Some 6 years ago.
Not quite, but isn't that around last time you actually played?
Some 6 years ago.
Now conversely, there should be more incentives to be that pirate type. Wouldn't it be nice if you blew up a player ship and one of the cargo your limpets scoop up is a winning lotto ticket? Just saying. Maybe that nice engine that the guy almost got away with? (I don't mean to take it out of the rebuy for the guy that died, just drop a copy)
All in all ED is a great game, well thought out. As with all things, there is always room for improvement. This sandbox does need a bully here and there, and sometimes that bully needs his hand slapped a little harder lol.. and rewarded with something more than a cookie. Its the imbalance that drives players to sit in solo, not the pvp.
Just my thoughts on the subject
I stopped after I think.Not quite, but isn't that around last time you actually played?
It was during live stream a while back.
This type of discussion reappears occasionally, and nothing changes.
There are gankers in Open. They are numerically insignificant within the overall population, but their activities are magnified on the forums by raging hyperbole.
Their activities are also simple and predictable...
1. Shinrarta
2. CG systems
3. Deciat
Occasionally, though rarely nowadays...
4. Power Play core systems
5. Guardian sites when they first came out
That's it. 99.9% of the galaxy is just Cmdrs getting on with whatever they are doing.
Wondering where this 99,9% of "not ganking PvP" is... 100% of PvP I was involved in was ganking so far.And 99.9% of the PvP is not "ganking" (this is another popular misconception).
It's not ganking if ganker has reasonz...Wondering where this 99,9% of "not ganking PvP" is... 100% of PvP I was involved in was ganking so far.
Such as: 'Ship go boom lol!'It's not ganking if ganker has reasonz...
Ah, 99.9% is griefing? I'd say that is probably a bit exaggerated though.And 99.9% of the PvP is not "ganking" (this is another popular misconception).
If you never attack anyone, then you will of course define yourself as the "attackee" in all cases, and if you also avoid CZs and never do power play then what is left?Wondering where this 99,9% of "not ganking PvP" is... 100% of PvP I was involved in was ganking so far.
Ah, 99.9% is griefing? I'd say that is probably a bit exaggerated though.
Do you have a link or transcript? Im skeptical, for s and giggles i did 4 hours last night in Open and a few hours this morning, with the exception of SD and Robby ive seen nobody.Some 6 years ago.
I'm quite sure most mean actually "grief" when they use "gank" here.Our statistics at hand, last CG we destroyed 116 enemy ships and only 1 was actually a gank (=unpledged) but that was because the player was a logger.
And what would encourage you?Not exactly related to the topic, but i noticed a few remarks from the PvP people upset that Solo players also effect the Background Simulation, and that imho should not really upset them. Look at it this way, in our current real world economy no-one is going to have exact data on each and every trade transaction that takes place. It's just an 'impossible to know' kind of data set. So in a way the Solo players you can not track/see in Open are acting like that in ED's economy.
It actually makes the overall economy more realistic, although i would suggest that if more players play in Solo than Open it would make actively changing things in game harder to do in any coordinated manner, so IF that is your concern as an Open PvP player, maybe you should find ways to change the way you play your PvP game to encourage more of us Solo players to WANT to play with you? Just a thought.
It would be very similarHow rampant would it be if options to avoid these weren't in existence?
The more people try to restrict the market the more they promote the black market.Not exactly related to the topic, but i noticed a few remarks from the PvP people upset that Solo players also effect the Background Simulation, and that imho should not really upset them. Look at it this way, in our current real world economy no-one is going to have exact data on each and every trade transaction that takes place. It's just an 'impossible to know' kind of data set. So in a way the Solo players you can not track/see in Open are acting like that in ED's economy.
It actually makes the overall economy more realistic, although i would suggest that if more players play in Solo than Open it would make actively changing things in game harder to do in any coordinated manner, so IF that is your concern as an Open PvP player, maybe you should find ways to change the way you play your PvP game to encourage more of us Solo players to WANT to play with you? Just a thought.
And what would encourage you?