Told I don't like simulation games..

I would be wonderful to, on those long journeys, to be able to hand the stick to one of my npc crewmembers, rise from my chair and go do some important tasks elsewhere in the ship.
Oh I would love that! [yesnod]
 
I know what would light up your life in ED, random module failures

just like flight sims


can you image it..... Oh no. 4838 lys from no where
 
You got me there, that much is certainly true. I also use the discussion forum incorrectly, apparently. Should probably just go boil my own head at this point. Anyone have instructions for that?
I do :)

[video=youtube;BUOoUn8JbNg]https://www.youtube.com/watch?v=BUOoUn8JbNg[/video]

What I fail to see is how this all translates into me not liking 'simulation games'.
By the way, I find this notion so ridiculous, I failed to call it ridiculous because it seems obvious, but just to be sure, that is ridiculous.
 
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I did a bunch of Smeaton runs before they nerfed it. Some of them were brilliant.

I'd get interdicted, and then while I was fighting the first guy, another NPC, sometimes two, would drop in and I'd end up fighting three, sometimes 4 NPCs at a time.

Several times it got quite risky, as the last thing you want to do is have to jump to another system to escape, and then have to fix the ship and do it all over again.

It improved my combat no end, and there was actually quite a bit of good gameplay to be had.

Some of the runs were more uneventful, but I absolutely reject the premise that it was just an exploit.
 
Because I said "You couldn't pay me enough to do 1.8M Ls journeys." This is in regard to going to Smeaton in context, but really just any super long supercruise runs (Yep, never been to Hutton Orbital and never going). I just don't see the point in playing the game in a way that is essentially idle, regardless of payment. Call it a 'playstyle preference'. That isn't playing the game to me. If people like it, whatever, enjoy. I'm not intending to attack what you like doing.

The suggestion given was "invest in Netflix". Well, good sir, I have Netflix and if I am watching Netflix, I am not playing a game. Things I do queue up are streams, podcasts and music, things that I can both listen to and play a game at the same time. If I miss a couple minutes of a stream, no big deal, if I miss a couple minutes of a show or a movie, I'm going to want to rewind and revisit what happened. I'm either going to be invested in a story or a game that requires my attention.

What I fail to see is how this all translates into me not liking 'simulation games'. If we're even calling this a simulation game, I'd say that the amount of hours I've invested into the game and to this very forum disagrees with that notion quite a bit. I suppose it's pretty easy to say in a stream chat where hundreds of people are talking to each other as their ship flies itself to a distance. I suppose someone is going to have to break this down into layman terms for me since this notion of playstyle difference turning into me simply not liking the game at all is apparently too complex for my bird brain to handle. It feels like a stretch to me, but I've been wrong before.

I'm bracing for impact, hurt me daddy.

I love ED.
I have never been to Hutton, and I don't plan to.

FDev could add reasons for me to travel there though.
Perhaps there could be very lucrative missions, or if it sold certain ships at a 20% discount.
I would even travel there if Hutton was a very unique type of station.
 
If we're even calling this a simulation game

it's a simulation of a fantasy galaxy envisioned by a grown kid, implemented by a guy in a white coat and gamified by some other guy who hides behind a space loach.

before you ask ... no, it's not a real space loach.

That isn't playing the game to me. If people like it, whatever, enjoy. I'm not intending to attack what you like doing.

fine. ermmm ... did you have a question?

What I fail to see is how this all translates into me not liking 'simulation games'

oh, that's easy. you must be new to the internet.
 
I do :)

https://www.youtube.com/watch?v=BUOoUn8JbNg


By the way, I find this notion so ridiculous, I failed to call it ridiculous because it seems obvious, but just to be sure, that is ridiculous.

It's one of those things where I had to ask just to make sure that I hadn't killed too many brain cells partaking in adult beverages. People will drag you deep into the rabbit hole quickly in a stream chat, while on a forum it's a bit easier for most to walk around it and analyze the situation before diving in, not that it stops people here from doing a back flip right into it, just that you have a little more time to think about it. ;)

oh, that's easy. you must be new to the internet.

Yea man, I was born yesterday. This whole AOL thing is pretty rad technology.
 
It's one of those things where I had to ask just to make sure that I hadn't killed too many brain cells partaking in adult beverages. People will drag you deep into the rabbit hole quickly in a stream chat, while on a forum it's a bit easier for most to walk around it and analyze the situation before diving in, not that it stops people here from doing a back flip right into it, just that you have a little more time to think about it. ;)



Yea man, I was born yesterday. This whole AOL thing is pretty rad technology.

Cool, time traveler. Dude, what year do you think it is?

P.S. On topic, whoever told you that, does have a tiny inkling of 'right'. Simply because, the only other games I can think of that allow you to take your hands of the joystick for whole numbers of hours at a time, are airliner sims. And I really mean no offense to any potential present company, but have you seen airliner sim enthusiasts? Would you really wanna be one? :D
 
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There must be someting which gives me the illusion of actual space, so I believe I play a space game. That something is the time. Are there other proposals?

How about modelling the actual physics involved in space travel... like a simulation game would
QhwVrW0.gif
 
Cool, time traveler. Dude, what year do you think it is?

P.S. On topic, whoever told you that, does have a tiny inkling of 'right'. Simply because, the only other games I can think of that allow you to take your hands of the joystick for whole numbers of hours at a time, are airliner sims. And I really mean no offense to any potential present company, but have you seen airliner sim enthusiasts? Would you really wanna be one? :D

I've seen all manner of enthusiasts. I just wasn't sure how one thing translates into me spending 20 weeks (over the course of 2 years, is it 3 yet?), playing a game I didn't enjoy. Which it doesn't, but I was open to the possibility of being convinced otherwise, with tongue in cheek of course.
 
Those who don't like long supercruise times may wish to see the 'Time' thread in my signature. More attention it gets the merrier!
 
It's a simulation of a particular sci-fi concept of ftl travel. Sci-fi fans may tend to forget ED's supercruise is basically cruising at warp speeds. In the old Star Trek canon (before Excelsior's transwarp drive), it took most ships an average of a day to travel a few or less light years.

It's understandable that many want travel times to be instant, but unfortunately in this mmo shared persistent ED galaxy, time can't be sped up for individual cmdrs like what was done with the 'stardreamer' in FFE where the ships' max speed was only a small fraction of lightspeed also. The galaxy is so astronomically vast and in that sense ED is a great simulation of astronomical distances. The galaxy is already opened up to quick exploration with high tech hyperspace travel. If they added instant wormhole travel for any ship to any location at any time, the lore would break down and the sci-fi premise of the ED-verse would look ridiculous where more than half the galaxy should already have been populated by the 34th century instead of just a relatively miscroscopic civilized bubble. Think about it where the premise and fidelity of ED's sci-fi world and travel tech would be severely cheapened. It's already lopsided where the large lasers of ED's ships are no more powerful than Trek's hand phasers. And the tech for making ED that full of content probably isn't there yet. This is one reason I don't have a problem if they increased the fsd range but only uniformly for all ED ships with no factional or biased preference for buffing a favorite ship over the other.
 
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I never had any intention in ever going to Hutton Orbital, despite having nearly 3billion credits from exploration alone.

Then about three week ago, I thought, yeah I'll do it.....just to tick it off the list of things to do.

Would I do it again? I doubt it! not because of the length of the journey, I don't see what advantage there is to my gamestyle in going there again.
 
I sometimes see people inflate these (to me) legitamate criticisms, into "I know people want travel to be INSTANT"

When generally, that aint what people are saying.

Normally, people are saying "I want something to happen during travel" or "I would like travel to be FASTER"

There's a huge difference between instant, and faster.
 
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