~2600 hours, and I'm "new" to ED? Riiiiiiiiiiiiiiiiiiiiiiiigt.... I am new to the Elite game series, yes, but not this game, which AFAIK, is the first online-centric Elite.
You are a ganker, because only gankers work as hard as you have in this thread to promote "Open" as some bastion of wholesomeness and safety. You further downplay what the actual numbers support, gaslighting the evidence - only one reason to try to convince players to play in Open when they can have an actual productive, fun, co-op ONLY time in Group Play (where they can also ban PK'ers permanently): you're a ganker and want more targets.
Furthermore, Open is not explained ANYWHERE in the tutorials or the menu that other players can (and will) be able to kill you without your consent or desire for PvP. NONE of the game modes are really explained, so new people need to be given a proper rundown of the game modes (which I and other like-minded commanders will do). There are a LOT of other players who tell new people DO NOT play in Open unless you want to get killed or fight other real players (and have full engineering), because you'll be constantly set back and frustrated thanks to said players. I don't know how many players I helped learn how to productively and cooperatively enjoy their time in ED - WITHOUT the chance of getting ganked...
"I'm doing my part!"
Ganker.
Le sigh.
To quote Scout - "I don't even know where to start with you"
You are new to Hotel California, certainly.
If it matters, I'm an Open only trader - meaning I always fly in Open, regardless of system or activity. I'm pretty casual these days and most of my gaming time is spent playing Warhammer 3. My Inara profile is linked in my sig - if I am a ganker I am a terrible one, or maybe I am the best one ever as I'm using mainly trade ships to do it.
I help and encourage people to fly in Open in non-combat builds that are either survivable or using the tools available to them (in game and out) to "survive" hotspots, CGs or wherever they may encounter other CMDRs. But get this - I also am determined that players have the agency to choose whichever mode they want. If you want to play in PG or Solo when visiting Deciat - then that's absolutely fine. If you want to try in it Open - then I can help you outfit and fly so you reach your destination.
I find using my skills and experience to "beat" hostile CMDRs a very enjoyable part of the game and want others to experience this too. Does it take more skill to fly a non-PvP ship past hostile G5 murderboats? I like to think so - it's certainly adrenaline shakes inducing for me, though if my experience at the trade CGs over the last few months have proved anything it's that Open is a lot safer than it used to be.
I don't think I downplay the actual numbers (they are already pretty low) but I don't equate those numbers to mean that every PK means that someone is quitting the game forever - but I do admit I have little sympathy for those CMDRs (who are probably hypothetical) who decide to hand in a bazillion credits of explo data in Deciat, in Open and in a paper thin build.
Back in the day, there was even less info about the modes - at least now there is the "You may encounter other CMDRs..." line. I like to think that me and CMDRs like me who strongly advocated that won a little victory there. It could be better. I think a tutorial where you have to get to a station and deliver a cargo where you auto-lose the interdiction game (I think the amount of times I have heard a CMDR beating another at this I can count on one hand - and have never seen video evidence of) and have to high wake out or
avoid the interdiction entirely would be useful, but as it hasn't happend since 2014 I'm not confident.
As I have said before, many times, choose the mode appropriate for you. Don't scaremonger that Open is some sort of unlivable hellhole - it is tough but it is certainly survivable.