Players can already disable PvP simply by playing in SOLO mode.
Which also disables co-operative play....Players can already disable PvP simply by playing in SOLO mode.
To be honest, i have no idea what people complain about.
So I could not block some irritating ganker? As long as there is tool for doing that external blacklists are usable.Lets think about pvp system in EVE. You lose ship permanentally, when in elite you pay 5(!)% of its cost. Pvp is cheap, as credits farm rate is higher than ever(1-2 bil per day). There are no big damage in PvP, but in PvE. Some player groups develop and distubute "Black Lists" where you can get, even if you once spaken to "griefers"(on their opinion)(and i dont speak about PP PvP protection system). And list already contains OVER 200 PLAYERS IN IT. Pure hate speach! Moreover, they are destroying bgs from private groups, because they have more than 150 Carebears, which are combat log if they accidentally get in open. There are no way to "fight against" them. only thing tou may do is overcarebearing. And this - is logical consequence of private groups ability to affect BGS. All in All, Black lists need to be redeveloped, as they are used as weapon used to harrass large parts of community.
Smart rounds made of Telepresnium!This would be great, but it needs some sort of in universe explanation
Smart roundsSmart rounds made of Telepresnium!
Works like permit system for FSD jump. Firing computer simpy would not engage on non-allowed target.This would be great, but it needs some sort of in universe explanation, not just outright disable pvp mode. Maybe marking yourself as a pacifist (which can't be switched when you are already in an instance with another player) that could provide a window of escape or something? I'm imagining something like a cooldown on the attackers weapon's so they have to confirm they want to attack a pacifist, with a few second count down. Then really ramp up the response time of federal authorities.
Smart CMDRs?Smart rounds
Smart missiles
Smart rail gun slugs
Smart lazers
Smart plasma balls
Smart rams
The Pilot's Federation sanctioned transponder module (the same thing that makes your pip hollow) has a function to broadcast the demand for ceasefire. The ship's on board computer is tuned to respect this broadcast if the ship is sanctioned by the Pilot's Federation. This beacon, as it is to be held secure against accidental damage, can only be configured while landed at a starport.This would be great, but it needs some sort of in universe explanation
Bruce why don't Frontier look at adding PvP missions and Pirate / Illegal factions into the game CDMRs can work for. New World recently launched and before the game went down the pan with all its list of bugs it had PvP missions that worth actually worth doing daily.Really interesting conversation, thanks for raising this one. I'll throw in my two cents.
I can't see a version of Open where PvP can be toggled off, even if there are many who would like to play that way. IMO, it would go against the spirit of Elite and certainly against the idea of "Dangerous". It's also not easily explained through in-game lore.
However, I do sympathise with those who would like to encounter and interact with other players during their sessions without getting killed. Obviously there are private groups for that, but it's understandably not quite same since you could only meet people you already know.
Overall, I think the solution to this would be better coming from adjustments to the crime and punishment system to make sure there are meaningful risks/deterrents in place for non-consensual PvP encounters rather than from a binary PvP on/off toggle.
And why the hell should they thats why we have open and solo. Open sort of implies open anything might happen. If you want to haul tons of at a cg without danger go soloFull approval.
The disbalance between the modes concerning output is the problem. It is true, surviving open is easy IF players know what to do... And are willing to do it. Nevertheless, a gankproof trader at a CG in open will not be able to compete with other traders in solo that fly their shield less T-9.
Basically for non gankers open is for whatever bragging or NB's who don't know better. For serious credits and other stuff, nah....And why the hell should they thats why we have open and solo. Open sort of implies open anything might happen. If you want to haul tons of at a cg without danger go solo
I want to haul tons with danger in open AND be able to reach the Top 10% in a CG.And why the hell should they thats why we have open and solo. Open sort of implies open anything might happen. If you want to haul tons of at a cg without danger go solo
It would be nice if Fdev added something like Volatile cargo.I want to haul tons with danger in open AND be able to reach the Top 10% in a CG.
When I get bullied in a game I like to take my frustrations out on people in real life. But obviously I only choose those weaker than me. I mean it's their fault for being outside and not wearing chainmail carrying a claymore.Where did you get such an idea at all, if I may ask?
If you wanna play co-op, just create a group in group only and invite your friends aka co-op.Which also disables co-operative play....