To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

The problem would be defining ganking as a game rule. I have a 1 billion credit Cutter I could bash up til the hull was at 1%, then I just ram you with my shields off.

The game isn't going to be able to detect who rammed who.
Yes, simple rules instead of convoluted code that still can't interprete human intent. PvP flag and dedicated PvP zones in a PvE world allow for people to pursuit their intents in dedicated spots.
 
Yes, simple rules instead of convoluted code that still can't interprete human intent. PvP flag and dedicated PvP zones in a PvE world allow for people to pursuit their intents in dedicated spots.
Still seems more complicated that what the game can handle. A bug fix update accidentally gave PAs a DPS in the millions. The Clipper ship kit stopped the FSD from jumping between systems. A fundamental change to how players can interact with each other is going to be interesting to say the least. I'll be ready with my popcorn for that one.

The best that I think could happen is permit locks that exclude wanted or notorious players. Won't happen though because it would affect players with PvE crimes too and we know how that goes.
 
Still seems more complicated that what the game can handle. A bug fix update accidentally gave PAs a DPS in the millions. The Clipper ship kit stopped the FSD from jumping between systems. A fundamental change to how players can interact with each other is going to be interesting to say the least. I'll be ready with my popcorn for that one.

The best that I think could happen is permit locks that exclude wanted or notorious players. Won't happen though because it would affect players with PvE crimes too and we know how that goes.
Likely. I doubt they will ever touch the 3 modes. I simply describe the no brainer solution for a MMO, but you kinda have to work it out from the start.
 

Deleted member 110222

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Oh, I wouldn't dream of holding you responsible for your behaviour. As you say that is not how the world works...
Either you are missing my point, or you are trying to be snarkey.

So I will reiterate: If an individual player sees another player in Open, they are allowed to open fire on their video game spaceship for any reason, including none.

If you do not like this, if it causes you such sheer rage, then stop playing Open. It is that simple.

But I am not doing anything wrong by playing a game as it was intended.

Seriously, get over it. It's a game and if you don't like it, consider the possibility you were never part of the demographic. Not everything is for everyone.

Imagine a world where everyone agrees with you and there are no dissenting opinions. There's always reddit!
Funny... Because last I checked that was me leaving the conversation as I am acknowledging that I was never going to agree with him.

A debate is pointless when it becomes clear no minds will be shifted.
 
Either you are missing my point, or you are trying to be snarkey.

So I will reiterate: If an individual player sees another player in Open, they are allowed to open fire on their video game spaceship for any reason, including none.

If you do not like this, if it causes you such sheer rage, then stop playing Open. It is that simple.

But I am not doing anything wrong by playing a game as it was intended.

Seriously, get over it. It's a game and if you don't like it, consider the possibility you were never part of the demographic. Not everything is for everyone.


Funny... Because last I checked that was me leaving the conversation as I am acknowledging that I was never going to agree with him.

A debate is pointless when it becomes clear no minds will be shifted.
This is exactly why a large number of folks will never play open in its current form.
To have folks gank you for no reason (bad day at school?) is not my idea of fun.
Make it open PVE and you will find that most people will happily play in an open MMO without fear of muppet griefers.

O7
 
Would this encourage you to fly in Open? Most people I speak to say recompense after the fact does little to reduce the aggravation of player led destruction.
It would, yes. It's not just the recovery of the ship cost but all other steps I outlined. Knowing they'd be hunted down by ATR is especially great, if I may say so myself. They would be treated by a superior force just like they do to noobs. See how they like it.

We'd still lose some, it's not an entirely equitable situation. We would fail missions that couldn't be completed, wouldn't accrue rank from missions or exploration data and the like. Gankers can take solace in the fact that they inflicted a bit of grief. Maybe that'll compensate some for their credit losses.

It's a compromise between an outright ban of ganker players (not a good idea) and having any form of meaningful consequences to their actions. As it stands now, they get a small fine, maybe some notoriety. When they've gone above and beyond the reprehensible, ATR announces their arrival with plenty of time for them to finish their dirty deeds and escape unharmed.

Can the heat be turned up some more? Sure. Add huge fines, max out notiriety, send them to solo mode for a period of time, etc. No banning for this, and consentual PvP would still be perfectly fine. I believe it would encourage some people back to open mode, myself included.
 
The only thing the proposal changes, is to break the game for PVP'ers.

It's just rehashing the same tired, years old debate about PVP & Open.
As it stands now, committed PVE'ers have their space & commited PVP'ers have theirs.

Why change something that works?
My understanding (and yes im late to the party) is that like most of us the OP would love to play in open with other commanders without the risk of some muppet ruining their day.
If FDEV switched it the other way around, ie Open was no pvp MMO i would bet a shiny sixpence the overwhelming majority would not go back to solo.

O7
 
I don't understand why OP wants to play in 'Open' if they're not interested in PVP. That's the only difference vs a Private/Solo group, from a PVE'ers perspective.
On the other hand, having PVE'ers in 'Open' would drastically and negatively affect the PVP'ers game due to the way instancing works.

I have to assume OP doesn't want to ruin PVP for the PVP'ers, but I can't think of any other reason for such a proposal, since that's the only outcome of it.
Its the playing with others bit.
Most MMO games handle things the other way around, open world is PVE where folks can group and play without grief, PvP is normally instanced off or placed on a separate server, this encourages both communities to thrive and be able to interact.

O7
 
I don't understand why OP wants to play in 'Open' if they're not interested in PVP. That's the only difference vs a Private/Solo group, from a PVE'ers perspective.
On the other hand, having PVE'ers in 'Open' would drastically and negatively affect the PVP'ers game due to the way instancing works.

I have to assume OP doesn't want to ruin PVP for the PVP'ers, but I can't think of any other reason for such a proposal, since that's the only outcome of it.
Meet randoms? I've played arena pve shooters religiously. You press button for match and get match-made with randos. The experience and challenge varies greatly. Some games are even better "without friends" when the random team is the biggest obstacle to overwhem.
 
"... PvP is normally instanced off or placed on a separate server... "

In Elite, that server is called Open...

Again I'll point at the way instancing works in this game. The proposal will lead to PVP'ers being stuck in instances full of unflagged traders & explorers, who themselves will be having the same experience they would be having on Mobius, while the PVP'ers engage in futile SC jumps, trying to RNG some PVP.
Completely understand that and i dont think anyone is trying to ruin any PvPers fun.
The game just operates different to that which most PVE players recognise, ie that the vast majority (i will wager) are playing solo because there is no non PvP open world.
Elite in my opinion would benefit greatly in having two forms of open play, the normal Open as it is atm (anything goes) for folks who want PvP and an Open where others can group, mine, raid settlements verses the environment.

O7
 
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