently get into fights or physically harm others.
  5. Doesn’t consider their own safety or the safety of others.
  6. Doesn’t follow up on personal or professional responsibilities. This can include repeatedly being late to work or not paying bills on time.
  7. Doesn’t feel guilt or remorse for having harmed or mistreated others.
 
You want to fit the T7 on a medium pad, so you don't have to use the Python anymore

You want to fit the Orca on a medium pad.

Then you want the T7 to have more hardpoints.

You don't want players to pay the rebuy cost if they are killed in (powerplay) PVP.


and now you want to disable PVP completely. Yeah, makes total sense to me, I'd rename this game to Elite Dockingpadsdon'tmatter or the likes in the same move.
 
I'm a trader, I have guns and shields as I expect to be attacked by pirates, (though this never actually happens, they all seem to be more interested in miners) it also means I keep an eye on where traffic is concentrating knowing it will likely attract gankers and thus be somewhere to avoid or take precautions.

Traders != Explorers.

Explorers have to manage weight far more, in order to increase jump range, which is needed to reach sparse areas. Guns and high shields add weight and are unnecessary out in the black. Only time I'm ever in the bubble is when I come back to sell the data. Imagine just how annoying it is to be pointlessly ganked, and lose all that (potentially months worth) of data - for no reason whatsoever.

How is this fun for either party involved? Can someone please explain, because I simply don't understand.

Or maybe you are just wrong? Hmmm no, not maybe.

It's possible, but I don't think so in this case. Maybe you just disagree with me, which is far more plausible here. 🤷‍♀️

There is no victim blaming without, you know, actual victims. And no, losing pixels in a video game does not make you a victim. Also, it absolutely makes sense to say "git gud" in the context of a video game in which you can actually get good, which in turn is absolutely going to affect the outcome of player encounters.

See my explorer comment above.

Once you've clicked the 'Open' button, PvP is exactly as consensual as it needs to be.

Nope. It's just saying "I want to play with other players". It is not an invitation or a consent to be ganked. That part is on the psychology of the gankers, and nobody else.
 
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It's not explicitly, no, but then it is not against it either, so take your pick.

Which brings us back to the OP's suggestion of a 'No PVP' flag on Open.

Something which would make sense, at least to me. PvP folks would get people who don't mind fighting with them, might present a challenge (i.e. fun) and the rest can just go about their daily lives without being bothered by idiots out to ruin their day.
 
Nope. It's just saying "I want to play with other players". It is not an invitation or a consent to be ganked. That part is on the psychology of the gankers, and nobody else.
Massively Multiplayer
Experience unpredictable encounters with players from around the world in Elite Dangerous’ vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.
 
Which brings us back to the OP's suggestion of a 'No PVP' flag on Open.

Something which would make sense, at least to me. PvP folks would get people who don't mind fighting with them, might present a challenge (i.e. fun) and the rest can just go about their daily lives without being bothered by idiots out to ruin their day.
You are forgetting that quite a few players play in open for the potential danger that it represents, where a meeting could become either a collaboration or a fight, and you don't know which. Personally I would really like to preserve this.
 
Massively Multiplayer
Experience unpredictable encounters with players from around the world in Elite Dangerous’ vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.

And?

Also, except it isn't "Massively Multiplayer", since I can hop into a private group or solo any time I like.

Surely there ought to be some RP pre-amble to having someone become "your deadliest enemy", rather than just "You were there, I was bored, boom - your game is ruined because of me - have a nice day"? 🤷‍♀️
 
And?

Also, except it isn't "Massively Multiplayer", since I can hop into a private group or solo any time I like.

Surely there ought to be some RP pre-amble to having someone become "your deadliest enemy", rather than just "You were there, I was bored, boom - your game is ruined because of me - have a nice day"? 🤷‍♀️
already told you to stop playing open if you have a problem with it.
 
I'm responding to a suggestion on the official forums - having a discussion as to its merits and the reasons why it's needed.

What are you contributing to the discussion? :unsure:
you are not contributing merits, this isn't powerplay nor is powerplay being discussed.
 
already told you to stop playing open if you have a problem with it.

Clearly you are missing the point entirely.

Why should I, as an unarmed explorer, be forced to STOP playing in Open because of idiots? Wouldn't it be better to have a system whereby I can still interact with others, but not have the idiots ruin my day? The idiots can still carry on ganking each other to their hearts content.
 
your game is ruined because of me
Again, an exaggerated affirmation, that could only really apply if the player that loses the ship didn't have enough for the rebuy and had to start from scratch something that can also happen against NPCs, or someone lost weeks of exploration data, which can also happen is solo mode. The only difference is the victims perception of the motives behind the attack: if it happens against an NPC we rage against ourselves or against Frontier, if against a player we transfer it all to the other player - why is that?
 
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